Player Matchup

Ganesha
Ganesha
arcticfox107317
Ganesha
Level 154
God Stats
19W - 8L
1,686 SR
Queue Stats
141W - 125L
1,583 Elo+
Party 1
Anubis
Anubis
aries3000
Anubis
Level 126
God Stats
26W - 13L
1,557 SR
Queue Stats
63W - 63L
1,462 Elo+
Solo
Osiris
Osiris
jambon8008
Osiris
Level 121
God Stats
1W - 0L
1,460 SR
Queue Stats
3W - 3L
1,373 Elo+
Party 1
Team Averages
Level 134
1,568 SR
1,473 Elo+

VS

Team Averages
Level 74
1,558 SR
1,481 Elo+
Set
Set
GankyStanky
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 90L
1,501 Elo+
Party 2
Sol
Sol
Tarisk
Sol
Level 46
God Stats
17W - 23L
1,471 SR
Queue Stats
54W - 61L
1,442 Elo+
Solo
Achilles
Achilles
mikelike8699
Achilles
Level 67
God Stats
5W - 2L
1,702 SR
Queue Stats
74W - 78L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 18
12,823
675
8,320
19,672
25,366
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
aries3000
Anubis
18
12 / 5 / 6
14,449
760
19,318
15,166
7,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
jambon8008
Osiris
16
7 / 5 / 8
12,952
682
12,205
15,704
18,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 6
12,401
653
13,784
15,037
5,261
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Tarisk
Sol
16
6 / 6 / 8
13,285
699
15,376
20,500
4,261
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
mikelike8699
Achilles
15
2 / 7 / 9
11,384
599
6,688
17,884
19,773
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
19
Kills
14
15
Deaths
19
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
6
6
1.5
L
Sol
Tarisk
Sol
6
6
8
1.67
W
0
5
18
1.8
W
Anubis
aries3000
Anubis
12
5
6
3
W
Osiris
jambon8008
Osiris
7
5
8
2.2
L
Achilles
mikelike8699
Achilles
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,843
Damage
35,848
50,542
Taken
53,421
51,105
Mitigated
29,295
10,645
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,784
5,359
0
2,058
15,037
5,261
520
8,092
6,844
0
48,924
L
Sol
Tarisk
Sol
15,376
5,433
0
8,711
20,500
4,261
2,433
11,379
8,813
64,447
0
W
8,320
388
0
1,640
19,672
25,366
233
5,183
14,189
33,792
0
W
Anubis
aries3000
Anubis
19,318
1,044
0
6,512
15,166
7,257
1,242
4,863
10,078
81,034
0
W
Osiris
jambon8008
Osiris
12,205
3,883
0
2,493
15,704
18,482
1,072
5,542
9,937
365
42,652
L
Achilles
mikelike8699
Achilles
6,688
1,086
960
2,083
17,884
19,773
572
9,160
8,367
0
28,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,224
Gold Earned
37,070
190
Minions Killed
188
0
Camps Cleared
0
952,931
Distance Traveled
942,238
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,401
653
51
3
0
320,682
4
L
Sol
13,285
699
96
5
0
290,253
6
W
Ganesha
12,823
675
5
0
0
320,326
3
W
Anubis
14,449
760
105
6
0
272,392
3
W
Osiris
12,952
682
80
4
0
360,213
6
L
Achilles
11,384
599
41
2
0
331,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role