Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jamded
Ah Muzen Cab
Level 17
God Stats
22W - 19L
1,758 SR
Queue Stats
89W - 78L
1,597 Elo+
Solo
Jormungandr
Jormungandr
Papablessg35
Jormungandr
Level 25
God Stats
2W - 5L
1,468 SR
Queue Stats
9W - 17L
1,381 Elo+
Solo
Hou Yi
Hou Yi
Rexdendetsu
Hou Yi
Level 29
God Stats
1W - 2L
1,410 SR
Queue Stats
160W - 173L
1,319 Elo+
Solo
Cthulhu
Cthulhu
Sahadır
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,608 Elo+
Party 1
Olorun
Olorun
melsamon
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,608 Elo+
Party 1
Team Averages
Level 16
1,527 SR
1,503 Elo+

VS

Team Averages
Level 21
1,509 SR
1,421 Elo+
Olorun
Olorun
Fiunky
Olorun
Level 12
God Stats
1W - 1L
1,302 SR
Queue Stats
30W - 20L
1,567 Elo+
Solo
Ares
Ares
G00DB0Y726
Ares
Level 5
God Stats
1W - 1L
1,183 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo
Medusa
Medusa
HenriPitt
Medusa
Level 29
God Stats
10W - 8L
1,475 SR
Queue Stats
132W - 170L
1,292 Elo+
Solo
Sun Wukong
Sun Wukong
LichtFable
Sun Wukong
Level 28
God Stats
6W - 0L
1,942 SR
Queue Stats
150W - 134L
1,573 Elo+
Solo
Nu Wa
Nu Wa
mstrmiller
Nu Wa
Level 29
God Stats
4W - 2L
1,642 SR
Queue Stats
148W - 169L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jamded
Ah Muzen Cab
14
1 / 0 / 2
9,134
830
3,886
2,846
956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Papablessg35
Jormungandr
16
2 / 2 / 2
10,022
911
13,531
18,662
8,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
15
1 / 9 / 3
9,296
845
7,512
18,151
11,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Sahadır
Cthulhu
15
0 / 6 / 4
9,460
860
13,581
23,211
23,544
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
melsamon
Olorun
15
1 / 12 / 2
9,456
860
9,192
20,395
7,567
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

82

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fiunky
Olorun
19
16 / 0 / 12
12,733
1,158
36,473
14,784
7,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 0 / 17
11,786
1,071
5,256
11,927
12,886
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
HenriPitt
Medusa
17
5 / 5 / 13
10,598
963
9,191
11,814
5,438
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
LichtFable
Sun Wukong
18
2 / 0 / 20
10,824
984
14,362
10,804
8,682
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
17
2 / 0 / 14
10,585
962
13,522
5,840
2,269
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
105
5
Kills
29
29
Deaths
5
13
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Olorun
Fiunky
Olorun
16
0
12
22
W
4
0
17
12.5
W
Medusa
HenriPitt
Medusa
5
5
13
2.3
L
Ah Muzen Cab
Jamded
Ah Muzen Cab
1
0
2
2
W
Sun Wukong
LichtFable
Sun Wukong
2
0
20
12
L
Jormungandr
Papablessg35
Jormungandr
2
2
2
1.5
L
Hou Yi
1
9
3
0.28
L
Cthulhu
Sahadır
Cthulhu
0
6
4
0.33
L
Olorun
melsamon
Olorun
1
12
2
0.17
W
Nu Wa
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,702
Damage
78,804
83,265
Taken
55,169
51,770
Mitigated
36,682
6,872
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Fiunky
Olorun
36,473
31,348
1,203
9,638
14,784
7,407
0
10,019
4,640
60,364
0
W
5,256
565
0
570
11,927
12,886
0
8,027
3,675
16,932
0
W
Medusa
HenriPitt
Medusa
9,191
3,893
0
1,466
11,814
5,438
0
7,634
3,955
0
26,348
L
Ah Muzen Cab
Jamded
Ah Muzen Cab
3,886
1,703
0
702
2,846
956
0
1,427
1,369
0
19,031
W
Sun Wukong
LichtFable
Sun Wukong
14,362
3,781
464
2,659
10,804
8,682
0
6,247
4,407
10
32,458
L
Jormungandr
Papablessg35
Jormungandr
13,531
2,683
0
448
18,662
8,586
0
14,074
4,459
48,582
0
L
Hou Yi
7,512
3,072
0
372
18,151
11,117
0
11,518
6,433
0
17,032
L
Cthulhu
Sahadır
Cthulhu
13,581
928
312
1,096
23,211
23,544
0
16,075
6,952
37,186
0
L
Olorun
melsamon
Olorun
9,192
6,739
617
3,325
20,395
7,567
0
12,167
8,053
21,454
0
W
Nu Wa
13,522
5,573
0
2,130
5,840
2,269
0
3,577
2,188
29,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,368
Gold Earned
56,526
186
Minions Killed
200
3
Camps Cleared
10
819,971
Distance Traveled
1,001,630
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,733
1,158
64
6
1
181,243
0
W
Ares
11,786
1,071
13
1
3
191,343
0
W
Medusa
10,598
963
39
4
0
195,997
1
L
Ah Muzen Cab
9,134
830
28
3
3
119,504
4
W
Sun Wukong
10,824
984
43
4
5
232,521
1
L
Jormungandr
10,022
911
84
8
0
190,135
1
L
Hou Yi
9,296
845
14
1
0
152,657
0
L
Cthulhu
9,460
860
41
4
0
208,439
0
L
Olorun
9,456
860
19
2
0
149,236
1
W
Nu Wa
10,585
962
41
4
1
200,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role