Player Matchup

Cthulhu
Cthulhu
Dadalorian
Cthulhu
Level 22
God Stats
4W - 2L
1,317 SR
Queue Stats
14W - 10L
1,443 Elo+
Party 2
Merlin
Merlin
Machine359
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
Wrat King
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,381 Elo+
Party 2
Team Averages
Level 27
1,439 SR
1,433 Elo+

VS

Team Averages
Level 31
1,505 SR
1,329 Elo+
Horus
Horus
Butch140
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,394 Elo+
Party 1
Kali
Kali
Emyz_soul
Kali
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,198 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luigi5013
Tsukuyomi
Level 18
God Stats
7W - 10L
1,514 SR
Queue Stats
11W - 22L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dadalorian
Cthulhu
3
0 / 0 / 0
7,923
466
0
0
0
Merlin
Machine359
Merlin
18
11 / 4 / 3
12,832
755
28,933
10,976
3,780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Wrat King
Cernunnos
16
3 / 4 / 8
11,261
662
11,217
13,268
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Butch140
Horus
14
2 / 4 / 5
10,839
638
8,268
18,361
19,588
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
14
1 / 6 / 1
9,924
584
2,487
16,977
6,964
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Luigi5013
Tsukuyomi
14
5 / 4 / 3
11,125
654
9,922
16,903
12,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
14
Kills
8
8
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
Butch140
Horus
2
4
5
1.13
W
Cthulhu
Dadalorian
Cthulhu
0
0
0
0
L
Kali
1
6
1
0.25
L
Tsukuyomi
Luigi5013
Tsukuyomi
5
4
3
1.63
W
Merlin
Machine359
Merlin
11
4
3
3.13
W
Cernunnos
Wrat King
Cernunnos
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,150
Damage
20,677
24,244
Taken
52,241
9,013
Mitigated
39,160
5,034
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Butch140
Horus
8,268
3,802
4,496
7,584
18,361
19,588
29
10,087
8,274
0
25,712
W
Cthulhu
Dadalorian
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Kali
2,487
536
0
1,349
16,977
6,964
297
10,932
6,045
0
38,671
L
Tsukuyomi
Luigi5013
Tsukuyomi
9,922
1,827
0
4,162
16,903
12,608
0
7,998
8,905
0
23,429
W
Merlin
Machine359
Merlin
28,933
1,830
0
1,355
10,976
3,780
75
20
10,381
81,955
0
W
Cernunnos
Wrat King
Cernunnos
11,217
7,325
513
3,166
13,268
5,233
168
0
12,568
0
35,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
31,888
155
Minions Killed
113
0
Camps Cleared
0
571,942
Distance Traveled
897,062
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,839
638
32
2
0
302,199
2
W
Cthulhu
7,923
466
0
0
0
0
0
L
Kali
9,924
584
71
4
0
289,163
0
L
Tsukuyomi
11,125
654
10
1
0
305,700
0
W
Merlin
12,832
755
96
6
0
283,164
1
W
Cernunnos
11,261
662
59
3
0
288,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role