Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Carmelbear
Cupid
Level 125
God Stats
12W - 12L
1,543 SR
Queue Stats
81W - 93L
1,387 Elo+
Solo
Chaac
Chaac
Immrmeeseeks479
Chaac
Level 102
God Stats
1W - 0L
1,470 SR
Queue Stats
87W - 143L
1,336 Elo+
Party 1
Pele
Pele
xDoctor Payne 8
Pele
Level 114
God Stats
8W - 10L
1,502 SR
Queue Stats
158W - 182L
1,479 Elo+
Party 1
Team Averages
Level 121
1,503 SR
1,440 Elo+

VS

Team Averages
Level 95
1,559 SR
1,410 Elo+
Osiris
Osiris
ATX LEGEND3709
Osiris
Level 62
God Stats
0W - 1L
1,701 SR
Queue Stats
3W - 2L
1,529 Elo+
Party 2
Achilles
Achilles
Moar Death
Achilles
Level 95
God Stats
2W - 2L
1,478 SR
Queue Stats
39W - 35L
1,455 Elo+
Party 2
Zhong Kui
Zhong Kui
NoSoyPako420
Zhong Kui
Level 69
God Stats
5W - 5L
1,458 SR
Queue Stats
116W - 125L
1,330 Elo+
Solo
Thor
Thor
Omnihero
Thor
Level 108
God Stats
5W - 8L
1,454 SR
Queue Stats
156W - 175L
1,345 Elo+
Solo
Chiron
Chiron
TheAbortiveMayo
Chiron
Level 140
God Stats
4W - 2L
1,703 SR
Queue Stats
361W - 340L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
3 / 1 / 1
3,941
788
2,089
2,450
791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
 
Janus
7
1 / 0 / 0
3,786
757
1,903
1,689
505
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
6
3 / 0 / 3
4,116
823
1,891
2,937
608
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 1
3,382
676
1,725
4,111
1,857
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 1 / 0
3,628
726
696
3,005
673
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 1
3,066
613
476
3,955
1,533
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Achilles
Moar Death
Achilles
6
2 / 2 / 0
3,802
760
2,427
4,468
1,855
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
NoSoyPako420
Zhong Kui
6
0 / 1 / 0
3,567
713
1,408
2,713
1,669
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Thor
5
1 / 1 / 0
3,654
731
872
3,490
757
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 1 / 0
2,547
509
247
545
77
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
4
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
1
3.5
W
Janus
 
Janus
1
0
0
1
L
0
4
1
0.13
W
Cupid
3
0
3
4.5
W
0
2
1
0.25
L
Achilles
Moar Death
Achilles
2
2
0
1
L
Zhong Kui
NoSoyPako420
Zhong Kui
0
1
0
0
L
Thor
1
1
0
1
L
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,304
Damage
5,430
14,192
Taken
15,171
4,434
Mitigated
5,891
6,464
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,089
557
222
472
2,450
791
689
0
2,450
13,533
0
W
Janus
 
Janus
1,903
236
0
975
1,689
505
0
1,252
437
15,235
0
L
476
304
0
198
3,955
1,533
0
1,825
2,130
0
1,911
W
Cupid
1,891
927
264
1,496
2,937
608
901
0
2,937
0
11,445
W
1,725
443
0
1,938
4,111
1,857
0
0
3,861
0
8,133
L
Achilles
Moar Death
Achilles
2,427
920
0
1,955
4,468
1,855
0
0
4,218
0
11,081
L
Zhong Kui
NoSoyPako420
Zhong Kui
1,408
208
0
1,498
2,713
1,669
279
1,757
956
13,661
0
L
Thor
872
377
0
1,543
3,490
757
0
146
3,344
0
13,885
L
247
50
0
0
545
77
0
264
281
0
1,456
W
696
207
0
1,097
3,005
673
8
156
2,849
0
10,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,853
Gold Earned
16,636
107
Minions Killed
87
0
Camps Cleared
0
510,173
Distance Traveled
392,940
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,941
788
21
4
0
94,825
0
W
Janus
3,786
757
23
5
0
95,153
0
L
Osiris
3,066
613
4
1
0
94,143
0
W
Cupid
4,116
823
28
6
0
94,022
0
W
Chaac
3,382
676
7
1
0
104,678
1
L
Achilles
3,802
760
22
4
0
94,926
0
L
Zhong Kui
3,567
713
26
5
0
78,936
0
L
Thor
3,654
731
34
7
0
101,573
1
L
Chiron
2,547
509
1
0
0
23,362
0
W
Pele
3,628
726
28
6
0
121,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role