Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AlmGroOo
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,180 Elo+
Party 3
Bellona
Bellona
Elenyxx
Bellona
Level 7
God Stats
6W - 3L
1,653 SR
Queue Stats
9W - 4L
1,529 Elo+
Party 2
Ra
Ra
Kensukre
Ra
Level 21
God Stats
4W - 2L
1,537 SR
Queue Stats
28W - 17L
1,508 Elo+
Party 2
Nemesis
Nemesis
abu-_saleh711
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,402 Elo+
Party 3
Team Averages
Level 32
1,538 SR
1,424 Elo+

VS

Team Averages
Level 19
1,578 SR
1,470 Elo+
Bellona
Bellona
BibiZX97
Bellona
Level 25
God Stats
4W - 5L
1,660 SR
Queue Stats
37W - 59L
1,651 Elo+
Party 1
Geb
Geb
Code pizza6749
Geb
Level 19
God Stats
6W - 3L
1,757 SR
Queue Stats
114W - 96L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
Demon-shi
Tsukuyomi
Level 14
God Stats
12W - 14L
1,490 SR
Queue Stats
17W - 18L
1,294 Elo+
Solo
He Bo
He Bo
Don_Qaddoumi
He Bo
Level 29
God Stats
2W - 8L
1,484 SR
Queue Stats
34W - 63L
1,510 Elo+
Party 1
Fenrir
Fenrir
eriker1
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
1 / 0 / 2
3,650
730
1,273
3,013
677
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Horus
AlmGroOo
Horus
3
0 / 2 / 0
2,941
588
47
2,114
619
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Elenyxx
Bellona
6
0 / 0 / 1
3,516
703
593
1,951
1,216
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
3 / 0 / 0
4,141
828
1,754
1,306
313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
5
0 / 1 / 0
3,352
670
1,355
2,523
625
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BibiZX97
Bellona
3
0 / 0 / 0
2,963
593
464
765
392
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 0 / 0
3,804
761
853
3,235
1,117
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Demon-shi
Tsukuyomi
4
0 / 2 / 0
3,107
621
1,667
2,639
590
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,124
625
510
1,422
330
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
eriker1
Fenrir
6
2 / 1 / 0
4,007
801
1,842
3,546
942
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
3
3
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
2
2
W
Horus
AlmGroOo
Horus
0
2
0
0
L
Bellona
BibiZX97
Bellona
0
0
0
0
L
1
0
0
1
L
Tsukuyomi
Demon-shi
Tsukuyomi
0
2
0
0
L
0
1
0
0
W
Bellona
Elenyxx
Bellona
0
0
1
0.5
W
3
0
0
3
W
Nemesis
0
1
0
0
L
Fenrir
eriker1
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,022
Damage
5,336
10,907
Taken
11,607
3,450
Mitigated
3,371
3,095
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,273
753
0
1,032
3,013
677
0
154
2,859
0
9,868
W
Horus
AlmGroOo
Horus
47
47
0
89
2,114
619
0
160
1,954
0
3,784
L
Bellona
BibiZX97
Bellona
464
111
0
450
765
392
0
0
765
0
3,415
L
853
404
0
500
3,235
1,117
198
0
3,235
12,290
0
L
Tsukuyomi
Demon-shi
Tsukuyomi
1,667
693
0
429
2,639
590
0
270
2,369
0
8,190
L
510
110
0
447
1,422
330
0
687
735
6,779
0
W
Bellona
Elenyxx
Bellona
593
366
0
983
1,951
1,216
25
0
1,951
0
7,510
W
1,754
213
534
357
1,306
313
0
196
1,110
20,325
0
W
Nemesis
1,355
616
0
100
2,523
625
0
853
1,670
0
8,251
L
Fenrir
eriker1
Fenrir
1,842
576
0
1,354
3,546
942
0
797
2,749
0
13,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,600
Gold Earned
17,005
101
Minions Killed
77
0
Camps Cleared
0
558,887
Distance Traveled
491,648
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,650
730
30
6
0
114,038
0
W
Horus
2,941
588
7
1
0
100,435
2
L
Bellona
2,963
593
4
1
0
50,503
0
L
Geb
3,804
761
19
4
0
120,149
2
L
Tsukuyomi
3,107
621
12
2
0
104,390
2
L
He Bo
3,124
625
13
3
0
99,086
0
W
Bellona
3,516
703
21
4
0
97,580
1
W
Ra
4,141
828
31
6
0
127,859
2
W
Nemesis
3,352
670
12
2
0
118,975
0
L
Fenrir
4,007
801
29
6
0
117,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role