Player Matchup

Ymir
Ymir
Foxbodygamer923
Ymir
Level 22
God Stats
46W - 38L
1,509 SR
Queue Stats
46W - 41L
1,301 Elo+
Party 2
Merlin
Merlin
LaZr Lyfe
Merlin
Level 35
God Stats
28W - 13L
1,662 SR
Queue Stats
79W - 69L
1,442 Elo+
Party 2
Da Ji
Da Ji
Tmuels7079
Da Ji
Level 128
God Stats
1W - 2L
1,393 SR
Queue Stats
120W - 100L
1,505 Elo+
Party 2
Team Averages
Level 62
1,521 SR
1,416 Elo+

VS

Team Averages
Level 74
1,547 SR
1,375 Elo+
Pele
Pele
DeppiBunniess
Pele
Level 29
God Stats
15W - 16L
1,705 SR
Queue Stats
104W - 117L
1,338 Elo+
Party 1
Jormungandr
Jormungandr
InsecurityFalls
Jormungandr
Level 84
God Stats
2W - 1L
1,422 SR
Queue Stats
191W - 205L
1,322 Elo+
Party 1
Ao Kuang
Ao Kuang
Ludovici_Azrael
Ao Kuang
Level 108
God Stats
2W - 1L
1,513 SR
Queue Stats
144W - 143L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 15
14,312
716
12,877
27,207
21,014
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
LaZr Lyfe
Merlin
16
6 / 8 / 10
12,923
646
19,966
13,896
5,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
18
12 / 7 / 7
15,303
765
21,092
21,643
14,591
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 10
12,982
649
13,494
20,365
8,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
InsecurityFalls
Jormungandr
18
3 / 6 / 12
14,844
742
16,776
22,608
16,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
19
13 / 8 / 3
16,358
818
24,625
26,575
9,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
21
Kills
17
17
Deaths
21
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
7
10
0.86
L
3
2
15
5.25
W
Jormungandr
InsecurityFalls
Jormungandr
3
6
12
1.5
L
Merlin
LaZr Lyfe
Merlin
6
8
10
1.38
W
Ao Kuang
13
8
3
1.81
L
Da Ji
12
7
7
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,935
Damage
54,895
62,746
Taken
69,548
41,101
Mitigated
34,841
11,768
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,494
3,674
0
2,865
20,365
8,443
884
11,309
8,881
0
52,542
L
12,877
2,458
167
8,399
27,207
21,014
337
17,679
9,528
48,024
0
W
Jormungandr
InsecurityFalls
Jormungandr
16,776
3,098
0
566
22,608
16,650
547
11,845
10,688
60,782
0
L
Merlin
LaZr Lyfe
Merlin
19,966
2,037
0
816
13,896
5,496
246
10,914
2,982
60,244
0
W
Ao Kuang
24,625
6,251
0
11,853
26,575
9,748
662
9,973
16,252
75,443
0
L
Da Ji
21,092
4,630
0
2,386
21,643
14,591
557
12,861
8,782
0
56,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
44,184
186
Minions Killed
201
0
Camps Cleared
0
1,003,721
Distance Traveled
1,040,600
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,982
649
69
3
0
364,942
0
L
Ymir
14,312
716
57
3
0
367,038
0
W
Jormungandr
14,844
742
74
4
0
334,092
0
L
Merlin
12,923
646
68
3
0
300,646
2
W
Ao Kuang
16,358
818
58
3
0
341,566
8
L
Da Ji
15,303
765
61
3
0
336,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role