Player Matchup

Apollo
Apollo
BazukaGamer
Apollo
Level 26
God Stats
2W - 5L
1,523 SR
Queue Stats
4W - 7L
1,086 Elo+
Party 1
Cthulhu
Cthulhu
ChangoMMXmon
Cthulhu
Level 21
God Stats
4W - 5L
1,512 SR
Queue Stats
4W - 5L
1,139 Elo+
Party 1
Baron Samedi
Baron Samedi
SupahJuank-_-
Baron Samedi
Level 41
God Stats
2W - 2L
1,369 SR
Queue Stats
4W - 6L
1,088 Elo+
Party 1
Team Averages
Level 29
1,468 SR
1,104 Elo+

VS

Team Averages
Level 39
1,300 SR
1,117 Elo+
Cerberus
Cerberus
Calvinxvv
Cerberus
Level 24
God Stats
12W - 9L
1,425 SR
Queue Stats
17W - 29L
1,057 Elo+
Party 2
Bakasura
Bakasura
ClasslessGem35
Bakasura
Level 63
God Stats
1W - 3L
1,158 SR
Queue Stats
71W - 74L
1,161 Elo+
Solo
Sol
Sol
sterrlife
Sol
Level 29
God Stats
29W - 51L
1,316 SR
Queue Stats
38W - 60L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
6 / 5 / 6
14,388
654
15,127
16,010
5,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ChangoMMXmon
Cthulhu
17
2 / 1 / 9
12,806
582
10,652
13,961
13,767
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SupahJuank-_-
Baron Samedi
19
6 / 4 / 6
14,180
645
20,142
11,990
5,396
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Calvinxvv
Cerberus
16
2 / 2 / 8
13,862
630
11,273
22,542
22,047
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bakasura
16
3 / 6 / 6
13,079
595
9,219
19,156
6,916
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 6 / 4
13,213
601
13,055
17,186
5,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
14
Kills
10
10
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
5
6
1.8
L
Cerberus
Calvinxvv
Cerberus
2
2
8
3
W
Cthulhu
ChangoMMXmon
Cthulhu
2
1
9
6.5
L
Bakasura
3
6
6
1
W
Baron Samedi
SupahJuank-_-
Baron Samedi
6
4
6
2.25
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,921
Damage
33,547
41,961
Taken
58,884
24,360
Mitigated
34,361
14,251
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
15,127
10,977
0
4,508
16,010
5,197
3,886
9,220
6,503
0
79,628
L
Cerberus
Calvinxvv
Cerberus
11,273
494
717
5,981
22,542
22,047
497
11,209
10,958
46,649
0
W
Cthulhu
ChangoMMXmon
Cthulhu
10,652
789
222
3,569
13,961
13,767
0
8,269
4,992
36,605
0
L
Bakasura
9,219
5,415
1,086
6,888
19,156
6,916
0
10,590
8,391
76
45,561
W
Baron Samedi
SupahJuank-_-
Baron Samedi
20,142
1,056
1,924
4,028
11,990
5,396
176
7,174
4,387
77,218
0
L
13,055
1,425
0
5,704
17,186
5,398
465
8,361
8,650
68,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
40,154
240
Minions Killed
236
0
Camps Cleared
0
1,140,888
Distance Traveled
1,181,457
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,388
654
108
5
0
383,288
0
L
Cerberus
13,862
630
70
3
0
413,808
3
W
Cthulhu
12,806
582
37
2
0
397,046
0
L
Bakasura
13,079
595
68
3
0
420,359
0
W
Baron Samedi
14,180
645
95
4
0
360,554
4
L
Sol
13,213
601
98
4
0
347,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role