Player Matchup

Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum II
Loviele
Aphrodite
Platinum II
Level 120
God Stats
73W - 59L
1,648 SR
Queue Stats
86W - 85L
1,914 MMR
Solo
Hera
Hera
Platinum I
OXXIIV
Hera
Platinum I
Level 142
God Stats
3W - 3L
1,600 SR
Queue Stats
96W - 68L
1,956 MMR
Solo
Ravana
Ravana
Platinum II
xHunt 24x
Ravana
Platinum II
Level 126
God Stats
12W - 13L
1,601 SR
Queue Stats
147W - 129L
1,917 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,570 SR
1,757 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,590 SR
1,940 MMR
Apollo
Apollo
Diamond V
IFC Ein
Apollo
Diamond V
Level 106
God Stats
8W - 4L
1,734 SR
Queue Stats
160W - 157L
2,120 MMR
Party 1
Sobek
Sobek
Platinum V
Kakaa KarotCake
Sobek
Platinum V
Level 155
God Stats
2W - 5L
1,233 SR
Queue Stats
257W - 246L
1,895 MMR
Solo
Jing Wei
Jing Wei
Platinum II
Skylo The Wolf
Jing Wei
Platinum II
Level 152
God Stats
47W - 26L
1,732 SR
Queue Stats
77W - 58L
1,911 MMR
Solo
Scylla
Scylla
Platinum III
girlguanwild
Scylla
Platinum III
Level 160
God Stats
9W - 10L
1,624 SR
Queue Stats
258W - 249L
1,875 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
j4vi3r17
Sun Wukong
Platinum II
Level 145
God Stats
19W - 15L
1,626 SR
Queue Stats
218W - 199L
1,896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 0
3,483
697
2,302
3,664
2,003
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
 
Neith
5
0 / 1 / 0
3,256
651
694
1,800
257
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Loviele
Aphrodite
3
0 / 0 / 0
2,886
577
425
1,305
310
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
OXXIIV
Hera
7
0 / 0 / 0
3,676
735
611
1,053
219
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
xHunt 24x
Ravana
5
0 / 1 / 0
3,509
702
1,555
2,654
612
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
CthulhuNemesisTsukuyomiPersephoneCupid

VS

Bans
SetSusanoYmirArachneKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IFC Ein
Apollo
6
1 / 0 / 0
3,809
762
385
2,114
411
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 1
3,427
685
843
2,403
1,052
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
6
1 / 0 / 0
3,817
763
1,631
1,208
258
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
6
0 / 0 / 0
3,427
685
168
871
243
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
j4vi3r17
Sun Wukong
6
0 / 0 / 0
3,572
714
2,316
3,852
1,635
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Neith
 
Neith
0
1
0
0
W
Apollo
IFC Ein
Apollo
1
0
0
1
W
0
0
1
0.5
L
Aphrodite
Loviele
Aphrodite
0
0
0
0
L
Hera
OXXIIV
Hera
0
0
0
0
W
Jing Wei
1
0
0
1
W
Scylla
0
0
0
0
W
Sun Wukong
j4vi3r17
Sun Wukong
0
0
0
0
L
Ravana
xHunt 24x
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,587
Damage
5,343
10,476
Taken
10,448
3,401
Mitigated
3,599
4,588
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,302
1,053
0
1,745
3,664
2,003
0
0
3,421
12,080
0
L
Neith
 
Neith
694
282
0
826
1,800
257
0
356
1,444
0
10,426
W
Apollo
IFC Ein
Apollo
385
174
0
1,248
2,114
411
81
0
2,114
0
15,658
W
843
278
0
1,236
2,403
1,052
0
237
2,166
4,786
0
L
Aphrodite
Loviele
Aphrodite
425
50
0
701
1,305
310
0
196
1,109
4,089
0
L
Hera
OXXIIV
Hera
611
175
0
200
1,053
219
122
132
921
18,359
0
W
Jing Wei
1,631
1,183
0
475
1,208
258
0
188
1,020
0
17,013
W
Scylla
168
36
0
307
871
243
0
611
260
12,152
0
W
Sun Wukong
j4vi3r17
Sun Wukong
2,316
495
0
1,850
3,852
1,635
0
2,027
1,550
0
14,444
L
Ravana
xHunt 24x
Ravana
1,555
324
0
1,116
2,654
612
0
327
2,327
0
14,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,810
Gold Earned
18,052
124
Minions Killed
148
0
Camps Cleared
0
410,909
Distance Traveled
473,378
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,483
697
29
6
0
94,013
1
L
Neith
3,256
651
21
4
0
75,601
2
W
Apollo
3,809
762
38
8
0
104,914
3
W
Sobek
3,427
685
9
2
0
95,704
3
L
Aphrodite
2,886
577
6
1
0
44,611
1
L
Hera
3,676
735
37
7
0
94,027
4
W
Jing Wei
3,817
763
42
8
0
78,275
0
W
Scylla
3,427
685
27
5
0
93,868
2
W
Sun Wukong
3,572
714
32
6
0
100,617
2
L
Ravana
3,509
702
31
6
0
102,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role