Player Matchup

Artemis
Artemis
Akamaru7
Artemis
Level 89
God Stats
4W - 6L
1,499 SR
Queue Stats
266W - 286L
1,463 Elo+
Party 1
Sobek
Sobek
FrenchJedi
Sobek
Level 120
God Stats
9W - 14L
1,460 SR
Queue Stats
418W - 460L
1,424 Elo+
Party 1
Odin
Odin
HermyMoar
Odin
Level 109
God Stats
14W - 13L
1,541 SR
Queue Stats
273W - 279L
1,480 Elo+
Party 1
Thanatos
Thanatos
KGBfriedchicken
Thanatos
Level 87
God Stats
46W - 45L
1,571 SR
Queue Stats
335W - 379L
1,510 Elo+
Party 1
He Bo
He Bo
Rukus4500
He Bo
Level 68
God Stats
4W - 7L
1,484 SR
Queue Stats
190W - 238L
1,497 Elo+
Party 1
Team Averages
Level 95
1,511 SR
1,475 Elo+

VS

Team Averages
Level 91
1,610 SR
1,563 Elo+
Thoth
Thoth
KenAdams
Thoth
Level 89
God Stats
6W - 1L
1,811 SR
Queue Stats
51W - 43L
1,534 Elo+
Solo
Serqet
Serqet
NoxNoctorum
Serqet
Level 89
God Stats
7W - 7L
1,529 SR
Queue Stats
252W - 233L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
Swagfest2k14
Danzaburou
Level 62
God Stats
12W - 7L
1,651 SR
Queue Stats
109W - 113L
1,566 Elo+
Party 2
Odin
Odin
binkolas
Odin
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
405W - 429L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
oaklandmurphy
Sylvanus
Level 114
God Stats
36W - 32L
1,557 SR
Queue Stats
302W - 292L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akamaru7
Artemis
4
0 / 1 / 0
2,902
580
665
1,357
184
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
4
0 / 2 / 0
3,007
601
402
3,189
1,177
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Odin
5
0 / 1 / 0
3,264
653
533
2,790
1,063
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
5
2 / 0 / 0
3,678
736
885
2,149
499
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

He Bo
Rukus4500
He Bo
1
0 / 0 / 0
933
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KenAdams
Thoth
5
0 / 1 / 0
3,365
673
345
680
87
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
6
0 / 0 / 0
3,806
761
0
2,183
570
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Swagfest2k14
Danzaburou
5
1 / 0 / 2
3,659
732
1,988
787
139
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Odin
6
1 / 1 / 0
3,660
732
927
1,846
479
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
oaklandmurphy
Sylvanus
5
2 / 0 / 1
3,638
728
1,240
2,496
984
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Akamaru7
Artemis
0
1
0
0
L
Sobek
0
2
0
0
L
Odin
0
1
0
0
L
Thanatos
2
0
0
2
W
Thoth
KenAdams
Thoth
0
1
0
0
W
Serqet
0
0
0
0
L
He Bo
Rukus4500
He Bo
0
0
0
0
W
Danzaburou
Swagfest2k14
Danzaburou
1
0
2
2
W
Odin
1
1
0
1
W
Sylvanus
oaklandmurphy
Sylvanus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,485
Damage
4,500
9,485
Taken
7,992
2,923
Mitigated
2,259
5,094
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Akamaru7
Artemis
665
239
0
347
1,357
184
0
529
828
0
6,573
L
Sobek
402
0
0
926
3,189
1,177
0
711
2,478
4,990
0
L
Odin
533
141
0
1,345
2,790
1,063
0
0
2,790
0
8,829
L
Thanatos
885
202
0
2,476
2,149
499
0
345
1,804
0
10,559
W
Thoth
KenAdams
Thoth
345
0
0
181
680
87
0
0
680
9,585
0
W
Serqet
0
0
0
1,365
2,183
570
0
0
2,183
0
15,841
L
He Bo
Rukus4500
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Swagfest2k14
Danzaburou
1,988
1,330
0
341
787
139
0
119
668
0
9,993
W
Odin
927
371
0
370
1,846
479
0
0
1,721
0
11,022
W
Sylvanus
oaklandmurphy
Sylvanus
1,240
725
297
1,616
2,496
984
0
283
2,213
6,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,784
Gold Earned
18,128
77
Minions Killed
117
0
Camps Cleared
0
326,019
Distance Traveled
470,472
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,902
580
18
4
0
65,083
1
L
Sobek
3,007
601
8
2
0
93,379
3
L
Odin
3,264
653
24
5
0
90,949
3
L
Thanatos
3,678
736
27
5
0
76,608
0
W
Thoth
3,365
673
23
5
0
56,125
1
W
Serqet
3,806
761
40
8
0
107,920
1
L
He Bo
933
187
0
0
0
0
0
W
Danzaburou
3,659
732
18
4
0
97,147
2
W
Odin
3,660
732
30
6
0
104,170
2
W
Sylvanus
3,638
728
6
1
0
105,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role