Player Matchup

Achilles
Achilles
InFiniteHaV0K
Achilles
Level 79
God Stats
5W - 1L
1,556 SR
Queue Stats
196W - 94L
1,602 Elo+
Party 1
Hel
Hel
Z-S3B-Z
Hel
Level 108
God Stats
4W - 1L
1,397 SR
Queue Stats
258W - 178L
1,541 Elo+
Party 1
Mercury
Mercury
prawnsacrifice
Mercury
Level 36
God Stats
1W - 2L
1,133 SR
Queue Stats
49W - 71L
1,267 Elo+
Solo
Team Averages
Level 74
1,362 SR
1,470 Elo+

VS

Team Averages
Level 58
1,502 SR
1,213 Elo+
Odin
Odin
GamerHunterHD
Odin
Level 80
God Stats
1W - 1L
1,559 SR
Queue Stats
84W - 99L
1,259 Elo+
Party 2
Fenrir
Fenrir
Khan777
Fenrir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 65L
1,309 Elo+
Solo
Ymir
Ymir
pommestorsten
Ymir
Level 44
God Stats
9W - 8L
1,447 SR
Queue Stats
11W - 12L
1,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
InFiniteHaV0K
Achilles
11
3 / 3 / 13
8,515
774
8,811
12,649
12,620
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
13
10 / 0 / 7
9,577
871
16,121
8,469
4,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 3 / 11
8,543
777
6,990
10,415
4,301
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
7,292
663
5,273
11,275
8,105
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Khan777
Fenrir
11
4 / 7 / 2
8,169
743
7,727
13,347
5,101
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 5 / 2
8,026
730
4,265
14,673
7,894
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
6
6
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Achilles
InFiniteHaV0K
Achilles
3
3
13
3.17
L
Fenrir
Khan777
Fenrir
4
7
2
0.71
W
Hel
10
0
7
13.5
L
2
5
2
0.6
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,922
Damage
17,265
31,533
Taken
39,295
21,095
Mitigated
21,100
16,941
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,273
1,031
0
1,550
11,275
8,105
0
4,144
6,881
0
26,102
W
Achilles
InFiniteHaV0K
Achilles
8,811
2,830
0
867
12,649
12,620
408
1,180
11,369
0
24,826
L
Fenrir
Khan777
Fenrir
7,727
1,587
0
1,625
13,347
5,101
0
4,967
8,092
0
17,999
W
Hel
16,121
1,812
6,996
5,495
8,469
4,174
551
1,787
6,582
49,213
0
L
4,265
486
209
2,338
14,673
7,894
0
7,062
7,586
13,620
0
W
6,990
4,231
968
2,615
10,415
4,301
1,155
1,382
8,858
0
25,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
23,487
127
Minions Killed
81
0
Camps Cleared
0
662,329
Distance Traveled
532,846
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,292
663
41
4
0
185,046
3
W
Achilles
8,515
774
28
3
0
212,241
0
L
Fenrir
8,169
743
29
3
0
179,940
0
W
Hel
9,577
871
51
5
0
212,411
1
L
Ymir
8,026
730
11
1
0
167,860
0
W
Mercury
8,543
777
48
4
0
237,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role