Player Matchup

Cthulhu
Cthulhu
Glaurung2711
Cthulhu
Level 15
God Stats
6W - 5L
1,280 SR
Queue Stats
12W - 12L
1,445 Elo+
Solo
Vamana
Vamana
Gurknsaurus
Vamana
Level 18
God Stats
13W - 11L
1,500 SR
Queue Stats
31W - 29L
1,379 Elo+
Party 1
Hera
Hera
Stahl-_-Nacken
Hera
Level 18
God Stats
2W - 3L
1,266 SR
Queue Stats
30W - 37L
1,339 Elo+
Party 1
Tyr
Tyr
deadflag872K
Tyr
Level 5
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 4L
1,012 Elo+
Solo
Sun Wukong
Sun Wukong
rene95
Sun Wukong
Level 4
God Stats
1W - 3L
1,250 SR
Queue Stats
10W - 11L
1,373 Elo+
Solo
Team Averages
Level 12
1,317 SR
1,309 Elo+

VS

Team Averages
Level 15
1,465 SR
1,357 Elo+
Izanami
Izanami
Carniefex
Izanami
Level 8
God Stats
0W - 2L
1,379 SR
Queue Stats
8W - 14L
1,233 Elo+
Solo
Fenrir
Fenrir
HitBECK2897
Fenrir
Level 29
God Stats
28W - 37L
1,415 SR
Queue Stats
133W - 152L
1,317 Elo+
Solo
Eset
Eset
Peepeepowpow
Eset
Level 29
God Stats
2W - 3L
1,532 SR
Queue Stats
91W - 114L
1,433 Elo+
Solo
Cthulhu
Cthulhu
hu-AKashi
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,631 Elo+
Party 2
Thanatos
Thanatos
mr-_-hameed
Thanatos
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 32L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glaurung2711
Cthulhu
15
8 / 4 / 10
10,000
556
12,479
11,709
11,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
17
18 / 2 / 5
11,382
632
14,962
12,819
8,348
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 5 / 9
7,873
437
6,108
9,218
3,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 5
8,080
449
1,617
5,933
4,380
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
rene95
Sun Wukong
13
4 / 4 / 16
8,842
491
5,550
13,171
9,611
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carniefex
Izanami
10
2 / 9 / 2
7,076
393
6,794
13,146
4,214
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
7 / 3 / 2
10,613
590
9,963
17,761
6,993
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 8 / 5
9,387
522
15,825
12,907
5,313
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
hu-AKashi
Cthulhu
11
0 / 11 / 4
7,339
408
3,388
14,826
6,526
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Thanatos
mr-_-hameed
Thanatos
10
1 / 9 / 0
6,804
378
1,546
9,843
3,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
36
Kills
16
17
Deaths
40
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Carniefex
Izanami
2
9
2
0.33
W
Cthulhu
Glaurung2711
Cthulhu
8
4
10
3.25
W
Vamana
18
2
5
10.25
L
Fenrir
7
3
2
2.67
L
6
8
5
1.06
W
4
5
9
1.7
W
2
2
5
2.25
L
Cthulhu
hu-AKashi
Cthulhu
0
11
4
0.18
L
Thanatos
mr-_-hameed
Thanatos
1
9
0
0.11
W
Sun Wukong
rene95
Sun Wukong
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,716
Damage
37,516
52,850
Taken
68,483
37,016
Mitigated
26,078
10,204
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Carniefex
Izanami
6,794
5,627
0
1,065
13,146
4,214
2,647
5,150
7,721
0
41,231
W
Cthulhu
Glaurung2711
Cthulhu
12,479
1,915
240
1,791
11,709
11,134
1,036
3,774
7,935
40,085
0
W
Vamana
14,962
7,518
0
2,907
12,819
8,348
3,026
2,623
10,196
0
60,282
L
Fenrir
9,963
3,548
69
7,960
17,761
6,993
0
3,328
14,108
0
79,725
L
15,825
2,038
123
1,937
12,907
5,313
414
4,791
7,916
37,673
0
W
6,108
1,607
0
0
9,218
3,543
1,124
4,610
4,608
18,730
0
W
1,617
654
0
735
5,933
4,380
929
2,450
3,483
0
19,032
L
Cthulhu
hu-AKashi
Cthulhu
3,388
996
97
940
14,826
6,526
426
2,612
11,974
20,703
0
L
Thanatos
mr-_-hameed
Thanatos
1,546
693
0
2,403
9,843
3,032
233
2,078
7,562
0
18,642
W
Sun Wukong
rene95
Sun Wukong
5,550
737
0
4,531
13,171
9,611
611
5,756
7,415
0
24,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,177
Gold Earned
41,219
253
Minions Killed
314
0
Camps Cleared
0
1,553,779
Distance Traveled
1,569,584
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,076
393
85
5
0
308,398
2
W
Cthulhu
10,000
556
60
3
0
335,380
4
W
Vamana
11,382
632
103
6
0
334,922
1
L
Fenrir
10,613
590
108
6
0
338,772
0
L
Eset
9,387
522
45
3
0
297,573
0
W
Hera
7,873
437
24
1
0
274,118
1
W
Tyr
8,080
449
36
2
0
266,526
0
L
Cthulhu
7,339
408
35
2
0
291,256
3
L
Thanatos
6,804
378
41
2
0
333,585
2
W
Sun Wukong
8,842
491
30
2
0
342,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role