Player Matchup

Cthulhu
Cthulhu
AllergicT0y0u
Cthulhu
Level 15
God Stats
5W - 9L
1,358 SR
Queue Stats
8W - 22L
1,001 Elo+
Solo
Artio
Artio
ForEverKings3
Artio
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 29L
1,052 Elo+
Solo
Fenrir
Fenrir
jorgito122000
Fenrir
Level 15
God Stats
0W - 1L
1,218 SR
Queue Stats
11W - 17L
1,088 Elo+
Solo
Team Averages
Level 18
1,359 SR
1,047 Elo+

VS

Team Averages
Level 53
1,446 SR
1,110 Elo+
Arachne
Arachne
KRITIKUS_SAN
Arachne
Level 27
God Stats
2W - 1L
1,353 SR
Queue Stats
52W - 82L
991 Elo+
Party 1
Jing Wei
Jing Wei
l_hougo_I
Jing Wei
Level 23
God Stats
5W - 5L
1,785 SR
Queue Stats
51W - 84L
1,030 Elo+
Party 1
Sol
Sol
sekratzer
Sol
Level 109
God Stats
2W - 0L
1,201 SR
Queue Stats
24W - 17L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
1 / 4 / 0
4,214
843
1,834
5,339
1,831
6
0 / 6 / 1
4,107
821
985
6,066
1,998
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

3
0 / 0 / 0
3,674
735
0
0
0
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KRITIKUS_SAN
Arachne
8
2 / 0 / 5
5,160
1,032
1,486
2,738
833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
l_hougo_I
Jing Wei
7
2 / 0 / 4
5,008
1,002
2,371
2,536
726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

9
5 / 2 / 2
5,947
1,189
4,504
3,370
1,028
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
0
0.25
L
0
6
1
0.08
W
Arachne
KRITIKUS_SAN
Arachne
2
0
5
4.5
L
0
0
0
0
W
Jing Wei
l_hougo_I
Jing Wei
2
0
4
4
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,819
Damage
8,361
11,405
Taken
8,644
3,829
Mitigated
2,587
295
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,834
295
11
0
5,339
1,831
30
2,151
3,188
6,824
0
L
985
260
0
284
6,066
1,998
0
2,409
3,657
4,524
0
W
Arachne
KRITIKUS_SAN
Arachne
1,486
1,398
270
670
2,738
833
322
1,224
1,514
0
6,370
L
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
l_hougo_I
Jing Wei
2,371
2,237
0
282
2,536
726
929
487
2,049
0
7,575
W
4,504
3,009
0
1,372
3,370
1,028
2,042
1,136
2,234
19,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,995
Gold Earned
16,115
27
Minions Killed
68
0
Camps Cleared
0
171,836
Distance Traveled
300,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,214
843
17
3
0
90,364
0
L
Artio
4,107
821
10
2
0
62,740
0
W
Arachne
5,160
1,032
17
3
0
116,772
0
L
Fenrir
3,674
735
0
0
0
18,732
0
W
Jing Wei
5,008
1,002
16
3
0
109,341
0
W
Sol
5,947
1,189
35
7
0
74,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role