Player Matchup

Odin
Odin
Peeench
Odin
Level 24
God Stats
0W - 3L
1,237 SR
Queue Stats
17W - 21L
1,231 Elo+
Party 1
Merlin
Merlin
SCxTOKER420
Merlin
Level 16
God Stats
27W - 28L
1,320 SR
Queue Stats
57W - 69L
1,437 Elo+
Party 1
Zeus
Zeus
Soleazaurus
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
Tuna 420
Ares
Level 146
God Stats
16W - 9L
1,526 SR
Queue Stats
39W - 54L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
mariothelion30
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,111 Elo+
Party 3
Team Averages
Level 39
1,417 SR
1,345 Elo+

VS

Team Averages
Level 13
1,570 SR
1,326 Elo+
Tsukuyomi
Tsukuyomi
AJChoy
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,400 Elo+
Solo
Pele
Pele
HarlemDayz
Pele
Level 8
God Stats
13W - 6L
1,578 SR
Queue Stats
92W - 69L
1,371 Elo+
Party 2
Scylla
Scylla
OldschoolNightz
Scylla
Level 8
God Stats
10W - 4L
1,695 SR
Queue Stats
178W - 131L
1,370 Elo+
Party 2
Bakasura
Bakasura
Sazcuatch
Bakasura
Level 20
God Stats
48W - 44L
1,403 SR
Queue Stats
70W - 70L
1,280 Elo+
Solo
Aphrodite
Aphrodite
vgmkyle
Aphrodite
Level 3
God Stats
58W - 44L
1,672 SR
Queue Stats
153W - 132L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Peeench
Odin
17
2 / 6 / 4
11,186
1,017
6,409
17,405
15,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
18
1 / 11 / 4
11,003
1,000
9,878
17,660
4,800
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 13 / 2
11,282
1,026
20,280
18,251
7,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
13
0 / 0 / 0
8,505
773
0
1,183
641
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 15 / 3
9,769
888
9,516
24,555
15,631
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AJChoy
Tsukuyomi
20
17 / 4 / 15
12,956
1,178
24,956
14,119
5,597
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 1 / 14
11,931
1,085
15,716
13,343
5,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 0 / 20
12,773
1,161
14,206
9,958
3,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Sazcuatch
Bakasura
18
10 / 2 / 14
11,776
1,071
15,167
14,583
7,377
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
vgmkyle
Aphrodite
18
0 / 0 / 23
10,715
974
2,306
4,063
2,852
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
131
6
Kills
45
45
Deaths
7
13
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AJChoy
Tsukuyomi
17
4
15
6.13
W
10
1
14
17
W
8
0
20
18
L
Odin
Peeench
Odin
2
6
4
0.67
L
Merlin
1
11
4
0.27
W
Bakasura
Sazcuatch
Bakasura
10
2
14
8.5
L
3
13
2
0.31
L
Ares
0
0
0
0
L
0
15
3
0.1
W
Aphrodite
vgmkyle
Aphrodite
0
0
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,083
Damage
72,351
79,054
Taken
56,066
43,332
Mitigated
24,758
3,301
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AJChoy
Tsukuyomi
24,956
9,087
0
566
14,119
5,597
0
9,763
4,006
0
45,129
W
15,716
6,304
153
1,332
13,343
5,013
0
8,961
4,001
0
32,665
W
14,206
1,675
828
1,902
9,958
3,919
0
8,194
1,439
32,384
0
L
Odin
Peeench
Odin
6,409
2,778
0
46
17,405
15,098
0
3,895
12,642
0
20,170
L
Merlin
9,878
1,724
292
1,102
17,660
4,800
0
2,265
15,050
37,282
0
W
Bakasura
Sazcuatch
Bakasura
15,167
10,626
243
3,138
14,583
7,377
0
8,307
5,566
0
26,592
L
20,280
4,167
0
1,245
18,251
7,162
0
5,476
12,372
46,307
0
L
Ares
0
0
0
0
1,183
641
0
0
1,183
2,290
0
L
9,516
1,705
121
495
24,555
15,631
0
4,876
19,282
23,014
0
W
Aphrodite
vgmkyle
Aphrodite
2,306
729
3,220
1,287
4,063
2,852
0
3,049
889
8,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,745
Gold Earned
60,151
173
Minions Killed
177
2
Camps Cleared
9
692,204
Distance Traveled
1,019,977
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,956
1,178
49
4
3
197,113
1
W
Pele
11,931
1,085
23
2
1
223,142
1
W
Scylla
12,773
1,161
46
4
0
201,076
0
L
Odin
11,186
1,017
22
2
0
187,601
0
L
Merlin
11,003
1,000
72
7
0
139,948
0
W
Bakasura
11,776
1,071
46
4
3
195,139
3
L
Zeus
11,282
1,026
53
5
0
152,881
1
L
Ares
8,505
773
2
0
2
12,796
0
L
Cthulhu
9,769
888
24
2
0
198,978
0
W
Aphrodite
10,715
974
13
1
2
203,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role