Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Doja Cub
Hel
Level 67
God Stats
12W - 10L
1,451 SR
Queue Stats
128W - 107L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
Fingers McFunk
Danzaburou
Level 160
God Stats
1W - 2L
1,489 SR
Queue Stats
223W - 206L
1,601 Elo+
Party 2
Bellona
Bellona
HardWoodenSock
Bellona
Level 138
God Stats
5W - 4L
1,654 SR
Queue Stats
13W - 12L
1,627 Elo+
Party 2
Chang'e
Chang'e
Jabamei
Chang'e
Level 150
God Stats
24W - 23L
1,535 SR
Queue Stats
350W - 327L
1,525 Elo+
Party 3
Team Averages
Level 135
1,526 SR
1,554 Elo+

VS

Team Averages
Level 109
1,635 SR
1,562 Elo+
Apollo
Apollo
 
Apollo
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Hash_N_Keif
Sobek
Level 121
God Stats
4W - 2L
1,801 SR
Queue Stats
379W - 330L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Kookey
Danzaburou
Level 85
God Stats
10W - 6L
1,680 SR
Queue Stats
70W - 49L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Natsu_98_PR
Sun Wukong
Level 104
God Stats
35W - 30L
1,583 SR
Queue Stats
335W - 404L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
Umveon_15
Nu Wa
Level 159
God Stats
7W - 5L
1,613 SR
Queue Stats
337W - 339L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
6 / 5 / 11
9,809
577
11,544
18,987
8,913
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 3 / 8
10,410
612
6,428
11,970
8,552
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Fingers McFunk
Danzaburou
14
4 / 0 / 8
9,660
568
12,722
12,645
4,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 7
9,283
546
10,130
14,970
13,309
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Jabamei
Chang'e
16
5 / 0 / 8
10,290
605
11,179
10,992
8,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 4 / 2
7,238
426
2,617
10,530
3,672
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 5 / 7
8,081
475
7,594
17,471
14,554
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Kookey
Danzaburou
15
6 / 6 / 4
10,159
598
17,375
15,209
5,841
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Natsu_98_PR
Sun Wukong
13
0 / 4 / 0
8,103
477
4,244
13,588
9,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Umveon_15
Nu Wa
12
4 / 5 / 2
8,581
505
14,803
9,636
3,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
24
Kills
12
12
Deaths
24
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
5
11
2.3
L
Apollo
 
Apollo
0
4
2
0.25
W
5
3
8
3
W
Danzaburou
Fingers McFunk
Danzaburou
4
0
8
8
W
4
4
7
1.88
L
2
5
7
1.1
W
Chang'e
Jabamei
Chang'e
5
0
8
9
L
Danzaburou
Kookey
Danzaburou
6
6
4
1.33
L
Sun Wukong
Natsu_98_PR
Sun Wukong
0
4
0
0
L
Nu Wa
Umveon_15
Nu Wa
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,003
Damage
46,633
69,564
Taken
66,434
44,465
Mitigated
36,804
40,048
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,544
1,373
0
6,091
18,987
8,913
491
4,772
14,140
0
50,582
L
Apollo
 
Apollo
2,617
1,075
0
2,539
10,530
3,672
0
1,068
9,362
0
35,871
W
6,428
1,203
9,092
6,169
11,970
8,552
287
4,437
7,533
36,326
0
W
Danzaburou
Fingers McFunk
Danzaburou
12,722
6,980
0
4,802
12,645
4,748
3,863
3,151
9,494
0
61,145
W
10,130
2,896
0
1,555
14,970
13,309
357
6,229
8,741
0
43,650
L
7,594
592
0
3,786
17,471
14,554
32
4,494
12,802
23,288
0
W
Chang'e
Jabamei
Chang'e
11,179
658
4,310
8,029
10,992
8,943
152
3,808
6,809
59,036
0
L
Danzaburou
Kookey
Danzaburou
17,375
7,423
0
3,931
15,209
5,841
0
3,194
11,765
0
70,262
L
Sun Wukong
Natsu_98_PR
Sun Wukong
4,244
535
0
3,254
13,588
9,712
892
5,337
7,726
0
47,538
L
Nu Wa
Umveon_15
Nu Wa
14,803
2,235
0
1,195
9,636
3,025
56
2,739
6,572
52,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,452
Gold Earned
42,162
414
Minions Killed
401
0
Camps Cleared
0
1,618,802
Distance Traveled
1,556,837
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,809
577
65
4
0
333,668
1
L
Apollo
7,238
426
83
5
0
319,315
2
W
Hel
10,410
612
58
3
0
325,890
5
W
Danzaburou
9,660
568
99
6
0
302,254
4
W
Bellona
9,283
546
84
5
0
340,617
0
L
Sobek
8,081
475
17
1
0
336,833
10
W
Chang'e
10,290
605
108
6
0
316,373
3
L
Danzaburou
10,159
598
101
6
0
314,508
1
L
Sun Wukong
8,103
477
113
7
0
289,867
0
L
Nu Wa
8,581
505
87
5
0
296,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role