Player Matchup

Merlin
Merlin
Dark-Knight-_132
Merlin
Level 94
God Stats
3W - 3L
1,591 SR
Queue Stats
194W - 201L
1,440 Elo+
Party 1
Nox
Nox
Deathz_Rainstorm
Nox
Level 60
God Stats
3W - 7L
1,342 SR
Queue Stats
199W - 240L
1,444 Elo+
Solo
Khepri
Khepri
GSG12_Drocarys
Khepri
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 63L
1,245 Elo+
Party 1
Skadi
Skadi
chelsbiaa
Skadi
Level 122
God Stats
5W - 5L
1,519 SR
Queue Stats
383W - 367L
1,435 Elo+
Solo
Bellona
Bellona
harim2
Bellona
Level 119
God Stats
0W - 2L
1,026 SR
Queue Stats
86W - 85L
1,452 Elo+
Solo
Team Averages
Level 85
1,396 SR
1,403 Elo+

VS

Team Averages
Level 103
1,440 SR
1,426 Elo+
Danzaburou
Danzaburou
BiggDaddyCJ
Danzaburou
Level 120
God Stats
1W - 1L
1,767 SR
Queue Stats
90W - 93L
1,377 Elo+
Solo
Osiris
Osiris
BraskyTheSaiyan
Osiris
Level 104
God Stats
7W - 4L
1,498 SR
Queue Stats
311W - 322L
1,439 Elo+
Solo
Bacchus
Bacchus
Fyndere
Bacchus
Level 75
God Stats
2W - 4L
1,226 SR
Queue Stats
370W - 403L
1,479 Elo+
Solo
Artemis
Artemis
Tindall222
Artemis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,430 Elo+
Solo
Sylvanus
Sylvanus
Woodchippers
Sylvanus
Level 159
God Stats
1W - 0L
1,207 SR
Queue Stats
65W - 83L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 13
14,538
808
27,272
19,039
9,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 18
12,631
702
15,834
13,336
6,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 5 / 17
10,969
609
2,882
18,851
29,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
chelsbiaa
Skadi
20
14 / 5 / 11
15,097
839
28,987
17,925
9,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
harim2
Bellona
18
5 / 9 / 15
12,455
692
18,138
23,126
30,478
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggDaddyCJ
Danzaburou
20
11 / 4 / 12
14,676
815
26,369
19,342
12,086
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 10 / 14
13,773
765
16,965
29,711
24,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Fyndere
Bacchus
17
1 / 5 / 11
11,559
642
6,751
17,235
30,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Tindall222
Artemis
20
6 / 7 / 13
14,016
779
20,461
23,093
12,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Woodchippers
Sylvanus
20
1 / 4 / 26
12,107
673
12,344
24,966
31,468
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
104
30
Kills
28
29
Deaths
30
74
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BiggDaddyCJ
Danzaburou
11
4
12
4.25
W
9
10
14
1.6
L
6
6
13
2.08
L
4
4
18
3.25
W
Bacchus
Fyndere
Bacchus
1
5
11
1.3
L
1
5
17
1.9
W
Artemis
Tindall222
Artemis
6
7
13
1.79
W
Sylvanus
Woodchippers
Sylvanus
1
4
26
3.5
L
Skadi
chelsbiaa
Skadi
14
5
11
3.9
L
Bellona
harim2
Bellona
5
9
15
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,113
Damage
82,890
92,277
Taken
114,347
85,406
Mitigated
110,752
29,827
Healing
46,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BiggDaddyCJ
Danzaburou
26,369
13,538
2,293
5,387
19,342
12,086
2,204
9,741
9,501
0
61,128
W
16,965
6,400
2,369
6,072
29,711
24,376
831
12,189
17,376
0
31,758
L
27,272
1,172
2,744
5,101
19,039
9,718
1,347
3,978
15,061
59,567
0
L
15,834
923
2,624
3,675
13,336
6,736
593
3,329
10,007
36,544
0
W
Bacchus
Fyndere
Bacchus
6,751
604
1,586
1,165
17,235
30,335
238
5,082
12,059
13,306
0
L
2,882
303
2,462
1,709
18,851
29,407
77
2,108
16,743
4,914
0
W
Artemis
Tindall222
Artemis
20,461
12,145
1,841
6,743
23,093
12,487
2,230
7,761
15,057
0
54,915
W
Sylvanus
Woodchippers
Sylvanus
12,344
2,704
9,199
10,305
24,966
31,468
782
11,861
13,055
22,662
0
L
Skadi
chelsbiaa
Skadi
28,987
11,018
2,170
2,886
17,925
9,067
3,414
4,196
13,729
0
50,588
L
Bellona
harim2
Bellona
18,138
5,230
3,033
3,423
23,126
30,478
990
5,484
17,642
667
25,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,690
Gold Earned
66,131
218
Minions Killed
174
0
Camps Cleared
0
1,363,580
Distance Traveled
1,356,284
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,676
815
61
3
0
315,532
0
W
Osiris
13,773
765
28
2
0
277,323
0
L
Merlin
14,538
808
80
4
0
243,740
0
L
Nox
12,631
702
59
3
0
306,098
0
W
Bacchus
11,559
642
6
0
0
165,728
0
L
Khepri
10,969
609
6
0
0
264,069
7
W
Artemis
14,016
779
58
3
0
281,509
0
W
Sylvanus
12,107
673
21
1
0
316,192
0
L
Skadi
15,097
839
59
3
0
280,722
0
L
Bellona
12,455
692
14
1
0
268,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role