Player Matchup

Zhong Kui
Zhong Kui
Bat9_Damir19090
Zhong Kui
Level 19
God Stats
3W - 2L
1,833 SR
Queue Stats
36W - 32L
1,268 Elo+
Solo
Loki
Loki
CaringThread157
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,233 Elo+
Solo
Guan Yu
Guan Yu
Konradler-13
Guan Yu
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 41L
1,185 Elo+
Party 1
Ratatoskr
Ratatoskr
Seritex_22
Ratatoskr
Level 41
God Stats
2W - 2L
1,387 SR
Queue Stats
103W - 134L
1,252 Elo+
Party 1
Hera
Hera
leonmiguel2
Hera
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 53L
1,155 Elo+
Party 1
Team Averages
Level 28
1,544 SR
1,219 Elo+

VS

Team Averages
Level 22
1,419 SR
1,283 Elo+
Fenrir
Fenrir
Axelrpg86
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 80L
1,185 Elo+
Party 3
Pele
Pele
Laaura17
Pele
Level 20
God Stats
3W - 6L
1,096 SR
Queue Stats
37W - 51L
1,124 Elo+
Party 3
Danzaburou
Danzaburou
Matori9696
Danzaburou
Level 13
God Stats
12W - 8L
1,472 SR
Queue Stats
23W - 22L
1,252 Elo+
Solo
Ah Puch
Ah Puch
MerlotOnSwitch
Ah Puch
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 28L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
RISUMIES0989
Cthulhu
Level 48
God Stats
10W - 5L
1,527 SR
Queue Stats
139W - 174L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bat9_Damir19090
Zhong Kui
20
4 / 13 / 9
13,896
463
25,153
27,875
16,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 14 / 1
13,880
463
6,861
26,562
9,703
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Konradler-13
Guan Yu
20
4 / 8 / 3
13,494
450
10,865
25,763
15,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
Seritex_22
Ratatoskr
19
8 / 11 / 2
13,497
450
17,644
25,737
9,654
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
3 / 9 / 3
12,821
427
15,974
17,185
5,740
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axelrpg86
Fenrir
20
13 / 5 / 4
16,317
544
24,804
27,081
10,906
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pele
20
1 / 4 / 5
12,795
427
6,360
20,604
7,380
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Matori9696
Danzaburou
20
12 / 5 / 4
15,953
532
20,165
16,559
6,871
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
21 / 6 / 8
16,868
562
26,759
21,982
8,644
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
RISUMIES0989
Cthulhu
20
7 / 5 / 8
14,642
488
25,701
20,231
25,180
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
25
Kills
54
55
Deaths
25
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Axelrpg86
Fenrir
13
5
4
3
L
Zhong Kui
Bat9_Damir19090
Zhong Kui
4
13
9
0.65
L
6
14
1
0.46
L
Guan Yu
Konradler-13
Guan Yu
4
8
3
0.69
W
Pele
1
4
5
0.88
W
Danzaburou
Matori9696
Danzaburou
12
5
4
2.8
W
21
6
8
4.17
W
Cthulhu
RISUMIES0989
Cthulhu
7
5
8
2.2
L
Ratatoskr
Seritex_22
Ratatoskr
8
11
2
0.82
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,497
Damage
103,789
123,122
Taken
106,457
57,255
Mitigated
58,981
15,181
Healing
35,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Axelrpg86
Fenrir
24,804
10,698
0
11,181
27,081
10,906
2,217
11,621
15,460
0
102,858
L
Zhong Kui
Bat9_Damir19090
Zhong Kui
25,153
2,841
0
3,525
27,875
16,652
1,153
13,293
14,432
74,499
0
L
6,861
2,017
0
0
26,562
9,703
1,782
8,972
17,590
0
56,227
L
Guan Yu
Konradler-13
Guan Yu
10,865
3,090
774
5,216
25,763
15,506
0
17,224
8,036
0
53,569
W
Pele
6,360
1,793
0
8,920
20,604
7,380
549
9,666
10,938
0
76,137
W
Danzaburou
Matori9696
Danzaburou
20,165
10,277
1,095
4,901
16,559
6,871
1,901
7,732
8,827
0
92,796
W
26,759
2,331
395
7,039
21,982
8,644
1,061
7,992
13,990
124,033
0
W
Cthulhu
RISUMIES0989
Cthulhu
25,701
2,164
562
1,487
20,231
25,180
379
4,116
16,115
95,970
0
L
Ratatoskr
Seritex_22
Ratatoskr
17,644
9,077
488
4,854
25,737
9,654
0
10,234
15,378
0
81,110
L
15,974
5,974
0
324
17,185
5,740
2,704
1,959
15,226
62,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,588
Gold Earned
76,575
491
Minions Killed
710
0
Camps Cleared
0
2,268,558
Distance Traveled
2,462,532
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,317
544
136
5
0
567,155
0
L
Zhong Kui
13,896
463
109
4
0
391,586
1
L
Loki
13,880
463
107
4
0
475,824
1
L
Guan Yu
13,494
450
86
3
0
452,939
0
W
Pele
12,795
427
106
4
0
483,722
0
W
Danzaburou
15,953
532
183
6
0
472,797
1
W
Ah Puch
16,868
562
141
5
0
460,211
1
W
Cthulhu
14,642
488
144
5
0
478,647
3
L
Ratatoskr
13,497
450
104
3
0
551,672
4
L
Hera
12,821
427
85
3
0
396,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role