Player Matchup

Medusa
Medusa
Gold V
ChiefAK47
Medusa
Gold V
Level 127
God Stats
32W - 21L
1,618 SR
Queue Stats
383W - 454L
1,249 MMR
Solo
Cthulhu
Cthulhu
Silver IV
FenixDorado6789
Cthulhu
Silver IV
Level 108
God Stats
1W - 0L
1,808 SR
Queue Stats
24W - 15L
1,245 MMR
Solo
Raijin
Raijin
Silver I
Rage Fighter 2
Raijin
Silver I
Level 109
God Stats
29W - 30L
1,563 SR
Queue Stats
123W - 156L
1,234 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,663 SR
1,243 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,636 SR
1,290 MMR
Ra
Ra
Bronze I
The_Prototype95
Ra
Bronze I
Level 66
God Stats
10W - 13L
1,561 SR
Queue Stats
10W - 18L
1,325 MMR
Party 1
Izanami
Izanami
Bronze I
klismaan
Izanami
Bronze I
Level 87
God Stats
9W - 8L
1,703 SR
Queue Stats
10W - 18L
1,325 MMR
Party 1
Horus
Horus
Bronze I
xNoHeals4Ux
Horus
Bronze I
Level 82
God Stats
17W - 16L
1,643 SR
Queue Stats
54W - 54L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChiefAK47
Medusa
17
2 / 7 / 12
13,597
618
14,652
23,819
7,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 2 / 16
15,043
684
18,461
25,783
38,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
15 / 5 / 5
16,677
758
23,680
20,895
8,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeraAphroditeChaacPersephoneNeith

VS

Bans
KumbhakarnaCabrakanZeusBacchusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 7
15,048
684
15,963
22,182
8,430
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
klismaan
Izanami
15
4 / 9 / 4
14,202
646
17,296
19,039
6,579
Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 5 / 7
14,066
639
21,717
26,514
24,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
20
Kills
14
14
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
ChiefAK47
Medusa
2
7
12
1.14
W
3
2
16
5.5
W
15
5
5
3.5
L
5
6
7
1.42
L
Izanami
klismaan
Izanami
4
9
4
0.67
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,793
Damage
54,976
70,497
Taken
67,735
54,829
Mitigated
39,652
14,993
Healing
24,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ChiefAK47
Medusa
14,652
5,738
0
2,190
23,819
7,871
2,778
5,084
18,310
0
81,534
W
18,461
1,465
918
4,746
25,783
38,179
93
6,438
19,002
52,056
0
W
23,680
1,394
595
6,544
20,895
8,779
404
5,351
15,344
92,733
0
L
15,963
1,505
3,491
10,312
22,182
8,430
435
15,638
6,544
81,898
0
L
Izanami
klismaan
Izanami
17,296
8,841
0
1,468
19,039
6,579
2,385
12,675
6,364
0
74,308
L
21,717
12,026
1,308
7,497
26,514
24,643
696
13,878
12,636
842
48,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
43,316
250
Minions Killed
242
0
Camps Cleared
0
1,164,253
Distance Traveled
1,173,299
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,597
618
81
4
0
387,340
7
W
Cthulhu
15,043
684
64
3
0
417,249
6
W
Raijin
16,677
758
105
5
0
359,664
2
L
Ra
15,048
684
103
5
0
433,717
3
L
Izanami
14,202
646
97
4
0
346,448
4
L
Horus
14,066
639
42
2
0
393,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role