Player Matchup

Hachiman
Hachiman
Dipolar82
Hachiman
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,525 Elo+
Solo
Ares
Ares
Golt_Kratos
Ares
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,129 Elo+
Party 1
Cthulhu
Cthulhu
HesitantApe6448
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Arachne
Arachne
picapawer
Arachne
Level 22
God Stats
7W - 6L
1,457 SR
Queue Stats
46W - 57L
1,189 Elo+
Party 1
Chaac
Chaac
shortwings235
Chaac
Level 8
God Stats
5W - 5L
1,414 SR
Queue Stats
7W - 17L
1,076 Elo+
Solo
Team Averages
Level 13
1,474 SR
1,284 Elo+

VS

Team Averages
Level 5
1,464 SR
1,453 Elo+
Fenrir
Fenrir
FaZe_Wahls
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Horus
Horus
Faze_Nayak
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
OLIRON2
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
RashtCaleum
Bellona
Level 14
God Stats
3W - 12L
1,320 SR
Queue Stats
12W - 26L
1,266 Elo+
Solo
Nemesis
Nemesis
reddae15
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dipolar82
Hachiman
15
17 / 2 / 9
11,713
651
24,540
12,532
6,103
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 4 / 17
9,844
547
6,120
10,791
8,876
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 7 / 9
8,725
485
4,347
11,167
5,900
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
picapawer
Arachne
18
17 / 0 / 11
12,408
689
14,725
14,996
6,280
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 7
9,629
535
9,660
10,836
10,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FaZe_Wahls
Fenrir
9
5 / 16 / 2
7,240
402
10,407
20,591
7,191
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
9
3 / 13 / 3
7,842
436
3,757
20,365
14,461
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
OLIRON2
Ymir
7
0 / 9 / 1
5,903
328
2,346
11,416
5,084
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
RashtCaleum
Bellona
13
5 / 3 / 3
8,110
451
9,041
14,923
10,554
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
reddae15
Nemesis
11
2 / 9 / 0
7,251
403
4,767
13,032
4,547
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
24
46
Kills
15
16
Deaths
50
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dipolar82
Hachiman
17
2
9
10.75
L
Fenrir
FaZe_Wahls
Fenrir
5
16
2
0.38
L
Horus
3
13
3
0.35
W
6
4
17
3.63
W
3
7
9
1.07
L
Ymir
OLIRON2
Ymir
0
9
1
0.06
L
Bellona
RashtCaleum
Bellona
5
3
3
2.17
W
Arachne
picapawer
Arachne
17
0
11
22.5
L
Nemesis
reddae15
Nemesis
2
9
0
0.22
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,392
Damage
30,318
60,322
Taken
80,327
37,868
Mitigated
41,837
16,987
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dipolar82
Hachiman
24,540
20,663
0
3,387
12,532
6,103
5,028
217
12,315
0
65,043
L
Fenrir
FaZe_Wahls
Fenrir
10,407
3,917
0
1,412
20,591
7,191
0
2,968
17,548
0
24,899
L
Horus
3,757
2,430
153
840
20,365
14,461
368
2,374
17,891
0
13,222
W
6,120
2,230
0
0
10,791
8,876
24
338
10,453
8,756
0
W
4,347
688
380
667
11,167
5,900
108
178
10,989
22,655
0
L
Ymir
OLIRON2
Ymir
2,346
1,124
0
0
11,416
5,084
186
752
10,558
11,271
0
L
Bellona
RashtCaleum
Bellona
9,041
2,421
0
1,385
14,923
10,554
0
2,928
11,595
217
36,725
W
Arachne
picapawer
Arachne
14,725
11,320
1,003
7,173
14,996
6,280
2,645
1,129
13,867
0
84,654
L
Nemesis
reddae15
Nemesis
4,767
1,045
0
437
13,032
4,547
668
1,445
11,587
0
30,597
W
9,660
2,937
0
4,377
10,836
10,709
3,105
824
10,012
0
36,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,319
Gold Earned
36,346
274
Minions Killed
169
0
Camps Cleared
0
1,583,120
Distance Traveled
1,425,231
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,713
651
77
4
0
277,268
5
L
Fenrir
7,240
402
30
2
0
261,574
0
L
Horus
7,842
436
15
1
0
282,936
0
W
Ares
9,844
547
4
0
0
364,494
0
W
Cthulhu
8,725
485
33
2
0
268,118
2
L
Ymir
5,903
328
24
1
0
231,224
3
L
Bellona
8,110
451
53
3
0
325,710
1
W
Arachne
12,408
689
111
6
0
349,690
0
L
Nemesis
7,251
403
47
3
0
323,787
0
W
Chaac
9,629
535
49
3
0
323,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role