Player Matchup

Hercules
Hercules
Andreville1
Hercules
Level 153
God Stats
1W - 0L
1,455 SR
Queue Stats
54W - 28L
1,622 Elo+
Party 2
Kukulkan
Kukulkan
BANGxBANGxLII
Kukulkan
Level 123
God Stats
4W - 1L
1,784 SR
Queue Stats
167W - 151L
1,555 Elo+
Party 3
Mercury
Mercury
Cuadra2
Mercury
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,610 Elo+
Party 2
Heimdallr
Heimdallr
MADDEN IN HTOWN
Heimdallr
Level 154
God Stats
5W - 5L
1,516 SR
Queue Stats
467W - 482L
1,549 Elo+
Party 3
Janus
Janus
crossboneamp
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 94
1,551 SR
1,567 Elo+

VS

Team Averages
Level 59
1,442 SR
1,574 Elo+
Cthulhu
Cthulhu
Cleaverzz
Cthulhu
Level 22
God Stats
0W - 1L
1,273 SR
Queue Stats
6W - 3L
1,774 Elo+
Party 4
Nu Wa
Nu Wa
FREE21GOHECK
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,546 Elo+
Party 4
Vulcan
Vulcan
OverWaitGamer
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
StudyHeheXD
Osiris
Level 123
God Stats
0W - 4L
1,439 SR
Queue Stats
173W - 169L
1,688 Elo+
Party 1
Merlin
Merlin
sratupac
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andreville1
Hercules
20
6 / 2 / 25
13,253
736
14,265
28,977
39,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
BANGxBANGxLII
Kukulkan
16
4 / 4 / 13
11,033
613
16,497
10,926
5,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Cuadra2
Mercury
20
7 / 6 / 19
13,077
727
16,956
14,539
6,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
MADDEN IN HTOWN
Heimdallr
20
9 / 6 / 20
13,451
747
15,892
17,379
9,433
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 2 / 16
14,112
784
21,481
12,059
6,559
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cleaverzz
Cthulhu
19
3 / 6 / 9
12,023
668
10,914
28,346
23,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 8 / 6
11,367
632
12,934
15,894
7,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 9 / 2
9,760
542
4,521
12,974
6,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
20
7 / 6 / 8
12,216
679
25,333
22,659
32,683
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
sratupac
Merlin
20
7 / 8 / 4
13,286
738
13,114
15,862
7,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
48
37
Kills
19
20
Deaths
37
93
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
Andreville1
Hercules
6
2
25
9.25
W
Kukulkan
BANGxBANGxLII
Kukulkan
4
4
13
2.63
L
Cthulhu
Cleaverzz
Cthulhu
3
6
9
1.25
W
Mercury
Cuadra2
Mercury
7
6
19
2.75
L
2
8
6
0.63
W
Heimdallr
MADDEN IN HTOWN
Heimdallr
9
6
20
3.17
L
0
9
2
0.11
L
Osiris
7
6
8
1.83
W
11
2
16
9.5
L
Merlin
sratupac
Merlin
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,091
Damage
66,816
83,880
Taken
95,735
67,882
Mitigated
77,348
38,492
Healing
27,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Andreville1
Hercules
14,265
4,757
3,310
13,407
28,977
39,634
446
14,168
14,284
0
24,754
W
Kukulkan
BANGxBANGxLII
Kukulkan
16,497
1,508
4,038
1,497
10,926
5,408
1,015
5,503
5,273
43,855
0
L
Cthulhu
Cleaverzz
Cthulhu
10,914
515
2,021
8,420
28,346
23,515
280
12,105
16,241
30,087
0
W
Mercury
Cuadra2
Mercury
16,956
5,710
434
1,397
14,539
6,848
2,015
8,921
5,468
0
34,414
L
12,934
2,503
3,259
2,847
15,894
7,141
562
5,058
10,836
35,913
0
W
Heimdallr
MADDEN IN HTOWN
Heimdallr
15,892
6,607
2,643
3,433
17,379
9,433
2,393
6,218
10,861
0
37,982
L
4,521
2,261
735
636
12,974
6,137
285
5,250
7,724
14,849
0
L
Osiris
25,333
2,628
2,618
3,860
22,659
32,683
0
8,883
13,776
0
34,104
W
21,481
1,880
4,572
3,761
12,059
6,559
770
6,673
5,236
55,990
0
L
Merlin
sratupac
Merlin
13,114
269
1,131
2,140
15,862
7,872
473
6,682
9,180
28,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,926
Gold Earned
58,652
216
Minions Killed
151
0
Camps Cleared
0
1,649,998
Distance Traveled
1,472,420
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,253
736
10
1
0
312,476
0
W
Kukulkan
11,033
613
50
3
0
291,470
1
L
Cthulhu
12,023
668
35
2
0
282,949
1
W
Mercury
13,077
727
36
2
0
372,772
3
L
Nu Wa
11,367
632
42
2
0
303,164
1
W
Heimdallr
13,451
747
36
2
0
315,935
4
L
Vulcan
9,760
542
24
1
0
280,237
0
L
Osiris
12,216
679
15
1
0
341,764
3
W
Janus
14,112
784
84
5
0
357,345
1
L
Merlin
13,286
738
35
2
0
264,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role