Player Matchup

Izanami
Izanami
Kiahbear94
Izanami
Level 25
God Stats
12W - 15L
1,490 SR
Queue Stats
29W - 35L
1,455 Elo+
Solo
Kukulkan
Kukulkan
SliccRick69
Kukulkan
Level 27
God Stats
29W - 21L
1,545 SR
Queue Stats
128W - 128L
1,370 Elo+
Solo
Fenrir
Fenrir
mpt59
Fenrir
Level 8
God Stats
1W - 1L
1,934 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Artemis
Artemis
reverseflash1123
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,479 Elo+
Solo
Arachne
Arachne
thriftymango
Arachne
Level 17
God Stats
4W - 4L
1,458 SR
Queue Stats
4W - 5L
1,418 Elo+
Solo
Team Averages
Level 17
1,585 SR
1,444 Elo+

VS

Team Averages
Level 18
1,495 SR
1,379 Elo+
Hera
Hera
AIucia
Hera
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,833 Elo+
Solo
Nemesis
Nemesis
Sluggie19
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,133 Elo+
Solo
Neith
Neith
Truckdoc70806
Neith
Level 27
God Stats
141W - 150L
1,476 SR
Queue Stats
144W - 155L
1,378 Elo+
Solo
Yemoja
Yemoja
jajapinks789
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,277 Elo+
Solo
Loki
Loki
shaunxxx7
Loki
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
28W - 32L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kiahbear94
Izanami
20
7 / 5 / 20
15,898
1,060
22,012
24,214
9,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
SliccRick69
Kukulkan
20
5 / 7 / 12
14,216
948
20,364
21,791
8,861
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
mpt59
Fenrir
20
13 / 9 / 11
16,374
1,092
27,356
25,619
12,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
4 / 10 / 14
13,939
929
13,883
21,755
7,295
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
thriftymango
Arachne
20
10 / 7 / 11
16,132
1,075
12,614
30,823
12,431
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AIucia
Hera
20
28 / 2 / 10
22,374
1,492
75,111
13,939
5,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Sluggie19
Nemesis
20
0 / 11 / 16
13,750
917
5,788
28,370
12,174
20
1 / 4 / 14
13,797
920
11,543
12,861
4,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
20
1 / 8 / 13
13,429
895
7,119
19,968
18,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
20
8 / 14 / 12
15,777
1,052
18,706
27,458
10,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
103
39
Kills
38
38
Deaths
39
68
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hera
AIucia
Hera
28
2
10
16.5
L
Izanami
Kiahbear94
Izanami
7
5
20
3.4
L
Kukulkan
SliccRick69
Kukulkan
5
7
12
1.57
W
Nemesis
Sluggie19
Nemesis
0
11
16
0.73
W
1
4
14
2
W
Yemoja
1
8
13
0.94
L
Fenrir
mpt59
Fenrir
13
9
11
2.06
L
4
10
14
1.1
W
Loki
8
14
12
1
L
Arachne
thriftymango
Arachne
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,229
Damage
118,267
124,202
Taken
102,596
50,857
Mitigated
52,461
10,023
Healing
15,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AIucia
Hera
75,111
14,683
868
3,918
13,939
5,927
0
1,433
12,506
149,845
0
L
Izanami
Kiahbear94
Izanami
22,012
16,133
0
0
24,214
9,476
0
18,716
5,498
0
74,304
L
Kukulkan
SliccRick69
Kukulkan
20,364
884
0
615
21,791
8,861
0
16,614
5,177
67,359
0
W
Nemesis
Sluggie19
Nemesis
5,788
851
0
1,583
28,370
12,174
0
7,245
21,125
328
16,932
W
11,543
4,519
0
1,690
12,861
4,959
0
3,186
9,675
0
52,612
W
Yemoja
7,119
926
4,828
2,588
19,968
18,583
0
5,888
14,080
14,463
0
L
Fenrir
mpt59
Fenrir
27,356
9,943
0
3,554
25,619
12,794
0
10,442
15,177
0
43,086
L
13,883
7,871
0
0
21,755
7,295
0
19,376
2,379
0
31,309
W
Loki
18,706
8,671
0
0
27,458
10,818
0
2,612
24,846
0
26,495
L
Arachne
thriftymango
Arachne
12,614
10,572
318
5,536
30,823
12,431
0
17,410
13,413
0
41,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,559
Gold Earned
79,127
300
Minions Killed
334
11
Camps Cleared
6
1,263,050
Distance Traveled
1,305,413
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
22,374
1,492
199
13
3
298,501
0
L
Izanami
15,898
1,060
105
7
2
233,753
0
L
Kukulkan
14,216
948
92
6
0
255,155
1
W
Nemesis
13,750
917
15
1
0
269,953
0
W
Neith
13,797
920
99
7
2
248,119
0
W
Yemoja
13,429
895
14
1
1
213,026
5
L
Fenrir
16,374
1,092
37
2
3
281,586
0
L
Artemis
13,939
929
27
2
2
178,682
0
W
Loki
15,777
1,052
7
0
0
275,814
0
L
Arachne
16,132
1,075
39
3
4
313,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role