Player Matchup

Ra
Ra
Dacolonel99
Ra
Level 26
God Stats
15W - 18L
1,465 SR
Queue Stats
107W - 104L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Dethlicht
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
834 Elo+
Solo
Cthulhu
Cthulhu
Libra19840927
Cthulhu
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 41L
1,219 Elo+
Solo
Skadi
Skadi
RagingSniper26
Skadi
Level 7
God Stats
0W - 2L
1,250 SR
Queue Stats
5W - 13L
1,211 Elo+
Solo
Mercury
Mercury
vieLs_
Mercury
Level 25
God Stats
6W - 6L
1,604 SR
Queue Stats
159W - 138L
1,357 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,220 Elo+

VS

Team Averages
Level 14
1,476 SR
1,277 Elo+
Cthulhu
Cthulhu
Pindeco
Cthulhu
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 56L
1,246 Elo+
Solo
Olorun
Olorun
angelolancaster
Olorun
Level 17
God Stats
3W - 2L
1,476 SR
Queue Stats
3W - 4L
1,226 Elo+
Solo
Nemesis
Nemesis
ezemori
Nemesis
Level 16
God Stats
3W - 3L
1,566 SR
Queue Stats
8W - 10L
1,306 Elo+
Solo
Cernunnos
Cernunnos
mamutih
Cernunnos
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 98L
1,262 Elo+
Solo
Kukulkan
Kukulkan
poOoriya021
Kukulkan
Level 8
God Stats
6W - 3L
1,337 SR
Queue Stats
6W - 3L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 14
16,581
921
23,958
18,281
7,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Dethlicht
Danzaburou
20
10 / 5 / 10
18,534
1,030
30,770
22,724
9,315
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
20
5 / 5 / 15
18,180
1,010
23,850
40,292
33,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 6 / 2
13,154
731
3,919
7,357
1,893
Mercury
vieLs_
Mercury
20
12 / 11 / 10
17,951
997
30,740
24,770
7,494
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pindeco
Cthulhu
20
1 / 10 / 10
15,418
857
6,407
33,574
22,128
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

20
3 / 7 / 16
16,893
939
13,415
24,064
11,252
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ezemori
Nemesis
20
17 / 4 / 9
20,624
1,146
32,376
23,257
9,951
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
mamutih
Cernunnos
20
8 / 3 / 15
18,756
1,042
34,810
23,618
9,846
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
poOoriya021
Kukulkan
20
5 / 5 / 10
16,403
911
19,690
17,642
8,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
94
29
Kills
34
34
Deaths
29
51
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
7
14
1.29
L
Danzaburou
Dethlicht
Danzaburou
10
5
10
3
L
Cthulhu
5
5
15
2.5
W
Cthulhu
Pindeco
Cthulhu
1
10
10
0.6
L
0
6
2
0.17
W
3
7
16
1.57
W
Nemesis
ezemori
Nemesis
17
4
9
5.38
W
Cernunnos
mamutih
Cernunnos
8
3
15
5.17
W
Kukulkan
poOoriya021
Kukulkan
5
5
10
2
L
Mercury
vieLs_
Mercury
12
11
10
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,237
Damage
106,698
113,424
Taken
122,155
59,863
Mitigated
61,422
13,951
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,958
4,823
2,904
1,342
18,281
7,241
0
6,731
11,400
58,011
0
L
Danzaburou
Dethlicht
Danzaburou
30,770
21,300
0
2,051
22,724
9,315
0
9,280
13,294
0
84,232
L
Cthulhu
23,850
2,263
447
7,022
40,292
33,920
0
12,517
27,425
54,888
0
W
Cthulhu
Pindeco
Cthulhu
6,407
486
576
725
33,574
22,128
0
14,819
18,400
18,109
0
L
3,919
1,287
0
0
7,357
1,893
0
1,833
5,449
0
6,834
W
13,415
2,866
1,121
3,340
24,064
11,252
0
7,272
16,617
36,334
0
W
Nemesis
ezemori
Nemesis
32,376
23,155
315
4,506
23,257
9,951
0
9,167
13,938
0
75,981
W
Cernunnos
mamutih
Cernunnos
34,810
22,290
0
9,526
23,618
9,846
0
11,225
12,272
0
60,703
W
Kukulkan
poOoriya021
Kukulkan
19,690
541
0
965
17,642
8,245
0
4,393
13,074
38,186
0
L
Mercury
vieLs_
Mercury
30,740
15,832
0
185
24,770
7,494
0
8,326
16,344
0
38,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,400
Gold Earned
88,094
299
Minions Killed
301
3
Camps Cleared
12
1,532,068
Distance Traveled
1,629,860
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,581
921
95
5
0
333,052
1
L
Danzaburou
18,534
1,030
117
7
2
328,370
0
L
Cthulhu
18,180
1,010
65
4
1
379,134
1
W
Cthulhu
15,418
857
41
2
2
320,650
1
L
Skadi
13,154
731
1
0
0
87,246
2
W
Olorun
16,893
939
59
3
1
346,477
9
W
Nemesis
20,624
1,146
99
6
8
363,895
1
W
Cernunnos
18,756
1,042
54
3
1
265,723
0
W
Kukulkan
16,403
911
48
3
0
333,115
0
L
Mercury
17,951
997
21
1
0
404,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role