Player Matchup

Nemesis
Nemesis
MrsInvincible24
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
SoftTG
Arachne
Level 27
God Stats
0W - 4L
1,100 SR
Queue Stats
85W - 85L
1,251 Elo+
Solo
Izanami
Izanami
ZTRME
Izanami
Level 17
God Stats
14W - 12L
1,432 SR
Queue Stats
26W - 34L
1,205 Elo+
Party 2
Fenrir
Fenrir
l-iTWEEKZ-l
Fenrir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,288 Elo+
Party 2
Discordia
Discordia
rigsolx
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,004 Elo+
Solo
Team Averages
Level 14
1,407 SR
1,250 Elo+

VS

Team Averages
Level 12
1,457 SR
1,273 Elo+
Kukulkan
Kukulkan
AlbertCR6570
Kukulkan
Level 5
God Stats
2W - 2L
1,199 SR
Queue Stats
4W - 6L
1,159 Elo+
Solo
Jormungandr
Jormungandr
R33C3ANATOR
Jormungandr
Level 28
God Stats
3W - 3L
1,428 SR
Queue Stats
60W - 74L
1,307 Elo+
Party 1
Anhur
Anhur
RH4E Grontus
Anhur
Level 21
God Stats
4W - 2L
1,473 SR
Queue Stats
7W - 12L
1,212 Elo+
Solo
Ymir
Ymir
Vincent479
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 44L
1,187 Elo+
Solo
Neith
Neith
XD Jxsh4464
Neith
Level 1
God Stats
1W - 2L
1,687 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,493
343
456
6,802
1,808
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
SoftTG
Arachne
13
3 / 4 / 1
8,055
503
7,738
13,346
4,274
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
ZTRME
Izanami
10
1 / 8 / 0
6,550
409
4,327
11,768
3,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
7
0 / 7 / 1
5,237
327
643
7,679
1,939
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Discordia
rigsolx
Discordia
10
1 / 3 / 0
6,448
403
3,722
4,514
1,350
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlbertCR6570
Kukulkan
13
8 / 1 / 8
9,290
581
8,933
4,358
1,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
R33C3ANATOR
Jormungandr
13
4 / 1 / 8
9,316
582
5,337
9,004
7,205
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 2 / 3
9,549
597
7,807
10,049
3,548
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 7
8,243
515
5,051
8,624
3,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 6
8,862
554
5,064
3,586
1,096
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
5
Kills
28
28
Deaths
7
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlbertCR6570
Kukulkan
8
1
8
12
L
0
6
1
0.08
W
Jormungandr
R33C3ANATOR
Jormungandr
4
1
8
8
W
5
2
3
3.25
L
Arachne
SoftTG
Arachne
3
4
1
0.88
W
3
3
7
2.17
W
8
0
6
11
L
Izanami
ZTRME
Izanami
1
8
0
0.13
L
Fenrir
0
7
1
0.07
L
Discordia
rigsolx
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
32,192
44,109
Taken
35,621
12,867
Mitigated
17,069
6,843
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlbertCR6570
Kukulkan
8,933
766
0
0
4,358
1,550
2,134
2,505
1,853
44,786
0
L
456
277
0
126
6,802
1,808
0
3,357
3,445
0
8,609
W
Jormungandr
R33C3ANATOR
Jormungandr
5,337
1,550
0
1,336
9,004
7,205
1,004
57
8,947
38,550
0
W
7,807
2,835
0
4,384
10,049
3,548
5,166
550
9,499
0
48,317
L
Arachne
SoftTG
Arachne
7,738
6,001
0
4,134
13,346
4,274
0
3,530
9,816
0
50,543
W
5,051
1,919
0
0
8,624
3,670
1,676
285
8,339
28,727
0
W
5,064
2,889
0
829
3,586
1,096
1,841
325
3,261
0
32,155
L
Izanami
ZTRME
Izanami
4,327
2,730
0
1,480
11,768
3,496
0
5,422
6,346
0
31,287
L
Fenrir
643
0
0
29
7,679
1,939
0
4,382
3,297
0
5,356
L
Discordia
rigsolx
Discordia
3,722
367
0
1,074
4,514
1,350
878
2,630
1,884
29,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
45,260
211
Minions Killed
336
0
Camps Cleared
0
1,097,050
Distance Traveled
1,405,938
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,290
581
90
6
0
302,890
0
L
Nemesis
5,493
343
21
1
0
207,693
1
W
Jormungandr
9,316
582
71
4
0
276,406
0
W
Anhur
9,549
597
83
5
0
233,076
1
L
Arachne
8,055
503
78
5
0
296,731
0
W
Ymir
8,243
515
49
3
0
297,732
1
W
Neith
8,862
554
43
3
0
295,834
0
L
Izanami
6,550
409
60
4
0
251,939
1
L
Fenrir
5,237
327
8
1
0
188,586
1
L
Discordia
6,448
403
44
3
0
152,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role