Player Matchup

Cthulhu
Cthulhu
CPAIN666
Cthulhu
Level 68
God Stats
39W - 43L
1,521 SR
Queue Stats
100W - 117L
1,423 Elo+
Party 1
Janus
Janus
I CHEW MANDY
Janus
Level 61
God Stats
17W - 12L
1,561 SR
Queue Stats
115W - 170L
1,365 Elo+
Party 1
King Arthur
King Arthur
S1R CrimsonX
King Arthur
Level 87
God Stats
11W - 25L
1,365 SR
Queue Stats
385W - 437L
1,349 Elo+
Solo
Fenrir
Fenrir
nobu-88-nobu
Fenrir
Level 64
God Stats
28W - 48L
1,344 SR
Queue Stats
198W - 199L
1,404 Elo+
Solo
Rama
Rama
sertum_GolD_
Rama
Level 62
God Stats
3W - 3L
1,854 SR
Queue Stats
96W - 112L
1,454 Elo+
Solo
Team Averages
Level 68
1,529 SR
1,399 Elo+

VS

Team Averages
Level 111
1,532 SR
1,386 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BROKNhrtREUNION
Cthulhu
Level 156
God Stats
14W - 5L
1,648 SR
Queue Stats
210W - 202L
1,352 Elo+
Solo
Hades
Hades
ReezyDanan
Hades
Level 86
God Stats
16W - 14L
1,499 SR
Queue Stats
47W - 52L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBigJayO_o
Tsukuyomi
Level 62
God Stats
6W - 6L
1,465 SR
Queue Stats
50W - 63L
1,326 Elo+
Solo
Neith
Neith
roydy425
Neith
Level 126
God Stats
32W - 33L
1,547 SR
Queue Stats
46W - 46L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CPAIN666
Cthulhu
12
5 / 3 / 0
8,219
548
10,178
14,381
8,655
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 3
7,659
511
8,344
8,344
2,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
S1R CrimsonX
King Arthur
10
3 / 4 / 0
6,984
466
5,620
10,441
6,479
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
11
3 / 3 / 2
7,634
509
3,165
12,069
3,938
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 5 / 4
6,829
455
6,551
12,568
4,000
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 4 / 4
9,367
624
8,325
10,507
9,139
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 1 / 8
9,019
601
10,603
15,500
8,110
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
15
7 / 2 / 4
9,775
652
10,755
11,533
6,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
TheBigJayO_o
Tsukuyomi
13
3 / 4 / 6
8,693
580
7,330
9,087
3,437
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
roydy425
Neith
12
2 / 3 / 2
7,474
498
7,531
8,494
2,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
14
Kills
19
19
Deaths
14
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
4
1.5
W
3
1
8
7
L
Cthulhu
CPAIN666
Cthulhu
5
3
0
1.67
L
3
4
3
1.13
W
Hades
7
2
4
4.5
L
King Arthur
S1R CrimsonX
King Arthur
3
4
0
0.75
W
Tsukuyomi
TheBigJayO_o
Tsukuyomi
3
4
6
1.5
L
Fenrir
3
3
2
1.33
W
Neith
roydy425
Neith
2
3
2
1
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,858
Damage
44,544
57,803
Taken
55,121
25,680
Mitigated
29,744
16,505
Healing
23,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,325
4,252
0
5,138
10,507
9,139
5,513
749
9,383
47,780
0
W
10,603
428
165
6,071
15,500
8,110
298
7,127
8,373
35,984
0
L
Cthulhu
CPAIN666
Cthulhu
10,178
322
976
3,826
14,381
8,655
0
7,324
7,057
33,350
0
L
8,344
682
414
1,925
8,344
2,608
0
3,113
5,231
40,673
0
W
Hades
10,755
1,147
0
6,605
11,533
6,288
2,821
2,961
8,572
52,125
0
L
King Arthur
S1R CrimsonX
King Arthur
5,620
1,396
0
2,035
10,441
6,479
234
7,761
2,680
0
25,624
W
Tsukuyomi
TheBigJayO_o
Tsukuyomi
7,330
1,829
0
1,888
9,087
3,437
328
3,050
5,987
0
45,085
L
Fenrir
3,165
684
270
3,516
12,069
3,938
0
5,166
6,903
0
34,325
W
Neith
roydy425
Neith
7,531
1,578
616
3,110
8,494
2,770
2,181
4,635
3,859
0
29,052
L
6,551
6,002
0
3,543
12,568
4,000
174
6,319
6,249
0
39,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
44,328
318
Minions Killed
349
0
Camps Cleared
0
1,178,915
Distance Traveled
1,341,240
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,367
624
83
6
0
224,526
0
W
Cthulhu
9,019
601
51
3
0
311,311
2
L
Cthulhu
8,219
548
57
4
0
297,437
1
L
Janus
7,659
511
74
5
0
238,853
0
W
Hades
9,775
652
97
6
0
248,943
3
L
King Arthur
6,984
466
41
3
0
180,902
0
W
Tsukuyomi
8,693
580
64
4
0
310,232
0
L
Fenrir
7,634
509
70
5
0
231,737
0
W
Neith
7,474
498
54
4
0
246,228
1
L
Rama
6,829
455
76
5
0
229,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role