Player Matchup

Nemesis
Nemesis
Robson-Robin
Nemesis
Level 69
God Stats
4W - 1L
1,689 SR
Queue Stats
290W - 332L
1,249 Elo+
Party 1
Chaac
Chaac
WILD_Jann
Chaac
Level 18
God Stats
23W - 19L
1,371 SR
Queue Stats
26W - 25L
1,227 Elo+
Party 1
Scylla
Scylla
XxToxic_Vxpe
Scylla
Level 35
God Stats
125W - 151L
1,373 SR
Queue Stats
140W - 167L
1,287 Elo+
Party 1
Team Averages
Level 41
1,478 SR
1,254 Elo+

VS

Team Averages
Level 20
1,619 SR
1,363 Elo+
Fenrir
Fenrir
DavidMoore1
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 2
Scylla
Scylla
Lil_BerryFinder
Scylla
Level 28
God Stats
0W - 1L
1,648 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Noahcabanon
Cthulhu
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
27W - 60L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Robson-Robin
Nemesis
13
4 / 4 / 10
10,967
731
9,207
12,090
5,218
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
WILD_Jann
Chaac
14
9 / 3 / 6
11,447
763
12,272
15,977
9,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
14
5 / 1 / 5
10,347
690
6,810
8,347
3,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 10 / 5
9,671
645
7,173
15,075
12,516
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 2
10,738
716
12,892
10,586
3,257
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Noahcabanon
Cthulhu
10
0 / 5 / 5
8,519
568
1,607
11,679
4,409

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
7
8
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
10
5
0.45
L
5
3
2
2
L
Cthulhu
Noahcabanon
Cthulhu
0
5
5
0.5
W
Nemesis
Robson-Robin
Nemesis
4
4
10
2.25
W
Chaac
WILD_Jann
Chaac
9
3
6
4
W
Scylla
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
21,672
36,414
Taken
37,340
17,882
Mitigated
20,182
9,667
Healing
2,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,173
1,199
0
2,000
15,075
12,516
0
1,832
13,243
0
16,379
L
12,892
351
0
500
10,586
3,257
0
1,624
8,962
57,414
0
L
Cthulhu
Noahcabanon
Cthulhu
1,607
54
83
0
11,679
4,409
0
3,487
8,192
14,843
0
W
Nemesis
Robson-Robin
Nemesis
9,207
3,739
0
3,260
12,090
5,218
650
4,347
7,643
0
60,616
W
Chaac
WILD_Jann
Chaac
12,272
3,034
0
5,535
15,977
9,662
1,562
6,044
9,683
0
25,611
W
Scylla
6,810
293
0
872
8,347
3,002
742
4,209
4,038
47,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
28,928
180
Minions Killed
119
0
Camps Cleared
0
900,704
Distance Traveled
691,396
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,671
645
16
1
0
207,434
1
L
Scylla
10,738
716
84
6
0
273,328
0
L
Cthulhu
8,519
568
19
1
0
210,634
0
W
Nemesis
10,967
731
71
5
0
304,170
0
W
Chaac
11,447
763
21
1
0
281,797
2
W
Scylla
10,347
690
88
6
0
314,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role