Player Matchup

Merlin
Merlin
Alzedi98
Merlin
Level 77
God Stats
4W - 1L
1,914 SR
Queue Stats
72W - 68L
1,538 Elo+
Party 2
Cabrakan
Cabrakan
O1GrimReaper1O7
Cabrakan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 67L
1,571 Elo+
Party 2
Anhur
Anhur
SovreignSun
Anhur
Level 48
God Stats
4W - 5L
1,755 SR
Queue Stats
137W - 160L
1,418 Elo+
Solo
Team Averages
Level 68
1,723 SR
1,509 Elo+

VS

Team Averages
Level 63
1,820 SR
1,583 Elo+
Fenrir
Fenrir
KukiiiR3ap3r
Fenrir
Level 108
God Stats
2W - 4L
1,736 SR
Queue Stats
97W - 90L
1,483 Elo+
Party 1
Izanami
Izanami
PierreBourdieu
Izanami
Level 16
God Stats
5W - 0L
2,046 SR
Queue Stats
6W - 1L
1,770 Elo+
Solo
Nu Wa
Nu Wa
playboybob101
Nu Wa
Level 64
God Stats
3W - 2L
1,678 SR
Queue Stats
274W - 247L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alzedi98
Merlin
11
1 / 3 / 6
8,225
685
4,054
7,908
2,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
10
3 / 8 / 4
8,425
702
4,802
13,466
13,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 6 / 2
8,070
673
4,296
8,704
2,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 12
9,139
762
8,218
8,387
2,788
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
9 / 3 / 4
9,617
801
10,533
7,252
2,154
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 3 / 12
9,397
783
6,882
4,005
1,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
17
17
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alzedi98
Merlin
1
3
6
1.33
W
Fenrir
4
2
12
5
L
Cabrakan
3
8
4
0.63
W
9
3
4
3.67
L
4
6
2
0.83
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,152
Damage
25,633
30,078
Taken
19,644
17,740
Mitigated
5,989
2,175
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alzedi98
Merlin
4,054
135
0
353
7,908
2,092
0
1,348
6,560
32,161
0
W
Fenrir
8,218
1,355
0
3,864
8,387
2,788
682
3,392
4,995
0
29,028
L
Cabrakan
4,802
828
0
881
13,466
13,029
64
3,506
9,960
18,037
0
W
10,533
6,234
0
574
7,252
2,154
1,456
3,594
3,658
0
55,224
L
4,296
1,911
0
941
8,704
2,619
413
2,576
6,128
0
23,572
W
6,882
2,273
0
0
4,005
1,047
1,066
1,912
2,093
24,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
28,153
105
Minions Killed
156
0
Camps Cleared
0
540,318
Distance Traveled
672,219
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,225
685
34
3
0
189,187
2
W
Fenrir
9,139
762
31
3
0
267,738
1
L
Cabrakan
8,425
702
30
3
0
172,699
3
W
Izanami
9,617
801
99
8
0
203,474
6
L
Anhur
8,070
673
41
3
0
178,432
5
W
Nu Wa
9,397
783
26
2
0
201,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role