Player Matchup

Cthulhu
Cthulhu
AbriFiFaX
Cthulhu
Level 4
God Stats
9W - 7L
1,499 SR
Queue Stats
11W - 9L
1,399 Elo+
Party 1
Neith
Neith
Browsi
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
I-BabY-bEar-I
Osiris
Level 12
God Stats
4W - 13L
1,230 SR
Queue Stats
21W - 45L
1,165 Elo+
Solo
Bellona
Bellona
XXcordobita19XX
Bellona
Level 5
God Stats
7W - 4L
1,380 SR
Queue Stats
13W - 10L
1,138 Elo+
Party 1
Cupid
Cupid
ismaelgromun
Cupid
Level 12
God Stats
18W - 6L
1,796 SR
Queue Stats
25W - 12L
1,490 Elo+
Party 1
Team Averages
Level 9
1,481 SR
1,338 Elo+

VS

Team Averages
Level 15
1,477 SR
1,295 Elo+
Skadi
Skadi
Agatella97
Skadi
Level 17
God Stats
23W - 17L
1,300 SR
Queue Stats
59W - 62L
1,289 Elo+
Solo
Cthulhu
Cthulhu
PapaMysh
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 131L
1,342 Elo+
Solo
Fenrir
Fenrir
ZEfrege
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,124 Elo+
Solo
Horus
Horus
blackthugpgm
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,224 Elo+
Solo
Nu Wa
Nu Wa
yemapale
Nu Wa
Level 14
God Stats
17W - 13L
1,583 SR
Queue Stats
34W - 26L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbriFiFaX
Cthulhu
20
4 / 1 / 16
16,257
956
14,747
28,498
37,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Browsi
Neith
20
1 / 5 / 11
15,156
892
23,478
18,869
7,048
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

19
0 / 11 / 6
13,187
776
3,777
22,041
8,879
20
8 / 2 / 8
15,817
930
13,353
20,150
17,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
12 / 6 / 9
17,595
1,035
52,811
28,559
10,993
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
4 / 10 / 12
15,088
888
24,860
26,239
12,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PapaMysh
Cthulhu
20
2 / 6 / 14
14,260
839
16,991
26,552
34,805
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
ZEfrege
Fenrir
20
2 / 7 / 8
14,478
852
7,582
27,939
23,384
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 1 / 13
15,395
906
11,459
24,152
33,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
yemapale
Nu Wa
20
13 / 1 / 10
17,756
1,044
46,873
9,176
4,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
82
25
Kills
25
25
Deaths
25
50
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AbriFiFaX
Cthulhu
4
1
16
12
W
Skadi
4
10
12
1
L
Neith
Browsi
Neith
1
5
11
1.3
L
0
11
6
0.27
W
Cthulhu
PapaMysh
Cthulhu
2
6
14
1.5
L
8
2
8
6
W
Fenrir
ZEfrege
Fenrir
2
7
8
0.86
W
4
1
13
10.5
L
12
6
9
2.75
W
Nu Wa
yemapale
Nu Wa
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,166
Damage
107,765
118,117
Taken
114,058
82,528
Mitigated
107,627
16,741
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AbriFiFaX
Cthulhu
14,747
1,190
629
858
28,498
37,640
0
13,429
15,069
38,996
0
W
Skadi
24,860
12,466
0
1,318
26,239
12,138
0
3,206
22,833
0
50,852
L
Neith
Browsi
Neith
23,478
14,175
0
4,268
18,869
7,048
0
9,886
8,983
0
81,413
L
3,777
883
0
0
22,041
8,879
0
12,683
9,358
0
16,370
W
Cthulhu
PapaMysh
Cthulhu
16,991
1,447
830
1,345
26,552
34,805
0
3,436
22,788
32,155
0
L
13,353
3,627
0
272
20,150
17,968
0
13,014
7,136
2,516
32,384
W
Fenrir
ZEfrege
Fenrir
7,582
2,058
0
2,014
27,939
23,384
0
2,516
25,298
0
23,118
W
11,459
5,277
4,614
7,509
24,152
33,224
0
2,227
21,775
0
25,757
L
52,811
41,123
240
10,474
28,559
10,993
0
14,852
13,707
0
105,693
W
Nu Wa
yemapale
Nu Wa
46,873
13,331
595
1,750
9,176
4,076
0
2,846
6,230
109,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,012
Gold Earned
76,977
357
Minions Killed
329
3
Camps Cleared
3
1,335,008
Distance Traveled
1,363,946
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,257
956
58
3
1
337,400
0
W
Skadi
15,088
888
54
3
1
243,603
0
L
Neith
15,156
892
131
8
0
228,863
0
L
Osiris
13,187
776
20
1
0
191,011
2
W
Cthulhu
14,260
839
34
2
0
220,064
0
L
Bellona
15,817
930
30
2
0
284,182
3
W
Fenrir
14,478
852
38
2
1
272,257
0
W
Horus
15,395
906
42
2
1
357,522
0
L
Cupid
17,595
1,035
118
7
2
293,552
0
W
Nu Wa
17,756
1,044
161
9
0
270,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role