Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Meaning Pond69
Yemoja
Level 29
God Stats
7W - 4L
1,706 SR
Queue Stats
132W - 125L
1,492 Elo+
Party 1
Skadi
Skadi
R6-Pun1sher
Skadi
Level 33
God Stats
28W - 17L
1,687 SR
Queue Stats
123W - 113L
1,485 Elo+
Party 1
Merlin
Merlin
imdrpeppers
Merlin
Level 27
God Stats
4W - 6L
1,462 SR
Queue Stats
37W - 41L
1,316 Elo+
Party 3
Serqet
Serqet
xChris_Himselfx
Serqet
Level 28
God Stats
18W - 14L
1,519 SR
Queue Stats
63W - 56L
1,424 Elo+
Solo
Team Averages
Level 30
1,574 SR
1,443 Elo+

VS

Team Averages
Level 14
1,419 SR
1,368 Elo+
Olorun
Olorun
Blazed4life9597
Olorun
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 20L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
Gerbalgood03
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,163 Elo+
Solo
Cthulhu
Cthulhu
Jokerman_774
Cthulhu
Level 4
God Stats
1W - 4L
1,348 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NanoNeo365
Tsukuyomi
Level 28
God Stats
7W - 14L
1,483 SR
Queue Stats
40W - 50L
1,483 Elo+
Solo
Hachiman
Hachiman
SkiT141
Hachiman
Level 9
God Stats
10W - 13L
1,477 SR
Queue Stats
44W - 40L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 1 / 5
9,603
600
8,557
8,656
2,948
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 2 / 13
9,398
587
4,660
9,925
6,183
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
15 / 1 / 2
9,891
618
17,274
8,750
2,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
15
5 / 2 / 0
9,559
597
7,194
4,985
1,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 1 / 5
9,790
612
4,389
8,473
3,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,724
483
3,184
6,986
2,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Gerbalgood03
Sun Wukong
6
0 / 12 / 0
5,044
315
911
10,096
3,472
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Jokerman_774
Cthulhu
9
1 / 8 / 1
6,720
420
3,450
13,177
6,003
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
NanoNeo365
Tsukuyomi
11
2 / 7 / 1
7,125
445
5,158
13,037
4,417
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
SkiT141
Hachiman
11
1 / 5 / 2
6,631
414
9,557
10,306
3,072
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
33
Kills
7
7
Deaths
34
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
5
8.5
L
3
2
1
1.75
L
Sun Wukong
Gerbalgood03
Sun Wukong
0
12
0
0
L
Cthulhu
Jokerman_774
Cthulhu
1
8
1
0.19
W
2
2
13
4.25
L
Tsukuyomi
NanoNeo365
Tsukuyomi
2
7
1
0.36
W
15
1
2
16
L
Hachiman
SkiT141
Hachiman
1
5
2
0.4
W
Merlin
5
2
0
2.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,074
Damage
22,260
40,789
Taken
53,602
16,751
Mitigated
19,455
20,972
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,557
875
668
6,431
8,656
2,948
1,668
1,642
7,014
55,506
0
L
3,184
1,303
0
2,392
6,986
2,491
681
2,448
4,442
37,487
0
L
Sun Wukong
Gerbalgood03
Sun Wukong
911
261
0
92
10,096
3,472
0
4,546
5,550
0
6,639
L
Cthulhu
Jokerman_774
Cthulhu
3,450
269
364
668
13,177
6,003
112
2,856
10,177
19,130
0
W
4,660
1,438
3,241
4,500
9,925
6,183
842
2,353
7,572
18,730
0
L
Tsukuyomi
NanoNeo365
Tsukuyomi
5,158
1,275
0
2,494
13,037
4,417
0
6,219
6,818
0
33,168
W
17,274
7,563
0
261
8,750
2,951
2,238
2,025
6,725
0
55,455
L
Hachiman
SkiT141
Hachiman
9,557
4,486
421
2,656
10,306
3,072
304
4,342
5,964
0
34,042
W
Merlin
7,194
213
0
1,467
4,985
1,656
1,232
0
4,985
56,220
0
W
4,389
1,402
0
4,404
8,473
3,013
0
614
7,859
0
52,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,241
Gold Earned
33,244
384
Minions Killed
228
0
Camps Cleared
0
1,362,302
Distance Traveled
1,303,997
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,603
600
83
5
0
269,052
2
L
Olorun
7,724
483
80
5
0
274,089
0
L
Sun Wukong
5,044
315
10
1
0
265,764
0
L
Cthulhu
6,720
420
32
2
0
278,998
1
W
Yemoja
9,398
587
26
2
0
265,669
4
L
Tsukuyomi
7,125
445
51
3
0
231,674
1
W
Skadi
9,891
618
90
6
0
262,459
1
L
Hachiman
6,631
414
55
3
0
253,472
2
W
Merlin
9,559
597
98
6
0
216,937
1
W
Serqet
9,790
612
87
5
0
348,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role