Player Matchup

Chaac
Chaac
BrN00
Chaac
Level 29
God Stats
33W - 20L
1,531 SR
Queue Stats
107W - 108L
1,410 Elo+
Solo
Apollo
Apollo
Burritochallenge
Apollo
Level 26
God Stats
5W - 4L
1,427 SR
Queue Stats
71W - 38L
1,548 Elo+
Solo
Cthulhu
Cthulhu
GonzaPodes
Cthulhu
Level 3
God Stats
1W - 3L
1,196 SR
Queue Stats
14W - 20L
1,122 Elo+
Solo
Nox
Nox
N1Fox1N
Nox
Level 29
God Stats
1W - 2L
1,203 SR
Queue Stats
143W - 124L
1,469 Elo+
Solo
Susano
Susano
juandallo11
Susano
Level 24
God Stats
3W - 1L
1,715 SR
Queue Stats
14W - 21L
1,328 Elo+
Solo
Team Averages
Level 22
1,414 SR
1,375 Elo+

VS

Team Averages
Level 21
1,534 SR
1,397 Elo+
Freya
Freya
CroquetaVI
Freya
Level 29
God Stats
3W - 3L
1,753 SR
Queue Stats
104W - 65L
1,592 Elo+
Party 1
Anubis
Anubis
Guinominhogreen
Anubis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,229 Elo+
Solo
Ah Puch
Ah Puch
Maggië
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 43L
1,584 Elo+
Party 1
Fenrir
Fenrir
TIRANO_18xX
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,328 Elo+
Solo
Nox
Nox
fuuquenciooo
Nox
Level 7
God Stats
2W - 3L
1,417 SR
Queue Stats
17W - 30L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BrN00
Chaac
20
12 / 1 / 3
15,082
559
15,400
22,250
21,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 6
16,335
605
11,377
22,541
9,869
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
GonzaPodes
Cthulhu
17
1 / 3 / 7
13,020
482
4,950
19,234
20,204
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
20
15 / 6 / 4
16,365
606
24,553
18,295
7,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
16
1 / 2 / 11
12,936
479
9,249
15,684
5,727
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
5 / 6 / 6
13,768
510
26,344
26,875
9,846
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 6 / 0
7,395
274
1,088
7,031
2,679
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
Maggië
Ah Puch
20
8 / 5 / 3
15,172
562
17,724
19,341
8,748
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
1 / 10 / 0
9,013
334
2,401
21,818
7,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 1
9,981
370
4,180
11,985
4,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
35
Kills
15
15
Deaths
35
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
BrN00
Chaac
12
1
3
13.5
W
6
3
6
3
L
Freya
5
6
6
1.33
W
Cthulhu
GonzaPodes
Cthulhu
1
3
7
1.5
L
0
6
0
0
L
Ah Puch
Maggië
Ah Puch
8
5
3
1.9
W
Nox
15
6
4
2.83
L
Fenrir
1
10
0
0.1
L
1
8
1
0.19
W
Susano
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,529
Damage
51,737
98,004
Taken
87,050
64,525
Mitigated
33,353
38,300
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BrN00
Chaac
15,400
2,744
0
11,717
22,250
21,414
2,869
15,170
7,080
582
84,532
W
11,377
7,852
0
14,232
22,541
9,869
4,036
10,401
12,140
0
158,757
L
Freya
26,344
11,235
0
10,759
26,875
9,846
0
9,407
17,468
108,479
0
W
Cthulhu
GonzaPodes
Cthulhu
4,950
376
97
3,851
19,234
20,204
1,323
10,933
8,301
31,341
0
L
1,088
285
0
959
7,031
2,679
66
5,141
1,890
8,633
0
L
Ah Puch
Maggië
Ah Puch
17,724
1,360
0
2,799
19,341
8,748
124
4,584
14,757
81,249
0
W
Nox
24,553
2,352
0
2,333
18,295
7,311
3,045
13,052
5,243
114,282
0
L
Fenrir
2,401
672
0
4,435
21,818
7,504
0
6,577
15,241
0
35,854
L
4,180
357
0
0
11,985
4,576
0
3,992
7,993
40,378
0
W
Susano
9,249
885
0
6,070
15,684
5,727
93
7,057
8,627
0
76,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,738
Gold Earned
55,329
701
Minions Killed
425
0
Camps Cleared
0
2,374,883
Distance Traveled
1,803,737
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,082
559
140
5
0
441,678
0
W
Apollo
16,335
605
226
8
0
496,569
4
L
Freya
13,768
510
172
6
0
461,440
4
W
Cthulhu
13,020
482
49
2
0
466,706
3
L
Anubis
7,395
274
15
1
0
86,487
0
L
Ah Puch
15,172
562
102
4
0
456,105
6
W
Nox
16,365
606
186
7
0
483,101
2
L
Fenrir
9,013
334
63
2
0
382,020
0
L
Nox
9,981
370
73
3
0
417,685
6
W
Susano
12,936
479
100
4
0
486,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role