Player Matchup

Horus
Horus
FOAW
Horus
Level 57
God Stats
1W - 2L
1,140 SR
Queue Stats
62W - 46L
1,286 Elo+
Party 1
Ah Puch
Ah Puch
kangaroozac
Ah Puch
Level 28
God Stats
1W - 1L
1,299 SR
Queue Stats
59W - 44L
1,273 Elo+
Party 1
Hun Batz
Hun Batz
makaani
Hun Batz
Level 47
God Stats
1W - 0L
1,182 SR
Queue Stats
65W - 52L
1,271 Elo+
Party 1
Team Averages
Level 44
1,207 SR
1,277 Elo+

VS

Team Averages
Level 31
1,401 SR
1,102 Elo+
Chaac
Chaac
Gustavobiel657
Chaac
Level 22
God Stats
1W - 1L
1,346 SR
Queue Stats
7W - 13L
1,028 Elo+
Party 2
Ra
Ra
Heitor_323
Ra
Level 64
God Stats
3W - 4L
1,358 SR
Queue Stats
96W - 138L
1,170 Elo+
Party 2
Hou Yi
Hou Yi
c4 Lethal
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FOAW
Horus
17
8 / 1 / 9
14,207
677
8,943
13,122
8,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
kangaroozac
Ah Puch
18
7 / 2 / 9
13,987
666
18,887
7,064
2,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
makaani
Hun Batz
15
4 / 4 / 13
13,195
628
11,108
14,096
6,760
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
12,216
582
9,237
22,200
9,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
4 / 9 / 2
13,104
624
13,191
17,398
6,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
c4 Lethal
Hou Yi
12
0 / 3 / 3
10,888
518
3,055
7,053
1,857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
7
7
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
FOAW
Horus
8
1
9
12.5
L
3
7
3
0.64
L
4
9
2
0.56
L
Hou Yi
c4 Lethal
Hou Yi
0
3
3
0.5
W
Ah Puch
kangaroozac
Ah Puch
7
2
9
5.75
W
Hun Batz
makaani
Hun Batz
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,938
Damage
25,483
34,282
Taken
46,651
17,952
Mitigated
18,082
11,193
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
FOAW
Horus
8,943
4,561
744
6,014
13,122
8,551
144
5,439
7,683
0
36,230
L
9,237
2,706
0
2,710
22,200
9,580
671
10,741
11,459
0
30,419
L
13,191
961
3,849
5,188
17,398
6,645
360
6,323
11,075
66,689
0
L
Hou Yi
c4 Lethal
Hou Yi
3,055
1,476
0
697
7,053
1,857
0
1,841
5,212
0
17,286
W
Ah Puch
kangaroozac
Ah Puch
18,887
1,160
270
1,469
7,064
2,641
721
2,694
4,370
86,473
0
W
Hun Batz
makaani
Hun Batz
11,108
2,921
663
2,033
14,096
6,760
2,158
5,114
8,982
0
43,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
36,208
184
Minions Killed
154
0
Camps Cleared
0
900,347
Distance Traveled
854,302
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,207
677
34
2
0
323,378
3
L
Chaac
12,216
582
43
2
0
295,363
3
L
Ra
13,104
624
84
4
0
310,877
3
L
Hou Yi
10,888
518
27
1
0
248,062
4
W
Ah Puch
13,987
666
114
5
0
266,981
1
W
Hun Batz
13,195
628
36
2
0
309,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role