Player Matchup

Ares
Ares
FunnyCamper
Ares
Level 46
God Stats
6W - 3L
1,623 SR
Queue Stats
160W - 80L
1,661 Elo+
Party 2
Odin
Odin
Ghazp
Odin
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 103L
1,564 Elo+
Solo
Hel
Hel
Lynnsan
Hel
Level 129
God Stats
12W - 16L
1,468 SR
Queue Stats
1,571W - 1,506L
1,625 Elo+
Solo
He Bo
He Bo
Smitestroke
He Bo
Level 43
God Stats
2W - 1L
1,902 SR
Queue Stats
140W - 71L
1,629 Elo+
Party 2
Sun Wukong
Sun Wukong
leyendahh
Sun Wukong
Level 68
God Stats
2W - 2L
1,504 SR
Queue Stats
55W - 49L
1,550 Elo+
Solo
Team Averages
Level 87
1,599 SR
1,606 Elo+

VS

Team Averages
Level 139
1,610 SR
1,627 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlKhimiya
Nu Wa
Level 160
God Stats
3W - 1L
1,619 SR
Queue Stats
65W - 45L
1,598 Elo+
Party 1
Terra
Terra
EgilWeiss
Terra
Level 158
God Stats
1W - 0L
1,921 SR
Queue Stats
164W - 117L
1,696 Elo+
Party 3
Sobek
Sobek
Matters145
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 71L
1,631 Elo+
Party 1
Arachne
Arachne
Pofoot
Arachne
Level 151
God Stats
3W - 0L
1,510 SR
Queue Stats
215W - 153L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 15
12,230
644
24,081
40,374
52,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Ghazp
Odin
19
1 / 8 / 17
12,127
638
27,078
35,010
30,286
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
19
1 / 4 / 13
11,487
605
17,627
32,146
22,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 6 / 8
13,689
720
36,811
23,743
13,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
leyendahh
Sun Wukong
19
4 / 8 / 13
12,698
668
26,194
50,306
40,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
3 / 6 / 22
12,584
662
22,516
29,728
32,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
AlKhimiya
Nu Wa
20
14 / 2 / 15
16,196
852
58,191
18,839
10,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
EgilWeiss
Terra
20
5 / 3 / 23
13,024
685
34,857
30,320
38,602
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
19
2 / 4 / 22
11,719
617
15,298
36,972
55,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Pofoot
Arachne
20
7 / 5 / 20
13,854
729
29,694
35,536
28,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
133
20
Kills
31
31
Deaths
20
66
Assists
102
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
6
22
2.33
W
Nu Wa
AlKhimiya
Nu Wa
14
2
15
10.75
W
Terra
EgilWeiss
Terra
5
3
23
5.5
L
4
5
15
2.3
L
Odin
Ghazp
Odin
1
8
17
1.19
L
Hel
1
4
13
1.88
W
Sobek
2
4
22
3.25
W
Arachne
Pofoot
Arachne
7
5
20
3.4
L
10
6
8
2.33
L
Sun Wukong
leyendahh
Sun Wukong
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,791
Damage
160,556
181,579
Taken
151,395
159,688
Mitigated
165,267
95,913
Healing
81,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
22,516
919
4,247
3,490
29,728
32,049
694
19,492
10,236
0
37,406
W
Nu Wa
AlKhimiya
Nu Wa
58,191
13,100
6,512
3,342
18,839
10,140
2,705
8,534
10,305
117,391
0
W
Terra
EgilWeiss
Terra
34,857
1,602
21,876
9,886
30,320
38,602
711
15,527
14,793
55,232
0
L
24,081
1,731
2,999
4,778
40,374
52,877
718
21,402
18,842
36,707
0
L
Odin
Ghazp
Odin
27,078
4,031
3,918
2,260
35,010
30,286
644
17,812
16,895
19,656
40,593
L
Hel
17,627
338
40,318
18,969
32,146
22,408
596
23,267
8,800
36,988
0
W
Sobek
15,298
1,274
3,070
7,534
36,972
55,636
572
21,750
15,222
25,695
0
W
Arachne
Pofoot
Arachne
29,694
19,569
5,863
15,291
35,536
28,840
1,552
23,002
12,534
0
38,164
L
36,811
3,016
4,106
3,399
23,743
13,663
1,024
15,052
8,512
83,166
0
L
Sun Wukong
leyendahh
Sun Wukong
26,194
3,322
2,696
12,470
50,306
40,454
716
30,813
19,217
1,602
57,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,231
Gold Earned
67,377
322
Minions Killed
206
0
Camps Cleared
0
1,633,681
Distance Traveled
1,762,346
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,584
662
24
1
0
355,477
0
W
Nu Wa
16,196
852
116
6
0
341,027
0
W
Terra
13,024
685
35
2
0
406,703
3
L
Ares
12,230
644
22
1
0
315,385
5
L
Odin
12,127
638
60
3
0
314,903
0
L
Hel
11,487
605
45
2
0
359,442
0
W
Sobek
11,719
617
18
1
0
339,356
0
W
Arachne
13,854
729
13
1
0
319,783
4
L
He Bo
13,689
720
141
7
0
313,733
6
L
Sun Wukong
12,698
668
54
3
0
330,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role