Player Matchup

Merlin
Merlin
FknJr
Merlin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,478 Elo+
Party 1
Cerberus
Cerberus
Sweetfro 6969
Cerberus
Level 154
God Stats
6W - 8L
1,506 SR
Queue Stats
69W - 78L
1,459 Elo+
Party 1
Bastet
Bastet
WeIrD 0OOHhhhhh
Bastet
Level 128
God Stats
13W - 11L
1,606 SR
Queue Stats
79W - 74L
1,530 Elo+
Party 1
Team Averages
Level 136
1,537 SR
1,489 Elo+

VS

Team Averages
Level 81
1,475 SR
1,479 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Acidgear
Baron Samedi
Level 128
God Stats
0W - 3L
1,254 SR
Queue Stats
225W - 249L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
yabriel1227
Tsukuyomi
Level 29
God Stats
30W - 15L
1,672 SR
Queue Stats
98W - 83L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FknJr
Merlin
16
9 / 4 / 13
13,276
738
15,519
12,922
4,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Sweetfro 6969
Cerberus
17
5 / 4 / 25
13,116
729
18,550
19,892
22,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
18 / 2 / 10
14,783
821
23,861
15,494
5,728
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 7 / 7
12,624
701
13,532
25,898
29,325
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Acidgear
Baron Samedi
15
3 / 13 / 1
11,707
650
6,253
18,114
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tsukuyomi
yabriel1227
Tsukuyomi
15
6 / 12 / 2
12,618
701
17,612
23,866
12,300
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
32
Kills
10
10
Deaths
32
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
7
7
0.64
L
Baron Samedi
Acidgear
Baron Samedi
3
13
1
0.27
W
Merlin
FknJr
Merlin
9
4
13
3.88
W
Cerberus
Sweetfro 6969
Cerberus
5
4
25
4.38
W
18
2
10
11.5
L
Tsukuyomi
yabriel1227
Tsukuyomi
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,930
Damage
37,397
48,308
Taken
67,878
32,878
Mitigated
46,302
14,887
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
13,532
4,157
328
3,573
25,898
29,325
0
14,736
11,162
31,517
0
L
Baron Samedi
Acidgear
Baron Samedi
6,253
722
1,954
1,324
18,114
4,677
0
9,097
9,017
32,476
0
W
Merlin
FknJr
Merlin
15,519
1,076
0
2,363
12,922
4,532
1,137
5,522
7,400
70,479
0
W
Cerberus
Sweetfro 6969
Cerberus
18,550
1,424
1,631
7,653
19,892
22,618
240
8,287
11,605
46,417
0
W
23,861
4,895
1,104
2,136
15,494
5,728
1,315
6,039
9,455
0
61,106
L
Tsukuyomi
yabriel1227
Tsukuyomi
17,612
6,400
0
2,534
23,866
12,300
546
10,276
13,590
0
53,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
36,949
262
Minions Killed
157
0
Camps Cleared
0
976,068
Distance Traveled
837,746
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,624
701
39
2
0
289,076
0
L
Baron Samedi
11,707
650
53
3
0
243,536
1
W
Merlin
13,276
738
105
6
0
278,745
1
W
Cerberus
13,116
729
91
5
0
318,749
0
W
Bastet
14,783
821
66
4
0
378,574
0
L
Tsukuyomi
12,618
701
65
4
0
305,134
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role