Player Matchup

Cthulhu
Cthulhu
AllMighty619251
Cthulhu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 40L
1,219 Elo+
Party 2
Ra
Ra
ChiefJoseph_
Ra
Level 18
God Stats
27W - 25L
1,425 SR
Queue Stats
38W - 39L
1,223 Elo+
Party 2
Medusa
Medusa
Eljefecorona
Medusa
Level 34
God Stats
15W - 7L
1,664 SR
Queue Stats
105W - 114L
1,256 Elo+
Party 2
Team Averages
Level 23
1,530 SR
1,233 Elo+

VS

Team Averages
Level 38
1,550 SR
1,314 Elo+
Baron Samedi
Baron Samedi
DaffiestRelic37
Baron Samedi
Level 29
God Stats
0W - 1L
1,723 SR
Queue Stats
57W - 57L
1,171 Elo+
Solo
Yemoja
Yemoja
TTVpoto43v3r
Yemoja
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 23L
1,500 Elo+
Party 1
Hera
Hera
WitchCraaft3239
Hera
Level 81
God Stats
0W - 4L
1,428 SR
Queue Stats
49W - 71L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
9,852
758
4,881
13,091
10,179
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

14
4 / 5 / 9
10,036
772
5,322
9,514
3,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
10 / 1 / 5
10,857
835
16,615
12,905
4,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaffiestRelic37
Baron Samedi
12
3 / 4 / 3
9,260
712
10,202
11,754
5,238
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
10
1 / 6 / 4
8,082
622
6,645
11,012
5,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 6 / 1
8,570
659
11,107
10,119
3,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
7
7
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
4
5
9
1.7
L
Baron Samedi
DaffiestRelic37
Baron Samedi
3
4
3
1.13
W
Medusa
10
1
5
12.5
L
Yemoja
1
6
4
0.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
27,954
35,510
Taken
32,885
18,646
Mitigated
14,353
13,308
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,881
493
803
2,205
13,091
10,179
189
11,299
1,792
20,679
0
W
5,322
718
2,665
2,055
9,514
3,610
1,331
8,319
1,195
35,527
0
L
Baron Samedi
DaffiestRelic37
Baron Samedi
10,202
3,178
1,105
4,423
11,754
5,238
564
2,560
9,194
36,207
0
W
Medusa
16,615
8,340
843
4,737
12,905
4,857
1,637
8,655
4,250
0
57,599
L
Yemoja
6,645
1,514
951
1,008
11,012
5,647
0
5,481
5,531
21,454
0
L
11,107
2,719
0
1,556
10,119
3,468
242
2,214
7,905
29,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
25,912
159
Minions Killed
115
0
Camps Cleared
0
665,642
Distance Traveled
582,878
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,852
758
20
2
0
246,926
0
W
Ra
10,036
772
74
6
0
208,282
0
L
Baron Samedi
9,260
712
54
4
0
188,105
0
W
Medusa
10,857
835
65
5
0
210,434
1
L
Yemoja
8,082
622
31
2
0
177,771
1
L
Hera
8,570
659
30
2
0
217,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role