Player Matchup

Merlin
Merlin
HyeLife
Merlin
Level 23
God Stats
1W - 2L
1,542 SR
Queue Stats
3W - 4L
1,635 Elo+
Party 2
King Arthur
King Arthur
LittleBlueStem
King Arthur
Level 5
God Stats
0W - 1L
1,672 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
NEWWAAAH
Sun Wukong
Level 8
God Stats
0W - 1L
1,627 SR
Queue Stats
2W - 3L
1,437 Elo+
Party 2
Team Averages
Level 12
1,614 SR
1,524 Elo+

VS

Team Averages
Level 47
1,384 SR
1,324 Elo+
Olorun
Olorun
Jeanclous97
Olorun
Level 14
God Stats
2W - 2L
1,336 SR
Queue Stats
15W - 15L
1,296 Elo+
Party 1
Artemis
Artemis
TheCookieMonstah
Artemis
Level 61
God Stats
4W - 1L
1,316 SR
Queue Stats
14W - 14L
1,176 Elo+
Party 1
Ymir
Ymir
TheLowNowPow
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HyeLife
Merlin
11
2 / 8 / 1
8,473
652
12,046
10,343
3,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
LittleBlueStem
King Arthur
9
0 / 8 / 3
7,567
582
4,889
12,986
10,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
NEWWAAAH
Sun Wukong
12
3 / 8 / 1
8,934
687
6,102
15,241
13,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
8 / 1 / 13
10,392
799
11,425
10,438
4,546
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
9 / 3 / 13
10,668
821
10,392
10,038
4,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 1 / 16
10,897
838
10,248
14,367
16,104
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
24
24
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
HyeLife
Merlin
2
8
1
0.31
W
Olorun
8
1
13
14.5
L
King Arthur
LittleBlueStem
King Arthur
0
8
3
0.19
L
Sun Wukong
NEWWAAAH
Sun Wukong
3
8
1
0.44
W
9
3
13
5.17
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
32,065
38,570
Taken
34,843
28,018
Mitigated
24,843
1,673
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
HyeLife
Merlin
12,046
1,082
0
780
10,343
3,569
0
5,153
5,190
39,672
0
W
Olorun
11,425
6,652
1,137
5,023
10,438
4,546
964
4,042
6,179
38,551
0
L
King Arthur
LittleBlueStem
King Arthur
4,889
1,315
0
455
12,986
10,749
0
8,413
4,573
0
10,719
L
Sun Wukong
NEWWAAAH
Sun Wukong
6,102
1,316
0
438
15,241
13,700
0
8,163
7,078
0
25,320
W
10,392
5,743
0
3,444
10,038
4,193
1,975
3,563
6,283
0
31,895
W
10,248
2,196
0
1,406
14,367
16,104
565
4,663
9,370
34,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
31,957
93
Minions Killed
128
0
Camps Cleared
0
576,956
Distance Traveled
731,891
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,473
652
52
4
0
184,591
1
W
Olorun
10,392
799
57
4
0
259,730
1
L
King Arthur
7,567
582
16
1
0
191,071
1
L
Sun Wukong
8,934
687
25
2
0
201,294
0
W
Artemis
10,668
821
34
3
0
230,274
0
W
Ymir
10,897
838
37
3
0
241,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role