Player Matchup

Jing Wei
Jing Wei
Bronze II
GoonGod401
Jing Wei
Bronze II
Level 107
God Stats
5W - 2L
1,536 SR
Queue Stats
92W - 105L
-11 MMR
Solo
Kali
Kali
Bronze III
ITWONTLETMEULT
Kali
Bronze III
Level 103
God Stats
285W - 313L
1,387 SR
Queue Stats
305W - 347L
62 MMR
Solo
Pele
Pele
Bronze II
Mrniceguy_559
Pele
Bronze II
Level 61
God Stats
22W - 16L
1,530 SR
Queue Stats
91W - 122L
224 MMR
Solo
Cthulhu
Cthulhu
Bronze II
Ultraturtles
Cthulhu
Bronze II
Level 83
God Stats
2W - 0L
1,495 SR
Queue Stats
183W - 182L
-4 MMR
Solo
Ra
Ra
Bronze III
powersly_007
Ra
Bronze III
Level 88
God Stats
8W - 4L
1,412 SR
Queue Stats
174W - 183L
77 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,472 SR
70 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,547 SR
70 MMR
Cerberus
Cerberus
Bronze II
DGL Madara
Cerberus
Bronze II
Level 84
God Stats
18W - 14L
1,552 SR
Queue Stats
130W - 142L
55 MMR
Solo
Poseidon
Poseidon
Bronze III
Roger-Brigatti
Poseidon
Bronze III
Level 139
God Stats
23W - 9L
1,652 SR
Queue Stats
677W - 713L
91 MMR
Solo
Chaac
Chaac
Bronze II
Shad0wzXxXSnip3
Chaac
Bronze II
Level 67
God Stats
18W - 13L
1,556 SR
Queue Stats
57W - 69L
100 MMR
Solo
Chang'e
Chang'e
Bronze II
Xxupin_smok3
Chang'e
Bronze II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 293L
170 MMR
Solo
Fenrir
Fenrir
Bronze III
ayepick
Fenrir
Bronze III
Level 80
God Stats
2W - 5L
1,475 SR
Queue Stats
178W - 241L
-67 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GoonGod401
Jing Wei
20
1 / 7 / 3
14,799
477
9,433
21,236
10,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 6 / 6
18,982
612
25,857
34,510
16,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
18 / 7 / 9
19,749
637
33,759
32,786
15,995
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Ultraturtles
Cthulhu
20
3 / 6 / 11
15,558
502
15,173
46,564
23,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
4 / 4 / 13
17,221
556
13,949
23,869
13,150
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
ArachneHadesTsukuyomiVulcanBakasura

VS

Bans
AnubisSkadiCupidKumbhakarnaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DGL Madara
Cerberus
20
10 / 1 / 5
16,538
533
18,755
22,869
22,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
20
6 / 8 / 7
14,892
480
20,837
20,881
7,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 4 / 3
14,354
463
20,745
32,048
40,842
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Xxupin_smok3
Chang'e
20
3 / 11 / 3
13,780
445
21,045
30,651
10,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ayepick
Fenrir
18
4 / 10 / 6
12,600
406
13,082
30,455
21,297
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
34
Kills
27
30
Deaths
34
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DGL Madara
Cerberus
10
1
5
12.5
W
Jing Wei
GoonGod401
Jing Wei
1
7
3
0.36
W
8
6
6
1.83
W
18
7
9
3.21
L
Poseidon
6
8
7
1.19
L
4
4
3
1.38
W
Cthulhu
Ultraturtles
Cthulhu
3
6
11
1.42
L
Chang'e
Xxupin_smok3
Chang'e
3
11
3
0.41
L
Fenrir
ayepick
Fenrir
4
10
6
0.7
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,171
Damage
94,464
158,965
Taken
136,904
78,991
Mitigated
103,360
80,201
Healing
48,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DGL Madara
Cerberus
18,755
413
0
10,045
22,869
22,913
148
5,917
16,952
89,397
0
W
Jing Wei
GoonGod401
Jing Wei
9,433
7,020
471
5,402
21,236
10,125
3,135
10,901
10,335
0
85,980
W
25,857
16,628
0
17,824
34,510
16,360
1,518
6,782
27,003
12
145,239
W
33,759
10,823
0
13,394
32,786
15,995
7,522
16,158
16,578
0
146,975
L
Poseidon
20,837
2,890
0
4,941
20,881
7,664
366
7,291
13,590
102,646
0
L
20,745
3,815
0
12,587
32,048
40,842
0
2,859
29,189
1,549
102,840
W
Cthulhu
Ultraturtles
Cthulhu
15,173
1,429
2,370
18,792
46,564
23,361
1,957
24,674
21,845
70,920
0
L
Chang'e
Xxupin_smok3
Chang'e
21,045
2,555
1,816
11,974
30,651
10,644
208
8,867
21,784
108,585
0
L
Fenrir
ayepick
Fenrir
13,082
3,490
0
7,273
30,455
21,297
0
4,200
26,255
0
68,971
W
13,949
276
10,710
11,238
23,869
13,150
2,305
11,060
12,759
126,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,309
Gold Earned
72,164
782
Minions Killed
706
0
Camps Cleared
0
2,756,639
Distance Traveled
2,546,581
39
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,538
533
150
5
0
569,781
1
W
Jing Wei
14,799
477
134
4
0
498,192
5
W
Kali
18,982
612
196
6
0
478,881
5
W
Pele
19,749
637
163
5
0
595,184
4
L
Poseidon
14,892
480
166
5
0
510,010
7
L
Chaac
14,354
463
185
6
0
500,388
5
W
Cthulhu
15,558
502
109
4
0
535,835
14
L
Chang'e
13,780
445
139
4
0
422,233
4
L
Fenrir
12,600
406
66
2
0
544,169
9
W
Ra
17,221
556
180
6
0
648,547
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role