Player Matchup

Scylla
Scylla
BaconatorSuprem
Scylla
Level 27
God Stats
1W - 1L
1,181 SR
Queue Stats
14W - 13L
1,389 Elo+
Party 1
Chaac
Chaac
Fangalorian
Chaac
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 13L
1,315 Elo+
Party 1
Raijin
Raijin
LuckFortune
Raijin
Level 26
God Stats
3W - 2L
1,357 SR
Queue Stats
11W - 7L
1,382 Elo+
Party 1
Neith
Neith
MarisaKrisame
Neith
Level 8
God Stats
3W - 2L
1,400 SR
Queue Stats
17W - 14L
1,244 Elo+
Party 1
Susano
Susano
Vewerein
Susano
Level 9
God Stats
2W - 3L
1,519 SR
Queue Stats
3W - 4L
1,229 Elo+
Party 1
Team Averages
Level 16
1,391 SR
1,312 Elo+

VS

Team Averages
Level 22
1,470 SR
1,435 Elo+
Sun Wukong
Sun Wukong
CutGut
Sun Wukong
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
77W - 69L
1,472 Elo+
Solo
Ares
Ares
OptionNot
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,378 Elo+
Solo
Thanatos
Thanatos
ThePhosphorus
Thanatos
Level 29
God Stats
5W - 5L
1,617 SR
Queue Stats
97W - 59L
1,565 Elo+
Solo
Izanami
Izanami
jeremiahh22
Izanami
Level 18
God Stats
1W - 5L
1,283 SR
Queue Stats
37W - 42L
1,369 Elo+
Solo
Merlin
Merlin
zencrimson
Merlin
Level 18
God Stats
0W - 2L
1,252 SR
Queue Stats
50W - 51L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
2,819
564
551
1,176
261
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,622
724
2,154
2,719
1,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
4
1 / 0 / 0
3,214
643
245
1,166
194
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

4
0 / 0 / 1
3,105
621
706
1,584
346
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
Vewerein
Susano
4
1 / 0 / 1
3,263
653
963
3,086
645
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CutGut
Sun Wukong
4
0 / 1 / 0
2,948
590
1,201
2,911
1,151
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
4
0 / 1 / 0
2,955
591
386
1,725
684
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ThePhosphorus
Thanatos
5
0 / 1 / 0
3,309
662
1,302
2,656
540
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
jeremiahh22
Izanami
1
0 / 0 / 0
2,448
490
0
0
0
Merlin
zencrimson
Merlin
6
0 / 0 / 0
3,619
724
454
1,262
375
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Sun Wukong
CutGut
Sun Wukong
0
1
0
0
W
1
0
1
1.5
W
Raijin
1
0
0
1
W
0
0
1
0.5
L
Ares
0
1
0
0
L
Thanatos
ThePhosphorus
Thanatos
0
1
0
0
W
Susano
Vewerein
Susano
1
0
1
1.5
L
Izanami
jeremiahh22
Izanami
0
0
0
0
L
Merlin
zencrimson
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,619
Damage
3,343
9,731
Taken
8,554
2,606
Mitigated
2,750
4,650
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
551
0
0
390
1,176
261
0
454
722
7,159
0
L
Sun Wukong
CutGut
Sun Wukong
1,201
127
0
980
2,911
1,151
0
0
2,686
0
6,935
W
2,154
218
0
1,596
2,719
1,160
0
0
2,519
0
10,257
W
Raijin
245
29
210
353
1,166
194
21
14
1,152
6,136
0
W
706
532
0
207
1,584
346
140
372
1,212
0
10,857
L
Ares
386
0
0
500
1,725
684
0
245
1,480
4,952
0
L
Thanatos
ThePhosphorus
Thanatos
1,302
623
0
2,192
2,656
540
0
0
2,631
0
13,201
W
Susano
Vewerein
Susano
963
622
0
1,894
3,086
645
0
0
3,086
0
8,608
L
Izanami
jeremiahh22
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
zencrimson
Merlin
454
0
0
250
1,262
375
0
551
711
16,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,023
Gold Earned
15,279
80
Minions Killed
85
0
Camps Cleared
0
447,084
Distance Traveled
324,053
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
2,819
564
12
2
0
73,170
1
L
Sun Wukong
2,948
590
13
3
0
87,627
1
W
Chaac
3,622
724
23
5
0
98,117
1
W
Raijin
3,214
643
8
2
0
86,470
2
W
Neith
3,105
621
20
4
0
99,127
0
L
Ares
2,955
591
10
2
0
66,297
1
L
Thanatos
3,309
662
27
5
0
93,918
1
W
Susano
3,263
653
17
3
0
90,200
0
L
Izanami
2,448
490
0
0
0
0
0
L
Merlin
3,619
724
35
7
0
76,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role