Player Matchup

Hercules
Hercules
Bincent_Boi
Hercules
Level 46
God Stats
6W - 7L
1,551 SR
Queue Stats
71W - 70L
1,217 Elo+
Party 1
Serqet
Serqet
DabCentral710_
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,236 Elo+
Party 1
Neith
Neith
chaosanarchy02
Neith
Level 16
God Stats
0W - 3L
1,215 SR
Queue Stats
5W - 22L
980 Elo+
Party 1
Team Averages
Level 28
1,422 SR
1,145 Elo+

VS

Team Averages
Level 59
1,425 SR
1,206 Elo+
Hera
Hera
OBLV-Apaxx
Hera
Level 68
God Stats
1W - 1L
1,576 SR
Queue Stats
64W - 70L
1,209 Elo+
Party 2
Rama
Rama
cibian8323
Rama
Level 60
God Stats
8W - 11L
1,293 SR
Queue Stats
54W - 66L
1,166 Elo+
Solo
Danzaburou
Danzaburou
kArmA4d4
Danzaburou
Level 48
God Stats
9W - 8L
1,405 SR
Queue Stats
58W - 57L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bincent_Boi
Hercules
14
6 / 3 / 4
10,221
730
7,901
21,195
23,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
4 / 12 / 7
9,530
681
4,799
13,571
4,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 7
9,109
651
6,816
14,046
4,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 12
11,320
809
19,558
8,130
2,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 6 / 12
10,102
722
6,272
9,350
3,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
kArmA4d4
Danzaburou
14
9 / 4 / 8
11,612
829
14,309
11,277
4,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
12
Kills
21
21
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bincent_Boi
Hercules
6
3
4
2.67
L
4
12
7
0.63
W
9
2
12
7.5
L
2
6
7
0.92
W
3
6
12
1.5
W
Danzaburou
kArmA4d4
Danzaburou
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
40,139
48,812
Taken
28,757
32,513
Mitigated
10,535
8,680
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bincent_Boi
Hercules
7,901
2,619
569
6,012
21,195
23,337
0
8,678
12,517
0
29,703
L
4,799
1,303
183
691
13,571
4,448
0
5,039
8,532
0
12,299
W
19,558
4,467
0
313
8,130
2,745
878
0
7,856
48,995
0
L
6,816
2,958
123
1,102
14,046
4,728
0
5,841
8,205
0
29,784
W
6,272
4,333
0
754
9,350
3,365
508
32
9,318
0
33,381
W
Danzaburou
kArmA4d4
Danzaburou
14,309
9,246
661
4,430
11,277
4,425
1,798
36
11,061
0
50,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
33,034
97
Minions Killed
162
0
Camps Cleared
0
605,011
Distance Traveled
626,520
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,221
730
26
2
0
254,191
1
L
Serqet
9,530
681
20
1
0
165,565
0
W
Hera
11,320
809
62
4
0
252,804
0
L
Neith
9,109
651
51
4
0
185,255
0
W
Rama
10,102
722
44
3
0
156,577
0
W
Danzaburou
11,612
829
56
4
0
217,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role