Player Matchup

Cthulhu
Cthulhu
A7Xcooljay500
Cthulhu
Level 91
God Stats
10W - 5L
1,661 SR
Queue Stats
254W - 224L
1,731 Elo+
Party 1
Ares
Ares
Jkool1330
Ares
Level 28
God Stats
8W - 2L
1,774 SR
Queue Stats
138W - 48L
1,778 Elo+
Party 1
Bacchus
Bacchus
TheViperKillz
Bacchus
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 162L
1,713 Elo+
Party 1
Jormungandr
Jormungandr
Tremor1104
Jormungandr
Level 68
God Stats
27W - 12L
1,669 SR
Queue Stats
311W - 292L
1,715 Elo+
Party 1
Geb
Geb
xAssassinHoodzx
Geb
Level 65
God Stats
61W - 30L
1,680 SR
Queue Stats
190W - 161L
1,669 Elo+
Party 1
Team Averages
Level 64
1,657 SR
1,721 Elo+

VS

Team Averages
Level 35
1,540 SR
1,538 Elo+
Nox
Nox
BiGHAMMER694758
Nox
Level 46
God Stats
35W - 45L
1,469 SR
Queue Stats
291W - 274L
1,527 Elo+
Solo
Loki
Loki
Im Aisu
Loki
Level 23
God Stats
1W - 4L
1,740 SR
Queue Stats
42W - 44L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
Nojitsu
Nu Wa
Level 29
God Stats
6W - 12L
1,580 SR
Queue Stats
147W - 117L
1,576 Elo+
Party 2
Pele
Pele
Really Uce
Pele
Level 38
God Stats
3W - 7L
1,318 SR
Queue Stats
104W - 97L
1,505 Elo+
Party 2
Ares
Ares
xJumbax
Ares
Level 37
God Stats
14W - 15L
1,593 SR
Queue Stats
115W - 95L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
4 / 0 / 24
12,670
1,056
14,679
8,781
6,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
19
9 / 0 / 20
13,394
1,116
18,428
11,380
17,557
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
18
7 / 0 / 16
11,540
962
8,208
9,676
7,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Tremor1104
Jormungandr
18
7 / 1 / 15
11,999
1,000
11,675
10,285
4,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 0 / 22
12,382
1,032
9,806
9,917
11,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

239

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
10,534
878
12,773
14,125
5,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Im Aisu
Loki
16
0 / 6 / 1
10,183
849
4,553
11,344
5,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Nojitsu
Nu Wa
17
1 / 5 / 0
11,161
930
10,733
9,900
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 11 / 1
10,218
852
10,396
17,657
5,895
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
xJumbax
Ares
16
0 / 3 / 0
10,831
903
6,186
13,528
13,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
3
31
Kills
1
1
Deaths
31
97
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
0
24
16
L
0
6
0
0
L
Loki
Im Aisu
Loki
0
6
1
0.08
W
Ares
9
0
20
19
L
Nu Wa
Nojitsu
Nu Wa
1
5
0
0.2
L
0
11
1
0.05
W
Bacchus
7
0
16
15
W
Jormungandr
Tremor1104
Jormungandr
7
1
15
14.5
W
4
0
22
15
L
Ares
xJumbax
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,796
Damage
44,641
50,039
Taken
66,554
47,343
Mitigated
33,966
4,539
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,679
297
1,983
657
8,781
6,031
0
4,598
4,183
60,905
0
L
12,773
86
563
988
14,125
5,684
0
13,640
485
43,528
0
L
Loki
Im Aisu
Loki
4,553
829
0
0
11,344
5,650
0
10,535
809
0
11,278
W
Ares
18,428
2,336
0
0
11,380
17,557
0
5,621
5,759
31,992
0
L
Nu Wa
Nojitsu
Nu Wa
10,733
4,824
0
510
9,900
3,608
0
9,439
461
40,646
0
L
10,396
1,156
0
725
17,657
5,895
0
17,184
473
0
21,054
W
Bacchus
8,208
779
255
600
9,676
7,996
0
4,631
5,045
13,478
0
W
Jormungandr
Tremor1104
Jormungandr
11,675
2,281
0
1,044
10,285
4,371
0
8,180
2,105
32,722
0
W
9,806
1,009
0
0
9,917
11,388
0
6,662
3,255
40,734
0
L
Ares
xJumbax
Ares
6,186
209
0
0
13,528
13,129
0
11,998
1,530
27,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,985
Gold Earned
52,927
269
Minions Killed
227
5
Camps Cleared
7
1,234,077
Distance Traveled
1,163,849
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,670
1,056
119
10
0
255,030
1
L
Nox
10,534
878
85
7
1
252,018
3
L
Loki
10,183
849
18
2
0
253,970
0
W
Ares
13,394
1,116
25
2
3
253,898
0
L
Nu Wa
11,161
930
74
6
2
211,766
1
L
Pele
10,218
852
24
2
3
221,618
0
W
Bacchus
11,540
962
10
1
0
224,861
1
W
Jormungandr
11,999
1,000
61
5
0
233,628
0
W
Geb
12,382
1,032
54
5
2
266,660
0
L
Ares
10,831
903
26
2
1
224,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role