Player Matchup

He Bo
He Bo
EpEE8
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,503 Elo+
Party 2
Raijin
Raijin
MIC132
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nahcon
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,421 Elo+
Party 3
Ra
Ra
OppoMania
Ra
Level 126
God Stats
4W - 3L
1,645 SR
Queue Stats
237W - 206L
1,579 Elo+
Party 2
Nox
Nox
THE_END_MGS4
Nox
Level 85
God Stats
0W - 3L
1,190 SR
Queue Stats
20W - 14L
1,562 Elo+
Party 3
Team Averages
Level 54
1,467 SR
1,513 Elo+

VS

Team Averages
Level 104
1,580 SR
1,639 Elo+
Baron Samedi
Baron Samedi
AntoMano
Baron Samedi
Level 160
God Stats
3W - 3L
1,610 SR
Queue Stats
160W - 121L
1,619 Elo+
Party 1
Tyr
Tyr
BubblesˠDevere
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
R3zmi
Mulan
Level 156
God Stats
3W - 0L
1,576 SR
Queue Stats
55W - 38L
1,610 Elo+
Party 1
Ravana
Ravana
Untura
Ravana
Level 160
God Stats
2W - 0L
1,632 SR
Queue Stats
93W - 73L
1,624 Elo+
Party 1
Chaac
Chaac
shot_slang2
Chaac
Level 15
God Stats
1W - 0L
1,580 SR
Queue Stats
5W - 1L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EpEE8
He Bo
13
2 / 9 / 6
8,610
615
9,275
14,992
5,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
MIC132
Raijin
12
0 / 10 / 5
7,859
561
8,066
13,910
4,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Nahcon
Cerberus
14
1 / 8 / 6
8,312
594
7,955
21,147
16,503
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 3 / 8
9,743
696
13,033
13,409
14,313
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 3
10,469
748
9,401
13,482
6,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AntoMano
Baron Samedi
20
5 / 3 / 21
11,483
820
21,414
14,917
8,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 0 / 0
7,162
512
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mulan
R3zmi
Mulan
20
12 / 3 / 18
12,251
875
17,639
21,129
18,429
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
Untura
Ravana
20
12 / 1 / 17
11,706
836
12,925
15,087
10,791
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 4 / 25
10,751
768
20,464
27,008
25,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
11
Kills
34
34
Deaths
11
28
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AntoMano
Baron Samedi
5
3
21
5.17
W
0
0
0
0
L
He Bo
EpEE8
He Bo
2
9
6
0.56
L
Raijin
MIC132
Raijin
0
10
5
0.25
L
Cerberus
Nahcon
Cerberus
1
8
6
0.5
L
2
3
8
2
W
Mulan
R3zmi
Mulan
12
3
18
7
L
6
4
3
1.88
W
Ravana
Untura
Ravana
12
1
17
20.5
W
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,730
Damage
72,442
76,940
Taken
78,141
47,226
Mitigated
63,674
26,919
Healing
48,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AntoMano
Baron Samedi
21,414
1,351
14,897
7,875
14,917
8,890
1,317
9,148
5,769
40,862
0
W
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
EpEE8
He Bo
9,275
594
1,490
798
14,992
5,173
0
3,884
11,108
13,116
0
L
Raijin
MIC132
Raijin
8,066
337
1,296
1,185
13,910
4,512
0
3,623
10,287
13,919
0
L
Cerberus
Nahcon
Cerberus
7,955
469
384
3,221
21,147
16,503
0
7,033
14,114
12,100
0
L
13,033
836
8,894
5,532
13,409
14,313
152
3,969
9,440
32,914
0
W
Mulan
R3zmi
Mulan
17,639
2,242
2,851
6,115
21,129
18,429
1,788
9,607
11,522
0
30,825
L
9,401
1,185
1,477
2,642
13,482
6,725
0
2,905
10,577
27,177
0
W
Ravana
Untura
Ravana
12,925
2,497
518
2,537
15,087
10,791
736
11,283
3,804
0
30,967
W
20,464
1,258
1,586
11,799
27,008
25,564
720
17,692
9,316
0
35,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,993
Gold Earned
53,353
122
Minions Killed
117
0
Camps Cleared
0
1,105,442
Distance Traveled
1,143,777
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,483
820
34
2
0
229,047
5
W
Tyr
7,162
512
0
0
0
52,978
0
L
He Bo
8,610
615
4
0
0
193,745
0
L
Raijin
7,859
561
27
2
0
191,577
2
L
Cerberus
8,312
594
9
1
0
226,167
0
L
Ra
9,743
696
27
2
0
274,191
0
W
Mulan
12,251
875
26
2
0
286,792
1
L
Nox
10,469
748
55
4
0
219,762
1
W
Ravana
11,706
836
32
2
0
287,873
0
W
Chaac
10,751
768
25
2
0
287,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role