Player Matchup

Cthulhu
Cthulhu
Gfr4ved
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,009 Elo+
Solo
Cerberus
Cerberus
rml2k
Cerberus
Level 3
God Stats
4W - 5L
1,134 SR
Queue Stats
5W - 6L
1,104 Elo+
Party 1
Thor
Thor
simaoleo_tuga_pt
Thor
Level 4
God Stats
1W - 8L
1,189 SR
Queue Stats
5W - 18L
962 Elo+
Party 1
Horus
Horus
tone1982brescia
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
759 Elo+
Solo
Fenrir
Fenrir
xxmmrs
Fenrir
Level 7
God Stats
2W - 4L
1,134 SR
Queue Stats
9W - 21L
962 Elo+
Party 1
Team Averages
Level 5
1,292 SR
959 Elo+

VS

Team Averages
Level 15
1,523 SR
1,211 Elo+
Zeus
Zeus
EnderVenom97
Zeus
Level 26
God Stats
9W - 2L
1,718 SR
Queue Stats
86W - 99L
1,245 Elo+
Solo
Cupid
Cupid
XxHeAdInAtOrxX
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,195 Elo+
Solo
Neith
Neith
dollgutszz
Neith
Level 8
God Stats
22W - 24L
1,284 SR
Queue Stats
37W - 44L
1,191 Elo+
Solo
Heimdallr
Heimdallr
rvbisz_
Heimdallr
Level 8
God Stats
2W - 1L
1,498 SR
Queue Stats
13W - 10L
1,214 Elo+
Solo
Tsukuyomi
Tsukuyomi
smellmytoezzz
Tsukuyomi
Level 16
God Stats
19W - 7L
1,613 SR
Queue Stats
40W - 40L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gfr4ved
Cthulhu
16
0 / 7 / 8
10,359
863
4,713
18,166
12,059
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
rml2k
Cerberus
18
2 / 7 / 11
12,311
1,026
10,056
25,433
28,249
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 8 / 5
13,807
1,151
12,538
17,343
5,701
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 3
9,582
799
200
9,450
4,036
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
xxmmrs
Fenrir
19
8 / 12 / 10
13,625
1,135
17,791
30,697
16,448
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 18
13,071
1,089
27,123
6,528
2,228
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 3 / 16
10,880
907
4,512
7,014
1,787
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
20
8 / 1 / 23
13,542
1,129
14,992
8,925
3,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heimdallr
rvbisz_
Heimdallr
19
8 / 6 / 21
13,267
1,106
17,272
10,906
3,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
smellmytoezzz
Tsukuyomi
19
13 / 6 / 17
13,886
1,157
26,362
17,718
8,147
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
132
20
Kills
37
38
Deaths
20
37
Assists
95
Player
Kills
Deaths
Assists
KDA
W
7
4
18
4
L
Cthulhu
Gfr4ved
Cthulhu
0
7
8
0.57
W
1
3
16
3
W
Neith
8
1
23
19.5
L
Cerberus
rml2k
Cerberus
2
7
11
1.07
W
Heimdallr
rvbisz_
Heimdallr
8
6
21
3.08
L
10
8
5
1.56
W
Tsukuyomi
smellmytoezzz
Tsukuyomi
13
6
17
3.58
L
0
4
3
0.38
L
Fenrir
xxmmrs
Fenrir
8
12
10
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,298
Damage
90,261
101,089
Taken
51,091
66,493
Mitigated
19,502
2,971
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,123
3,746
0
0
6,528
2,228
0
2,029
4,499
52,490
0
L
Cthulhu
Gfr4ved
Cthulhu
4,713
982
501
0
18,166
12,059
0
3,430
14,736
10,285
0
W
4,512
4,037
609
303
7,014
1,787
0
2,775
4,239
0
7,569
W
Neith
14,992
6,510
0
1,421
8,925
3,448
0
3,423
5,502
0
28,564
L
Cerberus
rml2k
Cerberus
10,056
486
0
1,471
25,433
28,249
0
7,256
18,177
26,405
0
W
Heimdallr
rvbisz_
Heimdallr
17,272
10,230
0
312
10,906
3,892
0
3,566
7,340
0
41,142
L
12,538
3,309
0
0
17,343
5,701
0
5,937
11,406
0
26,337
W
Tsukuyomi
smellmytoezzz
Tsukuyomi
26,362
11,306
0
370
17,718
8,147
0
2,976
14,742
0
37,699
L
200
64
0
164
9,450
4,036
0
1,866
7,584
0
5,302
L
Fenrir
xxmmrs
Fenrir
17,791
5,228
0
835
30,697
16,448
0
8,634
21,351
0
28,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,684
Gold Earned
64,646
117
Minions Killed
171
2
Camps Cleared
4
1,006,603
Distance Traveled
932,484
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,071
1,089
61
5
0
192,683
0
L
Cthulhu
10,359
863
30
3
1
188,254
0
W
Cupid
10,880
907
6
1
0
158,587
0
W
Neith
13,542
1,129
36
3
0
218,578
0
L
Cerberus
12,311
1,026
49
4
0
273,401
0
W
Heimdallr
13,267
1,106
56
5
3
130,148
0
L
Thor
13,807
1,151
19
2
1
217,315
1
W
Tsukuyomi
13,886
1,157
12
1
1
232,488
0
L
Horus
9,582
799
3
0
0
115,844
0
L
Fenrir
13,625
1,135
16
1
0
211,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role