Player Matchup

Hercules
Hercules
DapperDad
Hercules
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Et3rnalPh0en1x
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Odiosae
Sun Wukong
Level 127
God Stats
0W - 1L
1,434 SR
Queue Stats
25W - 31L
1,388 Elo+
Solo
Discordia
Discordia
Tuttut48
Discordia
Level 106
God Stats
2W - 5L
1,410 SR
Queue Stats
206W - 209L
1,437 Elo+
Solo
Janus
Janus
splitx24
Janus
Level 67
God Stats
0W - 3L
1,121 SR
Queue Stats
18W - 38L
1,273 Elo+
Party 1
Team Averages
Level 89
1,393 SR
1,420 Elo+

VS

Team Averages
Level 110
1,516 SR
1,440 Elo+
Nemesis
Nemesis
A_S_l_E_E_P_
Nemesis
Level 84
God Stats
4W - 2L
1,535 SR
Queue Stats
117W - 118L
1,456 Elo+
Solo
He Bo
He Bo
Flash-_BLL
He Bo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,428 Elo+
Solo
Artemis
Artemis
Ibuyen
Artemis
Level 112
God Stats
10W - 4L
1,721 SR
Queue Stats
222W - 225L
1,434 Elo+
Solo
Ares
Ares
IrishJaguars
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,427 Elo+
Solo
Xbalanque
Xbalanque
xOGKINGKILLERx
Xbalanque
Level 126
God Stats
5W - 2L
1,321 SR
Queue Stats
476W - 465L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DapperDad
Hercules
19
9 / 6 / 13
12,418
828
11,090
35,747
31,751
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 12 / 13
10,830
722
12,933
16,119
5,482
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Odiosae
Sun Wukong
17
9 / 6 / 13
11,621
775
11,481
17,010
10,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Tuttut48
Discordia
20
4 / 2 / 24
11,804
787
21,245
13,405
5,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
splitx24
Janus
19
7 / 4 / 13
11,878
792
12,838
11,770
4,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A_S_l_E_E_P_
Nemesis
20
9 / 3 / 18
12,374
825
16,615
18,729
7,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
20
8 / 7 / 13
12,981
865
14,627
12,688
4,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Ibuyen
Artemis
19
5 / 9 / 13
11,716
781
19,907
16,021
6,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 7 / 20
10,900
727
12,946
19,406
20,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
xOGKINGKILLERx
Xbalanque
19
5 / 9 / 18
11,911
794
15,293
17,510
7,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
111
35
Kills
29
30
Deaths
35
76
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nemesis
A_S_l_E_E_P_
Nemesis
9
3
18
6
L
Hercules
DapperDad
Hercules
9
6
13
2.58
L
6
12
13
1.04
W
He Bo
8
7
13
2.07
W
Artemis
Ibuyen
Artemis
5
9
13
1.28
W
2
7
20
1.71
L
Sun Wukong
Odiosae
Sun Wukong
9
6
13
2.58
L
Discordia
Tuttut48
Discordia
4
2
24
8
L
Janus
splitx24
Janus
7
4
13
3.38
W
Xbalanque
xOGKINGKILLERx
Xbalanque
5
9
18
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,587
Damage
79,388
94,051
Taken
84,354
58,058
Mitigated
46,763
38,726
Healing
26,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
A_S_l_E_E_P_
Nemesis
16,615
6,074
2,007
8,939
18,729
7,998
549
11,884
6,770
0
27,331
L
Hercules
DapperDad
Hercules
11,090
2,692
2,197
16,090
35,747
31,751
240
9,463
26,284
0
17,522
L
12,933
450
92
1,675
16,119
5,482
147
3,713
12,406
20,153
0
W
He Bo
14,627
423
2,737
2,495
12,688
4,733
665
5,231
7,357
38,062
0
W
Artemis
Ibuyen
Artemis
19,907
8,144
1,867
2,576
16,021
6,503
2,304
7,990
7,956
0
44,022
W
12,946
320
487
1,526
19,406
20,406
198
11,749
7,457
19,144
0
L
Sun Wukong
Odiosae
Sun Wukong
11,481
1,701
1,706
5,400
17,010
10,390
1,919
4,167
12,843
0
24,817
L
Discordia
Tuttut48
Discordia
21,245
2,220
2,780
3,755
13,405
5,792
1,388
5,604
7,801
47,132
0
L
Janus
splitx24
Janus
12,838
339
2,947
2,084
11,770
4,643
1,190
4,626
7,144
29,617
0
W
Xbalanque
xOGKINGKILLERx
Xbalanque
15,293
8,042
1,389
2,230
17,510
7,123
1,671
10,162
7,248
0
32,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,551
Gold Earned
59,882
153
Minions Killed
149
0
Camps Cleared
0
1,290,383
Distance Traveled
1,225,146
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,374
825
16
1
0
319,797
0
L
Hercules
12,418
828
19
1
0
270,134
0
L
He Bo
10,830
722
16
1
0
219,503
3
W
He Bo
12,981
865
52
3
0
256,104
2
W
Artemis
11,716
781
40
3
0
207,922
0
W
Ares
10,900
727
11
1
0
240,783
0
L
Sun Wukong
11,621
775
25
2
0
259,353
0
L
Discordia
11,804
787
50
3
0
289,005
2
L
Janus
11,878
792
43
3
0
252,388
0
W
Xbalanque
11,911
794
30
2
0
200,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role