Player Matchup

Hachiman
Hachiman
Bhildish Matt
Hachiman
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,249 Elo+
Party 4
Kukulkan
Kukulkan
Freshrise01
Kukulkan
Level 62
God Stats
12W - 16L
1,494 SR
Queue Stats
13W - 17L
1,425 Elo+
Party 4
Loki
Loki
Xx_BotGang_xX
Loki
Level 61
God Stats
3W - 7L
1,288 SR
Queue Stats
170W - 202L
1,295 Elo+
Party 2
Ullr
Ullr
codygreen1981
Ullr
Level 14
God Stats
11W - 17L
1,379 SR
Queue Stats
17W - 25L
1,241 Elo+
Party 2
Ares
Ares
wasupkidd24
Ares
Level 28
God Stats
4W - 2L
1,558 SR
Queue Stats
11W - 4L
1,587 Elo+
Party 4
Team Averages
Level 46
1,444 SR
1,359 Elo+

VS

Team Averages
Level 63
1,442 SR
1,352 Elo+
Tyr
Tyr
KimoCrawler
Tyr
Level 12
God Stats
1W - 3L
1,385 SR
Queue Stats
10W - 11L
1,465 Elo+
Party 3
Osiris
Osiris
RasNum
Osiris
Level 38
God Stats
9W - 18L
1,363 SR
Queue Stats
105W - 145L
1,323 Elo+
Party 1
Horus
Horus
Skoll-tech2
Horus
Level 69
God Stats
19W - 9L
1,555 SR
Queue Stats
295W - 358L
1,328 Elo+
Party 3
Artemis
Artemis
VenturaTD
Artemis
Level 127
God Stats
20W - 14L
1,542 SR
Queue Stats
797W - 940L
1,320 Elo+
Party 1
Fenrir
Fenrir
X_L1M3_X
Fenrir
Level 69
God Stats
3W - 6L
1,368 SR
Queue Stats
341W - 395L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bhildish Matt
Hachiman
8
0 / 0 / 0
4,415
552
1,584
2,771
583
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Freshrise01
Kukulkan
8
2 / 3 / 1
4,771
596
2,631
3,514
856
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 0
4,563
570
1,719
4,207
827
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,082
510
1,476
2,499
1,004
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

7
0 / 0 / 3
4,493
562
1,606
2,230
853
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,512
189
0
0
0
Osiris
RasNum
Osiris
7
0 / 0 / 1
4,209
526
2,015
4,513
2,354
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
1 / 2 / 2
4,593
574
2,180
4,676
1,696
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
VenturaTD
Artemis
8
0 / 0 / 0
4,787
598
1,374
2,246
599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
X_L1M3_X
Fenrir
7
3 / 1 / 0
4,998
625
2,829
4,640
1,393
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
4
4
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bhildish Matt
Hachiman
0
0
0
0
W
Kukulkan
Freshrise01
Kukulkan
2
3
1
0.83
L
0
0
0
0
L
Osiris
RasNum
Osiris
0
0
1
0.5
L
1
2
2
1
L
Artemis
VenturaTD
Artemis
0
0
0
0
L
Fenrir
X_L1M3_X
Fenrir
3
1
0
3
W
1
0
0
1
W
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,016
Damage
8,398
15,221
Taken
16,075
4,123
Mitigated
6,042
3,392
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bhildish Matt
Hachiman
1,584
968
0
750
2,771
583
0
0
2,771
0
17,822
W
Kukulkan
Freshrise01
Kukulkan
2,631
233
0
490
3,514
856
148
0
3,514
21,141
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
RasNum
Osiris
2,015
652
0
1,380
4,513
2,354
37
0
4,513
0
11,705
L
2,180
876
107
1,171
4,676
1,696
0
2,993
1,683
0
15,024
L
Artemis
VenturaTD
Artemis
1,374
308
0
1,653
2,246
599
0
0
2,246
0
20,552
L
Fenrir
X_L1M3_X
Fenrir
2,829
934
0
2,324
4,640
1,393
0
1,244
3,396
0
19,025
W
1,719
601
0
2,034
4,207
827
91
0
4,037
0
17,639
W
1,476
994
0
118
2,499
1,004
140
0
2,399
0
9,552
W
1,606
42
0
0
2,230
853
225
0
2,230
5,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
20,099
136
Minions Killed
149
0
Camps Cleared
0
751,302
Distance Traveled
579,212
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,415
552
33
4
0
144,845
0
W
Kukulkan
4,771
596
28
4
0
144,093
3
L
Tyr
1,512
189
0
0
0
0
0
L
Osiris
4,209
526
28
4
0
139,234
2
L
Horus
4,593
574
35
4
0
148,856
0
L
Artemis
4,787
598
51
6
0
121,003
1
L
Fenrir
4,998
625
35
4
0
170,119
0
W
Loki
4,563
570
41
5
0
182,516
0
W
Ullr
4,082
510
18
2
0
117,981
0
W
Ares
4,493
562
16
2
0
161,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role