Player Matchup

King Arthur
King Arthur
Greenmachine99_
King Arthur
Level 28
God Stats
4W - 2L
1,727 SR
Queue Stats
59W - 65L
1,268 Elo+
Party 1
Kali
Kali
LuvSigz
Kali
Level 26
God Stats
9W - 6L
1,519 SR
Queue Stats
41W - 45L
1,296 Elo+
Solo
Artemis
Artemis
TheOwlsEcho
Artemis
Level 30
God Stats
7W - 9L
1,696 SR
Queue Stats
79W - 99L
1,278 Elo+
Party 1
Hera
Hera
XxSombrityxX
Hera
Level 61
God Stats
5W - 7L
1,265 SR
Queue Stats
131W - 170L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
sasuke_uchi30
Cthulhu
Level 7
God Stats
4W - 6L
1,493 SR
Queue Stats
5W - 9L
1,289 Elo+
Party 2
Team Averages
Level 30
1,540 SR
1,307 Elo+

VS

Team Averages
Level 8
1,456 SR
1,252 Elo+
Fenrir
Fenrir
MirreTKD
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Quipt_
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,140 Elo+
Solo
Thor
Thor
RyugaMiyuki
Thor
Level 10
God Stats
0W - 2L
1,271 SR
Queue Stats
16W - 22L
1,252 Elo+
Solo
Hou Yi
Hou Yi
SAF222
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,122 Elo+
Solo
Cthulhu
Cthulhu
Yęęī
Cthulhu
Level 15
God Stats
14W - 9L
1,509 SR
Queue Stats
18W - 15L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Greenmachine99_
King Arthur
18
11 / 0 / 11
12,557
598
13,152
13,008
12,802
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
LuvSigz
Kali
17
12 / 4 / 6
12,366
589
11,365
15,175
7,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
TheOwlsEcho
Artemis
16
13 / 0 / 5
11,530
549
15,504
7,143
2,864
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
19 / 4 / 7
12,956
617
27,937
12,677
5,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
13
2 / 1 / 14
10,878
518
6,677
10,335
13,176
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MirreTKD
Fenrir
11
2 / 18 / 0
7,801
371
5,149
21,648
7,366
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
13
1 / 14 / 2
8,566
408
4,315
16,855
5,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 1
8,883
423
6,191
16,594
5,153
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
SAF222
Hou Yi
8
0 / 19 / 1
6,567
313
3,771
19,492
4,972
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
Yęęī
Cthulhu
13
1 / 8 / 1
8,249
393
5,625
20,100
15,472
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
13
57
Kills
8
9
Deaths
62
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Greenmachine99_
King Arthur
11
0
11
16.5
W
Kali
LuvSigz
Kali
12
4
6
3.75
L
Fenrir
MirreTKD
Fenrir
2
18
0
0.11
L
Ra
1
14
2
0.14
L
4
3
1
1.5
L
Hou Yi
SAF222
Hou Yi
0
19
1
0.03
W
Artemis
TheOwlsEcho
Artemis
13
0
5
15.5
W
19
4
7
5.63
L
Cthulhu
Yęęī
Cthulhu
1
8
1
0.19
W
Cthulhu
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,635
Damage
25,051
58,338
Taken
94,689
41,500
Mitigated
38,676
19,666
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Greenmachine99_
King Arthur
13,152
3,026
291
5,816
13,008
12,802
1,935
1,638
10,598
783
55,254
W
Kali
LuvSigz
Kali
11,365
9,136
0
6,621
15,175
7,583
549
1,556
13,619
0
74,614
L
Fenrir
MirreTKD
Fenrir
5,149
1,673
0
1,789
21,648
7,366
220
6,761
14,525
0
22,935
L
Ra
4,315
514
0
263
16,855
5,713
197
7,175
9,580
38,531
0
L
6,191
2,461
0
1,690
16,594
5,153
0
7,282
9,212
0
33,081
L
Hou Yi
SAF222
Hou Yi
3,771
2,134
0
610
19,492
4,972
292
5,056
14,216
0
12,291
W
Artemis
TheOwlsEcho
Artemis
15,504
9,584
318
4,733
7,143
2,864
5,142
1,545
5,598
0
54,931
W
27,937
6,853
0
1,704
12,677
5,075
1,143
2,482
10,195
96,875
0
L
Cthulhu
Yęęī
Cthulhu
5,625
750
81
2,250
20,100
15,472
182
8,630
11,470
33,118
0
W
Cthulhu
6,677
1,053
183
0
10,335
13,176
494
2,719
7,451
29,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,287
Gold Earned
40,066
436
Minions Killed
229
0
Camps Cleared
0
1,742,502
Distance Traveled
1,536,080
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,557
598
94
4
0
371,985
1
W
Kali
12,366
589
103
5
0
292,774
0
L
Fenrir
7,801
371
35
2
0
298,948
1
L
Ra
8,566
408
76
4
0
340,941
4
L
Thor
8,883
423
58
3
0
287,903
3
L
Hou Yi
6,567
313
18
1
0
307,511
0
W
Artemis
11,530
549
86
4
0
311,391
0
W
Hera
12,956
617
123
6
0
396,353
1
L
Cthulhu
8,249
393
42
2
0
300,777
1
W
Cthulhu
10,878
518
30
1
0
369,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role