Player Matchup

Fenrir
Fenrir
BenjaProP45
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Olorun
Olorun
extra-raziel
Olorun
Level 26
God Stats
91W - 102L
1,512 SR
Queue Stats
93W - 109L
1,294 Elo+
Solo
Ra
Ra
hugo2010hulk
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
lordturtle69
Ymir
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
144W - 121L
1,212 Elo+
Solo
Nemesis
Nemesis
s_neko_mao7726
Nemesis
Level 16
God Stats
8W - 20L
1,230 SR
Queue Stats
25W - 35L
1,171 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,282 Elo+

VS

Team Averages
Level 9
1,353 SR
1,311 Elo+
Baron Samedi
Baron Samedi
Hoggax2306
Baron Samedi
Level 14
God Stats
3W - 7L
1,122 SR
Queue Stats
41W - 53L
1,221 Elo+
Solo
Artemis
Artemis
MESENGERSofGODS
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Periplummaster
Hou Yi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
RemanentDawn151
Sol
Level 17
God Stats
16W - 28L
1,271 SR
Queue Stats
66W - 81L
1,130 Elo+
Solo
Nemesis
Nemesis
skznkkz
Nemesis
Level 7
God Stats
2W - 1L
1,370 SR
Queue Stats
8W - 11L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
0 / 14 / 8
13,728
858
6,904
27,039
32,098
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
20
6 / 9 / 8
15,942
996
16,881
25,821
12,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 5 / 1
11,746
734
380
5,647
1,955
20
3 / 1 / 9
15,806
988
19,528
37,030
36,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
15 / 8 / 4
17,960
1,123
42,297
38,229
20,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hoggax2306
Baron Samedi
20
8 / 3 / 21
15,737
984
31,564
15,462
7,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 5 / 16
13,914
870
6,132
11,153
4,940
20
19 / 10 / 12
17,682
1,105
49,333
31,078
14,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 4 / 18
14,836
927
12,687
17,067
7,241
Nemesis
skznkkz
Nemesis
20
3 / 2 / 19
14,845
928
22,392
24,277
16,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
24
Kills
37
37
Deaths
24
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
14
8
0.29
W
Baron Samedi
Hoggax2306
Baron Samedi
8
3
21
6.17
W
2
5
16
2
W
19
10
12
2.5
W
5
4
18
3.5
L
Olorun
6
9
8
1.11
L
0
5
1
0.1
L
3
1
9
7.5
L
15
8
4
2.13
W
Nemesis
skznkkz
Nemesis
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,990
Damage
122,108
133,766
Taken
99,037
103,771
Mitigated
50,309
21,223
Healing
26,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,904
2,282
0
1,042
27,039
32,098
0
7,219
19,820
0
27,841
W
Baron Samedi
Hoggax2306
Baron Samedi
31,564
5,067
5,308
5,684
15,462
7,879
0
5,208
10,254
45,853
0
W
6,132
2,667
0
0
11,153
4,940
0
5,470
5,683
0
22,127
W
49,333
33,341
0
10,867
31,078
14,233
0
9,172
21,906
0
81,167
W
12,687
5,876
0
2,338
17,067
7,241
0
9,709
7,358
39,311
0
L
Olorun
16,881
8,876
836
4,897
25,821
12,834
0
7,804
18,017
55,484
0
L
380
380
0
0
5,647
1,955
0
1,793
3,854
2,257
0
L
19,528
4,524
558
9,396
37,030
36,370
0
17,523
19,507
33,909
0
L
42,297
24,721
0
4,494
38,229
20,514
0
9,912
28,317
0
69,019
W
Nemesis
skznkkz
Nemesis
22,392
12,652
0
1,986
24,277
16,016
0
7,230
17,047
0
42,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,182
Gold Earned
77,014
229
Minions Killed
232
4
Camps Cleared
1
1,121,872
Distance Traveled
1,217,560
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,728
858
51
3
4
205,696
0
W
Baron Samedi
15,737
984
28
2
0
274,737
0
W
Artemis
13,914
870
29
2
0
186,288
0
W
Hou Yi
17,682
1,105
71
4
1
252,508
0
W
Sol
14,836
927
58
4
0
230,170
4
L
Olorun
15,942
996
74
5
0
223,776
0
L
Ra
11,746
734
1
0
0
83,178
0
L
Ymir
15,806
988
29
2
0
243,570
2
L
Nemesis
17,960
1,123
74
5
0
365,652
0
W
Nemesis
14,845
928
46
3
0
273,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role