Player Matchup

Anhur
Anhur
DpJLord228
Anhur
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
998 Elo+
Solo
Danzaburou
Danzaburou
Jonessa
Danzaburou
Level 28
God Stats
2W - 0L
1,712 SR
Queue Stats
42W - 41L
1,371 Elo+
Solo
Ares
Ares
Noteangodanero
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 47L
1,220 Elo+
Party 2
Kali
Kali
adamax
Kali
Level 24
God Stats
4W - 4L
1,144 SR
Queue Stats
93W - 62L
1,322 Elo+
Solo
Hachiman
Hachiman
barondelvicio
Hachiman
Level 15
God Stats
45W - 47L
1,447 SR
Queue Stats
57W - 68L
1,284 Elo+
Party 2
Team Averages
Level 17
1,460 SR
1,239 Elo+

VS

Team Averages
Level 13
1,562 SR
1,260 Elo+
Hel
Hel
Merttovicch
Hel
Level 6
God Stats
0W - 2L
1,520 SR
Queue Stats
18W - 16L
1,083 Elo+
Solo
Ymir
Ymir
TROFCHIK
Ymir
Level 17
God Stats
2W - 1L
1,639 SR
Queue Stats
32W - 23L
1,381 Elo+
Party 1
Fenrir
Fenrir
nfgibaaaator228
Fenrir
Level 17
God Stats
2W - 1L
1,639 SR
Queue Stats
35W - 22L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
slubi2
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,090 Elo+
Solo
Neith
Neith
vekoo
Neith
Level 19
God Stats
3W - 2L
1,513 SR
Queue Stats
41W - 40L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
7 / 9 / 23
15,500
1,033
34,761
24,309
11,225
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
Jonessa
Danzaburou
20
6 / 3 / 21
16,399
1,093
27,114
18,284
8,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 12 / 25
16,460
1,097
17,872
34,335
49,854
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
adamax
Kali
20
17 / 8 / 16
20,005
1,334
37,085
25,430
13,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
barondelvicio
Hachiman
20
3 / 9 / 22
14,714
981
17,256
27,887
12,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 25
16,102
1,073
27,307
25,787
10,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
20
6 / 10 / 26
15,194
1,013
23,698
36,988
63,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 9 / 20
17,732
1,182
33,504
35,392
16,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
slubi2
Ah Puch
20
9 / 8 / 20
15,683
1,046
25,047
21,974
8,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
vekoo
Neith
20
3 / 5 / 26
14,522
968
11,305
22,204
10,002

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
158
39
Kills
41
41
Deaths
39
107
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
9
23
2.06
W
Danzaburou
Jonessa
Danzaburou
6
3
21
5.5
L
8
7
25
2.93
W
6
12
25
1.54
L
Ymir
6
10
26
1.9
W
Kali
adamax
Kali
17
8
16
3.13
W
Hachiman
barondelvicio
Hachiman
3
9
22
1.56
L
15
9
20
2.78
L
Ah Puch
slubi2
Ah Puch
9
8
20
2.38
L
Neith
vekoo
Neith
3
5
26
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,088
Damage
120,861
130,245
Taken
142,345
95,116
Mitigated
109,301
17,883
Healing
29,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
34,761
20,673
0
3,335
24,309
11,225
0
13,355
10,954
0
52,101
W
Danzaburou
Jonessa
Danzaburou
27,114
11,542
303
4,167
18,284
8,183
0
10,557
7,727
0
57,467
L
27,307
3,928
12,371
11,251
25,787
10,685
0
2,744
23,043
61,016
0
W
17,872
1,864
306
1,154
34,335
49,854
0
22,588
11,747
22,128
0
L
Ymir
23,698
4,639
0
0
36,988
63,501
0
3,672
33,316
30,192
0
W
Kali
adamax
Kali
37,085
17,974
922
6,045
25,430
13,211
0
14,627
10,803
0
68,269
W
Hachiman
barondelvicio
Hachiman
17,256
11,995
0
1,651
27,887
12,643
0
14,925
12,962
0
44,841
L
33,504
10,133
0
5,362
35,392
16,657
0
3,524
31,868
0
39,702
L
Ah Puch
slubi2
Ah Puch
25,047
1,884
0
404
21,974
8,456
0
2,730
19,244
65,079
0
L
Neith
vekoo
Neith
11,305
3,774
0
591
22,204
10,002
0
5,202
17,002
0
25,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,078
Gold Earned
79,233
267
Minions Killed
235
8
Camps Cleared
5
1,302,957
Distance Traveled
1,277,415
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,500
1,033
42
3
1
250,126
0
W
Danzaburou
16,399
1,093
75
5
2
228,598
0
L
Hel
16,102
1,073
93
6
1
304,506
1
W
Ares
16,460
1,097
5
0
0
210,875
0
L
Ymir
15,194
1,013
17
1
0
218,430
0
W
Kali
20,005
1,334
86
6
3
317,597
0
W
Hachiman
14,714
981
59
4
2
295,761
1
L
Fenrir
17,732
1,182
13
1
3
312,031
1
L
Ah Puch
15,683
1,046
80
5
0
199,878
0
L
Neith
14,522
968
32
2
1
242,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role