Player Matchup

Ra
Ra
Gold V
EdDragonOfChaos
Ra
Gold V
Level 127
God Stats
0W - 2L
1,603 SR
Queue Stats
41W - 37L
1,299 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
Ys-LaY
Kumbhakarna
Silver II
Level 78
God Stats
1W - 2L
1,667 SR
Queue Stats
35W - 26L
1,362 MMR
Party 1
Cernunnos
Cernunnos
Gold II
morfeu102
Cernunnos
Gold II
Level 140
God Stats
3W - 5L
1,448 SR
Queue Stats
16W - 20L
1,546 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,573 SR
1,403 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,547 SR
1,409 MMR
Xing Tian
Xing Tian
Bronze III
BrowShaman420
Xing Tian
Bronze III
Level 49
God Stats
2W - 1L
1,490 SR
Queue Stats
2W - 2L
1,414 MMR
Solo
Medusa
Medusa
Silver II
LeandroCarlos1
Medusa
Silver II
Level 143
God Stats
3W - 2L
1,508 SR
Queue Stats
125W - 139L
1,413 MMR
Solo
Hades
Hades
Gold V
Villain_HD3
Hades
Gold V
Level 137
God Stats
29W - 16L
1,642 SR
Queue Stats
112W - 114L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 7
14,781
704
16,402
16,690
6,419
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Ys-LaY
Kumbhakarna
18
5 / 6 / 11
15,621
744
11,825
30,326
41,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
morfeu102
Cernunnos
16
4 / 8 / 7
13,968
665
11,833
21,646
6,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HeraCthulhuCupidZeusCabrakan

VS

Bans
ThanatosPoseidonTsukuyomiAnubisVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrowShaman420
Xing Tian
17
2 / 6 / 14
14,600
695
9,033
21,817
26,777
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 5 / 10
15,001
714
25,508
18,842
7,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 5 / 9
16,133
768
23,118
17,739
11,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
16
Kills
20
20
Deaths
16
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BrowShaman420
Xing Tian
2
6
14
1.5
L
7
6
7
1.75
W
8
5
10
2.6
W
10
5
9
2.9
L
Kumbhakarna
Ys-LaY
Kumbhakarna
5
6
11
1.75
L
Cernunnos
morfeu102
Cernunnos
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,060
Damage
57,659
68,662
Taken
58,398
54,212
Mitigated
45,587
20,595
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BrowShaman420
Xing Tian
9,033
690
0
1,034
21,817
26,777
427
8,524
13,293
39,028
0
L
16,402
1,579
5,747
7,578
16,690
6,419
1,540
8,988
7,702
81,284
0
W
25,508
13,014
0
7,482
18,842
7,727
3,480
10,621
8,221
0
98,679
W
23,118
436
1,297
7,208
17,739
11,083
860
9,452
8,287
72,646
0
L
Kumbhakarna
Ys-LaY
Kumbhakarna
11,825
1,317
0
2,148
30,326
41,135
840
10,676
19,650
32,581
0
L
Cernunnos
morfeu102
Cernunnos
11,833
5,099
0
5,122
21,646
6,658
0
12,549
9,097
0
83,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,370
Gold Earned
45,734
237
Minions Killed
219
0
Camps Cleared
0
1,048,672
Distance Traveled
1,077,207
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,600
695
33
2
0
402,008
0
L
Ra
14,781
704
124
6
0
354,707
4
W
Medusa
15,001
714
80
4
0
323,904
6
W
Hades
16,133
768
106
5
0
351,295
2
L
Kumbhakarna
15,621
744
19
1
0
349,587
9
L
Cernunnos
13,968
665
94
4
0
344,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role