Player Matchup

Danzaburou
Danzaburou
Aflameboi_P
Danzaburou
Level 8
God Stats
21W - 15L
1,538 SR
Queue Stats
25W - 21L
1,263 Elo+
Solo
Horus
Horus
Darthoodini
Horus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 26L
1,528 Elo+
Party 2
Set
Set
Kaptain Wolf
Set
Level 24
God Stats
8W - 11L
1,421 SR
Queue Stats
18W - 20L
1,402 Elo+
Party 2
Kali
Kali
RapidzRayzx
Kali
Level 17
God Stats
35W - 23L
1,529 SR
Queue Stats
40W - 35L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
SteTZyRapZzx
Nu Wa
Level 37
God Stats
12W - 18L
1,683 SR
Queue Stats
65W - 55L
1,450 Elo+
Party 1
Team Averages
Level 23
1,534 SR
1,406 Elo+

VS

Team Averages
Level 15
1,473 SR
1,187 Elo+
Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ThatGuyRuss
Cthulhu
Level 29
God Stats
17W - 9L
1,620 SR
Queue Stats
45W - 42L
1,288 Elo+
Solo
Horus
Horus
banban27
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
894 Elo+
Solo
Sol
Sol
daviddzioevtop
Sol
Level 5
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 5L
960 Elo+
Solo
Fenrir
Fenrir
hayward_2010
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aflameboi_P
Danzaburou
18
12 / 0 / 21
12,796
1,280
17,911
8,555
4,321
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 1 / 24
10,582
1,058
10,066
6,708
6,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 0 / 17
10,338
1,034
7,804
3,895
1,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 0 / 17
11,224
1,122
20,656
12,240
5,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 0 / 23
12,775
1,278
20,562
5,855
2,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 2 / 1
8,451
845
3,578
9,226
5,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ThatGuyRuss
Cthulhu
15
1 / 9 / 0
9,288
929
8,661
23,619
21,552
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
banban27
Horus
14
0 / 6 / 0
8,415
842
1,234
11,944
4,656
14
0 / 11 / 1
8,503
850
9,260
16,438
4,587
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
14
0 / 18 / 0
8,613
861
5,485
23,201
9,216
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
3
46
Kills
1
1
Deaths
46
102
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Danzaburou
Aflameboi_P
Danzaburou
12
0
21
22.5
W
4
1
24
16
W
6
0
17
14.5
W
12
0
17
20.5
W
12
0
23
23.5
L
Cthulhu
ThatGuyRuss
Cthulhu
1
9
0
0.11
L
Horus
banban27
Horus
0
6
0
0
L
0
11
1
0.05
L
Fenrir
0
18
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,999
Damage
28,218
37,253
Taken
84,428
20,662
Mitigated
45,935
11,842
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,578
86
66
318
9,226
5,924
0
2,028
7,198
7,431
0
W
Danzaburou
Aflameboi_P
Danzaburou
17,911
9,785
0
673
8,555
4,321
0
4,021
4,459
0
26,386
W
10,066
4,899
2,699
2,964
6,708
6,663
0
4,025
2,583
205
14,522
W
7,804
4,372
0
798
3,895
1,881
0
1,255
2,590
0
17,303
W
20,656
13,670
0
4,708
12,240
5,279
0
7,443
4,572
0
33,154
W
20,562
8,121
0
0
5,855
2,518
0
4,255
1,550
51,484
0
L
Cthulhu
ThatGuyRuss
Cthulhu
8,661
267
243
2,207
23,619
21,552
0
5,937
17,682
37,617
0
L
Horus
banban27
Horus
1,234
543
100
341
11,944
4,656
0
2,973
8,971
0
4,374
L
9,260
956
0
1,659
16,438
4,587
0
5,599
10,839
21,705
0
L
Fenrir
5,485
2,344
0
138
23,201
9,216
0
4,230
18,971
0
14,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,715
Gold Earned
43,270
145
Minions Killed
137
11
Camps Cleared
0
960,562
Distance Traveled
814,900
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,451
845
9
1
0
155,465
0
W
Danzaburou
12,796
1,280
21
2
0
170,423
0
W
Horus
10,582
1,058
9
1
0
181,661
2
W
Set
10,338
1,034
24
2
0
197,949
0
W
Kali
11,224
1,122
24
2
2
224,147
0
W
Nu Wa
12,775
1,278
67
7
9
186,382
0
L
Cthulhu
9,288
929
65
7
0
189,642
0
L
Horus
8,415
842
12
1
0
111,568
2
L
Sol
8,503
850
29
3
0
187,637
1
L
Fenrir
8,613
861
22
2
0
170,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role