Player Matchup

Janus
Janus
Arlix SVG
Janus
Level 28
God Stats
0W - 2L
1,160 SR
Queue Stats
38W - 51L
1,277 Elo+
Solo
Cerberus
Cerberus
FaZe_ToxiCTony24
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,232 Elo+
Solo
Neith
Neith
RaNdoOoMuK
Neith
Level 10
God Stats
3W - 7L
1,406 SR
Queue Stats
20W - 27L
1,469 Elo+
Solo
Scylla
Scylla
Themaskchanel
Scylla
Level 28
God Stats
5W - 1L
1,862 SR
Queue Stats
110W - 106L
1,328 Elo+
Solo
Fenrir
Fenrir
josese985
Fenrir
Level 23
God Stats
3W - 4L
1,725 SR
Queue Stats
85W - 78L
1,309 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,323 Elo+

VS

Team Averages
Level 12
1,468 SR
1,258 Elo+
Pele
Pele
Albeertogamwe7
Pele
Level 17
God Stats
17W - 18L
1,457 SR
Queue Stats
25W - 35L
1,327 Elo+
Solo
Osiris
Osiris
BloodObliv
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,236 Elo+
Solo
Neith
Neith
Kyomisu
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
jarekey
Izanami
Level 29
God Stats
26W - 20L
1,608 SR
Queue Stats
113W - 145L
1,204 Elo+
Solo
Ymir
Ymir
lodowy_ymirek
Ymir
Level 3
God Stats
8W - 10L
1,277 SR
Queue Stats
12W - 10L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arlix SVG
Janus
16
5 / 5 / 7
11,844
564
11,017
13,270
4,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 11 / 6
8,885
423
3,012
16,960
5,592
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
18
14 / 5 / 5
11,648
555
18,540
16,643
6,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 7 / 4
11,247
536
13,919
17,721
5,568
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
josese985
Fenrir
13
5 / 9 / 8
9,899
471
7,596
19,443
7,021
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 6
12,431
592
12,622
16,055
5,297
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
BloodObliv
Osiris
16
2 / 5 / 14
10,481
499
12,031
15,620
14,509
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Kyomisu
Neith
13
3 / 12 / 5
9,664
460
3,972
16,003
5,471
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Izanami
jarekey
Izanami
18
11 / 8 / 10
12,489
595
19,614
15,049
5,482
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
14 / 6 / 8
12,287
585
16,837
19,326
8,537
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
32
Kills
37
37
Deaths
35
30
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
L
Janus
Arlix SVG
Janus
5
5
7
1.7
W
Osiris
BloodObliv
Osiris
2
5
14
1.8
L
1
11
6
0.36
W
Neith
Kyomisu
Neith
3
12
5
0.46
L
Neith
14
5
5
3.3
L
7
7
4
1.29
W
Izanami
jarekey
Izanami
11
8
10
2
L
Fenrir
josese985
Fenrir
5
9
8
1
W
14
6
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,084
Damage
65,076
84,037
Taken
82,053
28,516
Mitigated
39,296
16,850
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,622
5,266
0
4,906
16,055
5,297
3,414
5,085
10,970
0
94,046
L
Janus
Arlix SVG
Janus
11,017
1,821
0
0
13,270
4,143
264
2,334
10,861
71,866
0
W
Osiris
BloodObliv
Osiris
12,031
3,312
0
4,030
15,620
14,509
931
7,401
8,219
0
32,140
L
3,012
426
0
1,333
16,960
5,592
81
3,770
13,165
28,825
0
W
Neith
Kyomisu
Neith
3,972
1,072
0
2,190
16,003
5,471
217
4,884
11,119
0
15,948
L
Neith
18,540
8,058
0
4,178
16,643
6,192
742
3,563
13,005
0
61,315
L
13,919
3,958
162
5,554
17,721
5,568
1,854
3,154
14,042
61,141
0
W
Izanami
jarekey
Izanami
19,614
15,613
0
4,814
15,049
5,482
5,800
4,511
10,538
0
73,878
L
Fenrir
josese985
Fenrir
7,596
2,281
684
4,939
19,443
7,021
378
4,016
15,277
0
31,543
W
16,837
4,208
0
3,811
19,326
8,537
747
6,200
13,126
59,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,523
Gold Earned
57,352
406
Minions Killed
389
0
Camps Cleared
0
1,558,728
Distance Traveled
1,679,559
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,431
592
126
6
0
408,826
0
L
Janus
11,844
564
94
4
0
335,108
4
W
Osiris
10,481
499
52
2
0
345,886
0
L
Cerberus
8,885
423
64
3
0
245,158
0
W
Neith
9,664
460
23
1
0
315,717
3
L
Neith
11,648
555
90
4
0
325,001
1
L
Scylla
11,247
536
118
6
0
312,092
0
W
Izanami
12,489
595
116
6
0
300,195
1
L
Fenrir
9,899
471
40
2
0
341,369
0
W
Ymir
12,287
585
72
3
0
308,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role