Player Matchup

Da Ji
Da Ji
Silver IV
Ajna
Da Ji
Silver IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver III
DEMKILL
Aphrodite
Silver III
Level 145
God Stats
20W - 8L
1,933 SR
Queue Stats
261W - 359L
984 MMR
Party 1
Chaac
Chaac
Silver III
Deblante
Chaac
Silver III
Level 129
God Stats
5W - 5L
1,825 SR
Queue Stats
90W - 114L
959 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,753 SR
1,148 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,441 SR
957 MMR
Cerberus
Cerberus
Bronze III
Birscurse
Cerberus
Bronze III
Level 94
God Stats
3W - 2L
1,674 SR
Queue Stats
13W - 13L
1,041 MMR
Solo
Vulcan
Vulcan
Bronze III
Pogrebnik
Vulcan
Bronze III
Level 45
God Stats
0W - 2L
1,148 SR
Queue Stats
22W - 38L
1,150 MMR
Solo
Medusa
Medusa
Silver V
zikker500
Medusa
Silver V
Level 89
God Stats
7W - 8L
1,502 SR
Queue Stats
77W - 108L
680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ajna
Da Ji
20
12 / 5 / 13
18,038
722
19,026
27,985
11,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
DEMKILL
Aphrodite
20
10 / 7 / 12
16,602
664
35,124
32,475
13,912
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Deblante
Chaac
19
4 / 4 / 21
15,820
633
28,756
39,183
48,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
ThothAnubisZeusCthulhuDiscordia

VS

Bans
YmirCupidIzanamiArtemisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Birscurse
Cerberus
19
3 / 4 / 13
16,731
669
32,937
53,651
90,017
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Pogrebnik
Vulcan
18
4 / 11 / 8
15,352
614
18,873
18,566
7,577
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
zikker500
Medusa
19
9 / 11 / 6
16,803
672
25,189
22,884
10,092
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
26
Kills
16
16
Deaths
26
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ajna
Da Ji
12
5
13
3.7
L
Cerberus
Birscurse
Cerberus
3
4
13
2.38
W
Aphrodite
DEMKILL
Aphrodite
10
7
12
2.29
W
Chaac
Deblante
Chaac
4
4
21
3.63
L
Vulcan
Pogrebnik
Vulcan
4
11
8
0.73
L
Medusa
zikker500
Medusa
9
11
6
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,906
Damage
76,999
99,643
Taken
95,101
73,769
Mitigated
107,686
56,496
Healing
36,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ajna
Da Ji
19,026
7,366
1,475
4,859
27,985
11,338
450
15,207
12,778
0
80,931
L
Cerberus
Birscurse
Cerberus
32,937
1,896
0
31,621
53,651
90,017
194
23,145
29,677
89,165
0
W
Aphrodite
DEMKILL
Aphrodite
35,124
3,926
18,532
19,399
32,475
13,912
1,081
18,513
13,962
88,161
0
W
Chaac
Deblante
Chaac
28,756
7,941
1,058
11,173
39,183
48,519
1,414
18,145
21,038
0
82,899
L
Vulcan
Pogrebnik
Vulcan
18,873
5,420
0
303
18,566
7,577
275
4,036
14,272
83,276
0
L
Medusa
zikker500
Medusa
25,189
14,715
0
4,615
22,884
10,092
2,702
8,007
14,748
0
76,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,460
Gold Earned
48,886
258
Minions Killed
369
0
Camps Cleared
0
1,322,951
Distance Traveled
1,249,469
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
18,038
722
64
3
0
467,965
1
L
Cerberus
16,731
669
158
6
0
432,979
8
W
Aphrodite
16,602
664
112
4
0
413,771
3
W
Chaac
15,820
633
82
3
0
441,215
4
L
Vulcan
15,352
614
116
5
0
422,852
4
L
Medusa
16,803
672
95
4
0
393,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role