Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LESF1112
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,417 Elo+
Party 1
Arachne
Arachne
NSparkEm
Arachne
Level 17
God Stats
12W - 8L
1,658 SR
Queue Stats
16W - 15L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Prototor
Danzaburou
Level 20
God Stats
7W - 10L
1,551 SR
Queue Stats
29W - 28L
1,361 Elo+
Solo
Horus
Horus
zumbi__7
Horus
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
7W - 28L
1,417 Elo+
Party 1
Team Averages
Level 11
1,586 SR
1,435 Elo+

VS

Team Averages
Level 15
1,592 SR
1,419 Elo+
Izanami
Izanami
ATNCraven
Izanami
Level 17
God Stats
5W - 0L
1,916 SR
Queue Stats
14W - 13L
1,421 Elo+
Solo
Poseidon
Poseidon
H Town Kiing
Poseidon
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
Seinaru_Hi
Tsukuyomi
Level 3
God Stats
6W - 5L
1,523 SR
Queue Stats
21W - 20L
1,429 Elo+
Solo
Fenrir
Fenrir
fofonono90
Fenrir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,235 Elo+
Solo
Neith
Neith
sheshe47
Neith
Level 20
God Stats
3W - 3L
1,520 SR
Queue Stats
28W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 13 / 5
14,073
485
15,944
36,582
43,800
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
LESF1112
Nemesis
16
2 / 16 / 5
11,428
394
3,840
22,930
7,934
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
NSparkEm
Arachne
20
4 / 10 / 4
16,144
557
11,673
27,208
11,771
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Prototor
Danzaburou
20
19 / 4 / 0
20,181
696
24,099
21,343
10,726
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
zumbi__7
Horus
17
2 / 14 / 6
12,016
414
8,272
27,065
30,419
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATNCraven
Izanami
20
9 / 7 / 11
15,621
539
19,870
21,710
9,087
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
H Town Kiing
Poseidon
20
17 / 3 / 11
18,984
655
31,375
19,663
8,809
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Seinaru_Hi
Tsukuyomi
20
23 / 6 / 18
18,769
647
40,665
27,970
13,249
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
fofonono90
Fenrir
15
1 / 15 / 17
12,018
414
2,851
19,751
7,646
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
sheshe47
Neith
19
7 / 5 / 14
14,344
495
13,121
14,296
6,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
128
32
Kills
57
57
Deaths
36
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
13
5
0.58
W
Izanami
ATNCraven
Izanami
9
7
11
2.07
W
Poseidon
H Town Kiing
Poseidon
17
3
11
7.5
L
Nemesis
LESF1112
Nemesis
2
16
5
0.28
L
Arachne
NSparkEm
Arachne
4
10
4
0.6
L
Danzaburou
Prototor
Danzaburou
19
4
0
4.75
W
Tsukuyomi
Seinaru_Hi
Tsukuyomi
23
6
18
5.33
W
Fenrir
fofonono90
Fenrir
1
15
17
0.63
W
Neith
sheshe47
Neith
7
5
14
2.8
L
Horus
zumbi__7
Horus
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,828
Damage
107,882
135,128
Taken
103,390
104,650
Mitigated
45,647
26,522
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,944
1,027
0
3,520
36,582
43,800
116
9,252
27,330
53,046
0
W
Izanami
ATNCraven
Izanami
19,870
15,665
0
4,949
21,710
9,087
6,800
1,758
19,902
0
119,251
W
Poseidon
H Town Kiing
Poseidon
31,375
2,550
874
7,411
19,663
8,809
4,045
2,269
17,319
165,808
0
L
Nemesis
LESF1112
Nemesis
3,840
1,192
0
624
22,930
7,934
2,287
5,191
17,739
0
28,429
L
Arachne
NSparkEm
Arachne
11,673
8,767
0
7,425
27,208
11,771
1,962
10,299
16,909
0
134,872
L
Danzaburou
Prototor
Danzaburou
24,099
14,186
0
9,222
21,343
10,726
4,416
1,342
20,001
0
142,259
W
Tsukuyomi
Seinaru_Hi
Tsukuyomi
40,665
19,387
0
7,831
27,970
13,249
1,268
4,590
23,180
0
136,551
W
Fenrir
fofonono90
Fenrir
2,851
1,128
0
1,312
19,751
7,646
354
3,460
16,066
0
11,439
W
Neith
sheshe47
Neith
13,121
6,046
1,146
2,989
14,296
6,856
0
3,867
10,354
0
60,381
L
Horus
zumbi__7
Horus
8,272
3,849
1,979
3,752
27,065
30,419
823
5,291
21,774
0
39,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,842
Gold Earned
79,736
615
Minions Killed
624
0
Camps Cleared
0
2,357,390
Distance Traveled
2,426,668
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,073
485
81
3
0
492,938
0
W
Izanami
15,621
539
155
5
0
450,785
3
W
Poseidon
18,984
655
253
9
0
536,240
2
L
Nemesis
11,428
394
66
2
0
465,044
0
L
Arachne
16,144
557
195
7
0
421,956
0
L
Danzaburou
20,181
696
221
8
0
489,863
8
W
Tsukuyomi
18,769
647
134
5
0
560,695
0
W
Fenrir
12,018
414
5
0
0
491,901
2
W
Neith
14,344
495
77
3
0
387,047
12
L
Horus
12,016
414
52
2
0
487,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role