Player Matchup

Set
Set
Balance AXIS
Set
Level 124
God Stats
2W - 14L
1,230 SR
Queue Stats
456W - 510L
1,258 Elo+
Party 2
Hel
Hel
Balance Kidd
Hel
Level 16
God Stats
7W - 7L
1,398 SR
Queue Stats
22W - 29L
1,267 Elo+
Party 2
Bakasura
Bakasura
Balance Kise
Bakasura
Level 18
God Stats
2W - 8L
1,143 SR
Queue Stats
17W - 25L
1,167 Elo+
Party 2
Zeus
Zeus
MGJT-_-UNI-UFC
Zeus
Level 19
God Stats
0W - 2L
1,278 SR
Queue Stats
30W - 25L
1,408 Elo+
Solo
Pele
Pele
charming-petrol
Pele
Level 28
God Stats
29W - 41L
1,416 SR
Queue Stats
50W - 82L
1,259 Elo+
Solo
Team Averages
Level 41
1,293 SR
1,272 Elo+

VS

Team Averages
Level 42
1,484 SR
1,448 Elo+
Hades
Hades
Cyclops_Vision
Hades
Level 124
God Stats
1W - 0L
1,649 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
KingScrub210
Heimdallr
Level 27
God Stats
1W - 1L
1,338 SR
Queue Stats
33W - 26L
1,601 Elo+
Solo
Fenrir
Fenrir
RyleeTurner
Fenrir
Level 29
God Stats
9W - 10L
1,422 SR
Queue Stats
58W - 75L
1,255 Elo+
Solo
Bacchus
Bacchus
SinisterRanger
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
XxKingDomainxX
Hera
Level 24
God Stats
29W - 27L
1,511 SR
Queue Stats
60W - 67L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,300
450
2,035
7,646
5,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 5 / 0
6,370
455
1,260
6,556
1,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Balance Kise
Bakasura
10
1 / 4 / 0
6,562
469
2,595
9,536
3,074
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 8 / 2
6,632
474
4,488
8,198
2,333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 8 / 2
6,827
488
4,125
10,532
3,032
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 2
9,395
671
6,807
8,761
4,816
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
KingScrub210
Heimdallr
15
9 / 0 / 4
9,278
663
8,941
6,619
2,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
5 / 3 / 3
8,418
601
4,890
9,163
3,110
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 8
8,051
575
3,728
7,452
6,911
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 1
7,749
554
3,793
3,623
1,051
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
27
28
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
5
0
0.2
L
Bakasura
Balance Kise
Bakasura
1
4
0
0.25
W
8
1
2
9
W
Heimdallr
KingScrub210
Heimdallr
9
0
4
11
L
1
8
2
0.25
W
Fenrir
5
3
3
2.17
W
3
2
8
3.5
W
2
0
1
2.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,503
Damage
28,159
42,468
Taken
35,618
15,695
Mitigated
18,695
7,011
Healing
17,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,035
392
0
1,534
7,646
5,553
0
4,106
3,540
0
23,753
L
1,260
215
0
949
6,556
1,703
329
408
6,148
25,290
0
L
Bakasura
Balance Kise
Bakasura
2,595
2,018
0
3,350
9,536
3,074
0
1,861
7,675
0
24,607
W
6,807
561
673
5,265
8,761
4,816
407
2,877
5,884
45,109
0
W
Heimdallr
KingScrub210
Heimdallr
8,941
3,744
0
5,201
6,619
2,807
5,253
690
5,849
0
58,643
L
4,488
322
0
250
8,198
2,333
0
3,556
4,642
35,540
0
W
Fenrir
4,890
1,380
0
2,783
9,163
3,110
168
550
8,318
0
40,549
W
3,728
642
99
798
7,452
6,911
222
1,631
5,821
17,452
0
W
3,793
671
0
2,572
3,623
1,051
517
0
3,408
40,483
0
L
4,125
688
0
928
10,532
3,032
0
4,397
6,135
0
30,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
42,891
255
Minions Killed
358
0
Camps Cleared
0
1,252,991
Distance Traveled
1,285,446
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,300
450
43
3
0
242,365
0
L
Hel
6,370
455
36
3
0
254,912
2
L
Bakasura
6,562
469
64
5
0
280,868
0
W
Hades
9,395
671
100
7
0
255,656
10
W
Heimdallr
9,278
663
101
7
0
241,685
0
L
Zeus
6,632
474
59
4
0
222,419
3
W
Fenrir
8,418
601
61
4
0
290,645
1
W
Bacchus
8,051
575
25
2
0
252,123
1
W
Hera
7,749
554
71
5
0
245,337
0
L
Pele
6,827
488
53
4
0
252,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role